1.
Poisoners Spatha of Fortitude
15-22 (req. 11 Swordsmanship)
Damage +20% (while health is below 50%)
Lengthens Poison duration on foe
Health +27
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2.
Furious Gladius
15-22 (req. 8 Swordsmanship)
Damage +15% (vs. hexed foes)
Double Adrenaline (Chance: 6%) (Was thinking of replacing that)
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3.
Crude Shield
Armor: 16 (req. 11 Tactics)
Health +29 (while in a stance)
Received Damage -2 (while enchanted)
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4.
Insightful Smiting Staff of Defense
Energy +10
Light Damage: 11-22 (req. 11 Smiting Prayers)
Improves casting speed using Domination Magic skills (chance: 16%)
Energy +5
Armor +5
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All gold of course.
PC on four items.
Vhayr
dreamex2
1. Salvage for pommel, could go for a few k.
2. Merchant
3. High Req, Stanced maxes at +30 on rare shields, not really worth anything
4. Salvage for Insightful +5, about 20k or more, +5 defense, about 5k.
2. Merchant
3. High Req, Stanced maxes at +30 on rare shields, not really worth anything
4. Salvage for Insightful +5, about 20k or more, +5 defense, about 5k.
Arya Nibelrund
I would try to salvage the staff for the +5 energy mod worth around 15-20k.
The swords are worth 2-3k each and i have no idea of the shield... maybe around 12-15k...
The swords are worth 2-3k each and i have no idea of the shield... maybe around 12-15k...