I've seen other games put in a small 1-2 pixel string graphic on bows and it looks down right cool.
My personal opinion is because of lazy programmers

Hey ANet, why not set the nerf bat down for one minute and add some string animations?
 
                Paul_Bunyan

 
                
Athis Strider
 
                Paul_Bunyan
 
                
pearhk
Paul_Bunyan

The Acolyte
| 
					Originally Posted by Paul_Bunyan
					
				 You wouldn't have to simulate an elastic string...Well, it would be simulating one, but in a very simple and subtle way. You would just need to create a small string image (just a pixel or so in size) that's suitable and of variable repeating length...Then set it so it repeats itself between two points, making a string-like image, then when the bow's at rest those 2 points would be the ends of the bow, then once you pull an arrow out the string would conform from the two ends of the bow to the posterior end of the arrow, then just have it follow that same path as the arrow flies until it reaches its original position. That's how it's usually done it seems. That's like 3 math equations, not all that complicated, heh. I mean, we have strings to add to the bows, we might as well see them, right? | 
 )
 )
                
{IceFire}

Sereng Amaranth
Paul_Bunyan
 
                
R A C

bulletsmile

Hunter Sharparrow
Shika Xblade
xiaotsu

jackie
 
                
Hunter Sharparrow
| this is absolutely rediculous. If it wont make much difference, why are you requesting it? Compltely absurd. Why not make critters running around, and you can see the wind, and there are ashes left behind from fire spells, and charred armor, and moving mouths (peeve of mine). Why not have all of that instead of a better game? Half the time you wouldnt even be able to see this thing anyway imo because most ppl are all the way zoomed out. | 
| Also, i dont think u get the graphic precission this would take. You're talkin making a transforming polygon that bends, recoils, and returns to normal in a span of 1.6 seconds or so. | 
Banin Galori
| 
					Originally Posted by Hunter Sharparrow
					
				 It's a cosmetic change.  People like eye candy.  If you don't like the idea just because it's a cosmetic change and not a change the the game play then why did you even bother replying to the topic? Take a good hard look at the graphics of this game. Do you honestly think that a team of professional game graphic disigners would have a problem adding something so simple? They could do it in their sleep. | 
mathijn

Awesome Nuke
| 
					Originally Posted by Banin Galori
					
				 Indeed.  Frankly, no one's simulating anything.  It's called a pre-rendered animation, people...  It's not like you actually need to calculate the position of the string in real-time or anything. Eh, small change, not a big deal... why not... /signed | 
 
  
                
Flame

Yanman.be

Xenex Xclame
| 
					Originally Posted by Paul_Bunyan
					
				 I've seen other games put in a small 1-2 pixel string graphic on bows | 
Paul_Bunyan

unholy guardian
 
                
vinegrower