what's up with the 20% rockmoulder?

allience

allience

Krytan Explorer

Join Date: Nov 2005

Mo/Me

sry for the newb question but can sum1 plz expalin to me what's the deal with the 20% rockmoulders?
i mean 20% rockmoulders stoped spawning or sometimes u find 10% sometimes 20%?

Takeko Nakano

Takeko Nakano

Wilds Pathfinder

Join Date: Aug 2005

Great Britain

W/P

Quote:
Originally Posted by allience
sry for the newb question but can sum1 plz expalin to me what's the deal with the 20% rockmoulders?
i mean 20% rockmoulders stoped spawning or sometimes u find 10% sometimes 20%?
This should be in the Q&A section.

However, the answer is that ANet changed the item so that you only get a 10% bonus, as they decided 20% was too high. However that only affected new drops - ones obtained before the update stayed at 20%.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Yep. The problem with the old Rockmolder is the fact that it requires 9 Illusion Magic. If you don't have the requirement (i.e. because you are a Domination/Inspiration Mesmer - the most common types), then the energy bonus is a lousy 3 versus the max 12 you normally get. As such, the old Rockmolder is a great tool for illusion mesmers...otherwise, it's not too great.

crimsonfilms

Wilds Pathfinder

Join Date: Jun 2005

No. Rockmolder was nerfed because its was 20% on EVERY skill - not just one attribute skill set you get from other items.

Mahanaxar

Krytan Explorer

Join Date: Oct 2005

Italy

Lupus Et Agnus

R/

Is another brilliant move from Anet like Denravi swords.

You know, to balance things...

crimsonfilms

Wilds Pathfinder

Join Date: Jun 2005

If you are implying that it should not be nerfed - then I disagree. EVERY skill 20/20 bonus is too much. Even a staff does not have that kind of power.
Also, by not removing it to those who already have I think it add another dimension to the economy - you know nerfed things like Dwarven, Denravi Sword, etc, etc.

If you are implying they screwed up on design by putting it in the first place - you are correct of course. I guess they know that too since they did nerf it.

Garumn

Garumn

Academy Page

Join Date: Sep 2005

Bern,Switzerland

Centuria Europe Nova(CEN)

R/

well basically buy those Rockmolders now, or they ll be like 400k in few months time

Mahanaxar

Krytan Explorer

Join Date: Oct 2005

Italy

Lupus Et Agnus

R/

Crimson obviously it should be nerfed.
Nerfed and *completely* removed from the game, as long with Denravi swords and +xx% unconditional weapons from months ago.

Ellix Cantero

Lion's Arch Merchant

Join Date: Apr 2005

Quote:
Originally Posted by Mahanaxar
Crimson obviously it should be nerfed.
Nerfed and *completely* removed from the game, as long with Denravi swords and +xx% unconditional weapons from months ago.
You mean +xx% damage weapons? I found a +12% damage (unconditional) axe a few days ago . . .

striderkaaru

striderkaaru

Desert Nomad

Join Date: Aug 2005

Scars Meadows [SMS], Retired Officer

W/

Quote:
Originally Posted by Ellix Cantero
You mean +xx% damage weapons? I found a +12% damage (unconditional) axe a few days ago . . .
those weapons usually come with negative side effects, such as -5 energy, -10 armor, -1 hp/energy regen. the truly unconditional ones are very rare and are rumored to no longer drop.

crimsonfilms

Wilds Pathfinder

Join Date: Jun 2005

Nerfed? Yes!
Completely remove? I don't know. I kind of like having these things in the game - legendary "uber" weapons.

You know, 5 months from now "Yeah I heard Lulu the Monk was carrying Henge sword with a Rockmolder when they beat Uni in the semifinals."

12% unconditional I think still exists. 14/15% do not - 99% positive on that.
14/15% negative is either -10 armor, -5 energy or -1 health degen.

fiery

fiery

Banned

Join Date: Oct 2005

maryland

InYurFace Gaming [IYF]

R/

20/20 to 20/10 not much but its gone. sold mine for 60 k. just a quick sell to make gold.

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

I know someone in game who claims to have aquired a sword with +30% damage, constant.. I'll have to see it to believe it. ~.~
That's even better than those +14% ones, and I just don't see it happening, but he seemed elated when he finally got enough gold to buy it. I don't know. If he customized it, that would be a sword with +50%.. quite scary, neh?

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

Quote:
Originally Posted by jesh
I know someone in game who claims to have aquired a sword with +30% damage, constant.. I'll have to see it to believe it. ~.~
That's even better than those +14% ones, and I just don't see it happening, but he seemed elated when he finally got enough gold to buy it. I don't know. If he customized it, that would be a sword with +50%.. quite scary, neh?
That you even think the chance excist he has it. It's nonsence, he doesn't.

Amused Observer

Frost Gate Guardian

Join Date: Aug 2005

The idea behind using a 20/20 rockmolder is to increase the recharge time for spells. If I'm running an Elementalist relying on a spell like Meteor Shower, I can use the rockmolder to reduce the recharge time on it significantly. Not meeting the 9 Illusion magic requirement for the energy benefit wouldn't be an issue since you'll be putting some points in energy storage.

Evil Hypnotist

Evil Hypnotist

Frost Gate Guardian

Join Date: Jul 2005

I Dragon I [PAIN]

I'm sure I saw somewhere on these forums that the 20% variety has been discontinued.....

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

Quote:
Originally Posted by Maxiemonster
That you even think the chance excist he has it. It's nonsence, he doesn't.
Well he might, but I'd be inclinced to think that it's got +10% by default and then he's customized it.

RYCHER969

RYCHER969

Lion's Arch Merchant

Join Date: Aug 2005

Me/E

Amused,

Are you stating you get the 20% recharge even if you DONT have illusion at 9? Basically any charecter type can get the benefit? someone please clarify for me

unienaule

unienaule

I dunt even get "Retired"

Join Date: Aug 2005

Fifteen Over Fifty [Rare]

Yes, you get the 20% recharge with any attribute setup.

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Quote:
Originally Posted by RYCHER969
Amused,

Are you stating you get the 20% recharge even if you DONT have illusion at 9? Basically any charecter type can get the benefit? someone please clarify for me
Recharge relies on "having" said skill line in your bar, so for anyone getting it, nope. As for below req, yes, you still get all the effects on the weapon, you just don't hit for max damage that you could have normally with 9 in it.

I dunno if that answered rightly unless a 20% recharge means on everything and doesn't specify "illusion magic" In which case, yes it does work.

--The Shim

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by Shimus DarkRaven
Recharge relies on "having" said skill line in your bar, so for anyone getting it, nope. As for below req, yes, you still get all the effects on the weapon, you just don't hit for max damage that you could have normally with 9 in it.

I dunno if that answered rightly unless a 20% recharge means on everything and doesn't specify "illusion magic" In which case, yes it does work.

--The Shim
You don't know about pre-nerf Rockmolders? I win again!

It's 20% recharge on all skills, which is why there's a bit of a craze on them right now. It's an offhand, so if you don't meet requirements you only get +3 energy as opposed to +12 (as opposed to hitting with it...)

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Quote:
Originally Posted by Savio
You don't know about pre-nerf Rockmolders? I win again!

It's 20% recharge on all skills, which is why there's a bit of a craze on them right now. It's an offhand, so if you don't meet requirements you only get +3 energy as opposed to +12 (as opposed to hitting with it...)
I've never seen one, period. Thanks for clearing it up. I was just trying to go with the lines of what people were saying. SAVIO FTW =)

--The Shim

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

I've got one for 50k...

http://www.guildwiki.org/wiki/The_Rockmolder

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Quote:
Originally Posted by Savio
Thanks. Now ignorance cannot be an excuse. Knowledge is power =)

--The Shim

RYCHER969

RYCHER969

Lion's Arch Merchant

Join Date: Aug 2005

Me/E

Quote:
Originally Posted by Shimus DarkRaven
Recharge relies on "having" said skill line in your bar, so for anyone getting it, nope. As for below req, yes, you still get all the effects on the weapon, you just don't hit for max damage that you could have normally with 9 in it.

I dunno if that answered rightly unless a 20% recharge means on everything and doesn't specify "illusion magic" In which case, yes it does work.

--The Shim
Still unclear to me re: 20% recharge. If i have a ele/mo build and i equip Pre-Nerfed Rockmolder will i receive benefit of 20% recharge? The recharge is NOT skill specific so I am assuming ANY build can weild this item and benefit.

Darkraven states "recharge relies on having said skill ine in your bar" but , again, there is no skill denoted for 20% on the orig. rockmolder.

Can some please advise?

Arya Nibelrund

Arya Nibelrund

McLovin!!!

Join Date: Aug 2005

Farming Zaishen [keYs]

Mo/

Recharge bonus is for ALL skills that's the reason why that bonus was reduced. And YES it applies to all builds-classes-illusion<9.
In GW the bonus can be up to 10% for GENERAL skills (e.g. 10% faster casting) or up to 20% for a single class skill (e.g. 20% faster casting using Fire magic skills).

Carinae

Carinae

Forge Runner

Join Date: Jun 2005

Inside

Fifteen Over Fifty [Rare]

Everyone please stop calling them 20/20 Rockmolders. They aren't 20/20, never were. If you have a 20/20 Rockmolder, now THAT would be worth a lot.

20/20 is Fast Cast and Fast Recharge (both 20's)

The old Rockmolders are just 20's, the new ones are 10's.

eht123

Ascalonian Squire

Join Date: Nov 2005

I think the confusion around the 20% rockmolder stems from the following: The 20% fast recharge on spells has always worked. What was "bugged" was that the description used to indicate that it should work on all skills, not just spells.

I've been using one of these on various casters for both pve and pvp since they were added to the game, and have always observed it to perform on a par with any other 20% recharge item, except of course that it works across multiple skill lines. Just for grins, I tested it again today - out of 50 casts of various spells, 9 received the fast recharge. That's 18%, or one fast recharge shy of 20%. I also tested it with some warrior skills, out of 25 skill activations none received the fast recharge. (To clarify, the fast recharge is for any spell, not just mesmer or illusion spells, and is independent of whether or not you meet the 9 illusion requirement, which only applies to the energy bonus.)

Also, as pointed out on guildwiki (http://gw.gamewikis.org/wiki/The_Rockmolder), the description was changed during the item description overhaul last month to accurately reflect it's behaviour. It now explicitly states "halves skill recharge of spells, chance 20%), which is how it's behaved all along. Note that the picture they have of the 10% one is pre description update, and shows what the description used to look like, i.e., indicitive of 20% all skill recharge, which was not accurate.

In short, following the description update, it behaves as advertised.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by Carinae Dragonblood
Everyone please stop calling them 20/20 Rockmolders. They aren't 20/20, never were.
The are referring to the 20% chance of faster spell recharge, and 20% chance of +1 Illusion Magic...hence the 20/20.