Flare at base level says it does 16 fire damage to the target.
I fought several skale in the newbie island using just these 2 skills at base level.
Each time i would use flare, it would display around 15 - 17 damage. The lvl 5 rogue bull has uber damage red and when i used flare on it, it displayed 2 dmg. When used on the ice elementals, it got up to the 40's. Thus i concluded taht the number that shows above the mobs head is the final dmg dealt (after reduction due to armour or weakness to that dmg).
Now comes the part i dont get. Against those lvl 1 skale, flare would display 15-17 dmg. Yet Conjure Phantasm, which is supposed to deal 10 dmg, was doing more dmg than flare!

As far as i understand, when a skill's description states that it does health degen, then it does exactly that amount of damage. No less, no more. It negates armour. And as far as i understand, the numbers that pop up above a mob's head when u dmg it is the actualy dmg you do after weakness and armour is factored. So why was CP doing more damage than Flare? Am i missing something? Have i made any wrong assumptions?
Im really confused by this and would appreciate anyone that could explain to me what is going on here and how it works.
Cheers