New professions = impossible party formation?

Plague

Plague

Krytan Explorer

Join Date: Aug 2005

N/E

Depending on how chapter 2 is handled, whether you can use old players or not, when it comes out, practically everyone will be using one of the three new professions.

So, if that character begins in pre-Searing, begins in post-Flameseeker Tyria, or wherever else, imagine, if you will, this: "A/Mo LF healer!"

Even if there's another healing class added to the game, when the new chapter is first released, this inevitably will be a big problem, parties being composed of these and combinations of these three professions.

fallot

I'm the king

Join Date: Nov 2005

Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore

A problem yes, but not a big problem. As you have said yourself, this will be in the beginning of the game when the new classes have not been explored. Also, most of the people who do take the new professions will be players who have already played Chapter 1, new players will still take whatever profession suits them. I expect that if there is a problem, it will subside soon enough. We really dont know enough about Chapter 2 to say anything yet though.

aron searle

aron searle

Jungle Guide

Join Date: Aug 2005

Mo/

Quote:
Originally Posted by fallot
A problem yes, but not a big problem. As you have said yourself, this will be in the beginning of the game when the new classes have not been explored. Also, most of the people who do take the new professions will be players who have already played Chapter 1, new players will still take whatever profession suits them. I expect that if there is a problem, it will subside soon enough. We really dont know enough about Chapter 2 to say anything yet though.
agreed

Elena

Elena

Desert Nomad

Join Date: May 2005

Belgium

wouldnt players more rather play the new profs to learn how to play those and learn strengths weaknesses builds ?

crimsonfilms

Wilds Pathfinder

Join Date: Jun 2005

Quote:
parties being composed of these and combinations of these three professions.
And your point? Its human nature. Its not that big of a deal. I mean before the AoE nerf every freaking party consisted of 2 war, 2 nukers and 2 monks (add another nuker, warrior or something for 8 member party).

Anyways, what do you want ANet to do about it? Limit party combonation possibilities - HELLS NO.

The problem you percieve is a result of player behavior and not by bad code or design.
I'm sure every MMORPG goes through this with every expansion. Everyone wants to try the new things.

Makkert

Makkert

Black Beast of Aarrrrgghh

Join Date: May 2005

The Netherlands

The Biggyverse [PLEB] // Servants of Fortuna [SoF]

henchies for the win.
guildgroups for the win.
friendslist for the win.

If there is a true shortage, then I'm sure we'll see some entrepeneurs that will offer 'heals for money'.
Enough opportunites to solve it. I won't use the 'heals for money', but some may.

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

So much worry, concern and even a little whining and we don't even know for sure just what will and won't be in chapter II. I'll just wait patiently and see what comes.

fallot

I'm the king

Join Date: Nov 2005

Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore

I'm beginning to think that article in Play mag was a bad idea. It's spawned a lot of doomsday scenario threads. The less we know about Chapter 2 the better IMO.

Mysterial

Mysterial

Wilds Pathfinder

Join Date: Aug 2005

Servants of Fortuna

E/Me

Maybe this time they'll give all the professions some real healing spells so monks won't be so important.

Dax

Wilds Pathfinder

Join Date: May 2005

I'm going to start worring about this now.....
give me a break

boxterduke

boxterduke

Furnace Stoker

Join Date: Jun 2005

Walking the ruins of Ascalon

DVDF

Me/

Quote:
Originally Posted by Dax
I'm going to start worring about this now.....
give me a break
seriously, and there is a thread about concerns about chapter 2 and the year is not even done yet.

But anyway I will conitinue playing with my main character in chapter 2 while creating a new one from one of the new professions.

ether

ether

Ascalonian Squire

Join Date: Apr 2005

Sweden

Mo/N

Quote:
Originally Posted by Mysterial
Maybe this time they'll give all the professions some real healing spells so monks won't be so important.
so everyone should be able to heal as good as monks? isnt that what monks are for...?

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Quote:
Originally Posted by ether
so everyone should be able to heal as good as monks? isnt that what monks are for...?
Chapter 2: No more monks!

Plague

Plague

Krytan Explorer

Join Date: Aug 2005

N/E

Maybe in a more perfect game.

qwe4rty

Krytan Explorer

Join Date: Oct 2005

Texas

Brewed to Perfection [BtP]

only 2 new classes, as far as i know

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

http://www.guildwarsguru.com/forum/s...ad.php?t=85002

If you must complain about possible Chapter 2 problems, post there. Closed.