One piece Knights for warrior = ideal ??

Frost

Academy Page

Join Date: Jun 2005

W/R

Just wondering, is full giadiator + one piece of knights = ideal ?
the piece of knights gives dmg reduction?

coldslammer

coldslammer

Frost Gate Guardian

Join Date: Jun 2005

::::

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W/Mo

correct

Slade xTekno

Slade xTekno

Rawr.

Join Date: Apr 2005

Read or Die Stooge Forum

W/

Moved to Q&A.

And yes, that is correct.

boxterduke

boxterduke

Furnace Stoker

Join Date: Jun 2005

Walking the ruins of Ascalon

DVDF

Me/

No its does not.
Knights armor provides locational reduction. So if you have boots on then the damage is reduced when you get hit on your feet.

Absorbtion Runes reduces the damage.

So to recap, knights armor reduces locational damage.

Absorbtion runes reduces global damage.

ejm716

Ascalonian Squire

Join Date: Aug 2005

N/Me

aaaaaaaaaaaaaaahhhhhhhhhhh who to believe?

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

Boxterduke, uhh, no. That's how it's 'Supposed' to work, that's not how it actually works at the moment. Eventually it'll be fixed, but it's not exactly a severe bug so I'm sure it's a long ways down the list of minor issues to fix.

Slade xTekno

Slade xTekno

Rawr.

Join Date: Apr 2005

Read or Die Stooge Forum

W/

boxterdude is incorrect - at this point in time, the damage reduction from Knight's armor is global.

The only instance armor provides a local bonus is against specific types of damage. For example, a Mesmer's Rogue's Attire add +10AL against physical attacks only against hits to the chest. However, a Mesmer's Performer's Gloves provide a global +15AL bonus whenever casting.

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

I can voughe for, and prove without doubt that Knight/Ascalon armor deduction is Global.

easiest way is just make a new character, get them to Old Ascalon - buy all normal armor except 1 ascalon peice, make it boots or gloves to prove the point.

The monsters just outside hit 2-3s melee dmg on the normal ascalon city armor. Put a n Ascalon's peice on , and you'll never get hit for over 1 dmg (except lightning orb hits).

Since these monsters are the weakest their the easiest to test.

Vincent Ritz

Academy Page

Join Date: Oct 2005

Masters of the Realms

W/Mo

Quote:
Originally Posted by Former Ruling
I can voughe for, and prove without doubt that Knight/Ascalon armor deduction is Global.

easiest way is just make a new character, get them to Old Ascalon - buy all normal armor except 1 ascalon peice, make it boots or gloves to prove the point.

The monsters just outside hit 2-3s melee dmg on the normal ascalon city armor. Put a n Ascalon's peice on , and you'll never get hit for over 1 dmg (except lightning orb hits).

Since these monsters are the weakest their the easiest to test.
I too have done this... It is correct. The only thing you need to consider about WHICH piece to get is where you want your armor's weakpoint to be. I wear full dragons, except the helm, which is 15k ascalon. Ascalon is only 5 armor less than dragons, but has the universal reduction. The only thing to consider is where you want that -5 armor from non-platemail/dragons or where you wanna lose energy from non-gladiators. Personally, I prefer asthetic value as 5 armor doesn't seem to make or break me, so I have the weak point as the head. Most people go with feet though, since few things hit or target the feet.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Feet and hands are the same, and both are the least targeted.

Gladiator's isn't a no brainer, as many warriors would rather have platemail or dragons for the better armor over the additional energy.

LiQuId StEeL

LiQuId StEeL

Desert Nomad

Join Date: Jul 2005

/u/liquidsteel30

Ego Trip From Rank [ZERO]

W/Mo

I've always used the helm, but only because it looks the best (ascalon). People have been saying that it will be changed for a long time, but personally, I don't see it ever being 'corrected'.