It's a kind of magic.

Tactical-Dillusions

Tactical-Dillusions

Desert Nomad

Join Date: May 2005

Grimsby, UK

R/

When travelling around Tyria, i still cease to be amazed at the beauty of it all.

Every fine detail constantly reminds me of the hard work and time that went into producing Guild Wars.

From small clouds of flies that dance around in a golden beam of sunlight reaching through the foliage of age old trees, to fragile and dew-sprinkled cobwebs swaying in the gentle breeze.
From the clunking of bones hanging gruesomely beneath the skull of an unfortunate predecessor, to the imaginitive stories found amongst the sun bleached bones of Elona.
From the Aurora style light displays upon the Ascalonian tar pits, to the random breadcrust bombs landing "unluckily" upon your head in the lava strewn desolation of the fire islands.
From romantic creature names such as the Tree of Autumn and the Tree of Winds, to the popular character names that we all have come to love or hate for one reason or another.

"For Ascalon!"
"Take that you fiend!"

Shutup Rurik, i haven't finished!

Butterflies and dragons, Oink and Glint,
shimmering streams and towns of rubble,
massive honeycombs and magical maguuma waters.

I could write down a thousand things which inspire the imagination and leave nothing but fond memories, but alas... i have to go kill some more monsters again.

Ladies and gentlemen, i'd like to raise my glass to ArenaNet and say that chapter two can't come soon enough!

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

I hear the Cars in my head now...

"Uh oh it's Magic... when I'm with you..."

Carinae

Carinae

Forge Runner

Join Date: Jun 2005

Inside

Fifteen Over Fifty [Rare]

My Favorite creature name is "Tree of Solitude". Very nice find when you're soloing!

Here's to Anet!

NekoZ

Krytan Explorer

Join Date: Aug 2005

Long Island

So Goth We Crap [Bats]

I really, really, really want to go back and explore Pre-Searing. But of course the stupid 4 character limit wins again.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

*starts singing to queen* Not that I know the words...

I like Prince Rurik, he may be annoying in missions, but he's a brave guy, a little headstrong. If you take the time and actually play the storyline, he was attempting to save Ascalon, doing his best for his people, but he was only one level 10 dude.

Yes, I was the guy that went "Nooooooooooooooooooooo!" When he died.

Swampgirl Inez

Swampgirl Inez

"I love reading trash!"

Join Date: May 2005

Home Again

"Who wants to live forever?"

Roza

Roza

Lion's Arch Merchant

Join Date: Aug 2005

Amsterdam

The War Masters

R/W

And he did look a little like Freddy Mercury with that mustache...

Overnite

Overnite

Lion's Arch Merchant

Join Date: Nov 2005

Quote:
Originally Posted by Tactical-Dillusions
When travelling around Tyria, i still cease to be amazed at the beauty of it all.

Every fine detail constantly reminds me of the hard work and time that went into producing Guild Wars.

From small clouds of flies that dance around in a golden beam of sunlight reaching through the foliage of age old trees, to fragile and dew-sprinkled cobwebs swaying in the gentle breeze.
From the clunking of bones hanging gruesomely beneath the skull of an unfortunate predecessor, to the imaginitive stories found amongst the sun bleached bones of Elona.
From the Aurora style light displays upon the Ascalonian tar pits, to the random breadcrust bombs landing "unluckily" upon your head in the lava strewn desolation of the fire islands.
From romantic creature names such as the Tree of Autumn and the Tree of Winds, to the popular character names that we all have come to love or hate for one reason or another.

"For Ascalon!"
"Take that you fiend!"

Shutup Rurik, i haven't finished!

Butterflies and dragons, Oink and Glint,
shimmering streams and towns of rubble,
massive honeycombs and magical maguuma waters.

I could write down a thousand things which inspire the imagination and leave nothing but fond memories, but alas... i have to go kill some more monsters again.

Ladies and gentlemen, i'd like to raise my glass to ArenaNet and say that chapter two can't come soon enough!
Who cares, that engine can't handle any form of physics simulation so they had to put invisible barriers everywhere.

LiQuId StEeL

LiQuId StEeL

Desert Nomad

Join Date: Jul 2005

/u/liquidsteel30

Ego Trip From Rank [ZERO]

W/Mo

Quote:
Originally Posted by Overnite
Who cares, that engine can't handle any form of physics simulation so they had to put invisible barriers everywhere.
Very good. A game that runs on any computer from the middle nineties on has limitations. Boohoo. The game is stunning, now go back to WoW, and climb some walls, and swim. It's obviously what you want.

Back on topic...
I agree. I cannot even fathom how long it took to sculpt the world. A great example, is the area west of Marhan's Grotto. The path goes down into a pool area, and it just awes me every time I think about how much time was spent crafting this land. Most people will never see the hidden corners, or the subtle details that make the game gorgeous.

Rurik... haha, what a funny guy.

Banebow

Banebow

Krytan Explorer

Join Date: Aug 2005

[KoA] Knights of the Alliance

Me/

There are indeed some great-looking places , especially, off the beaten path.

*toasts ANet with a mug of dwarven ale*

Mournblade

Mournblade

Furnace Stoker

Join Date: May 2005

Houston, Texas

Dawn Treaders [DAWN]

W/Mo

*joins in and adds his kudos to ANet, while singing 'Princes of the Universe."

pbspectre

pbspectre

Frost Gate Guardian

Join Date: Oct 2005

Oral's Chosen

W/Mo

Quote:
Originally Posted by Mournblade
*joins in and adds his kudos to ANet, while singing 'Princes of the Universe."
"Heeeere we are...booorn to be Kiiiiings..."


Queen > All...


oh, and ANet rox too......most of the time at least...

widds2v

Academy Page

Join Date: Oct 2005

Japan

House Palomides

W/Mo

Would be nicer if there was more of the "off the beaten path". I would really like more outside zones that didnt have a single path to the next mission (id say pre-yaks bend did a nice job of having mass land to explore, but after that it seems like just a path you follow). That and I wish there was more to the desert areas. I know they're desert so not supposed to be much, but things that are randomly placed would be cool, like randomly placed merchants so you have to explore and stuff.

LiQuId StEeL

LiQuId StEeL

Desert Nomad

Join Date: Jul 2005

/u/liquidsteel30

Ego Trip From Rank [ZERO]

W/Mo

Wouldn't the area between ToA, and Fisherman's/Henge be like that? Not really a reason to go there, other than to explore.

The Son Of Morgoth

The Son Of Morgoth

Wilds Pathfinder

Join Date: Oct 2005

Maryland

The Servants Of Morgoth

N/

Quote:
Originally Posted by Sekkira
*starts singing to queen* Not that I know the words...

I like Prince Rurik, he may be annoying in missions, but he's a brave guy, a little headstrong. If you take the time and actually play the storyline, he was attempting to save Ascalon, doing his best for his people, but he was only one level 10 dude.

Yes, I was the guy that went "Nooooooooooooooooooooo!" When he died.
+


O GOD NOOOOOOOOOOO RUN FOR UR LIVES!@!!!! JK

Eugaet

Eugaet

Wilds Pathfinder

Join Date: Apr 2005

US

Righteous Apathy [RA]

Quote:
Originally Posted by Sekkira
Yes, I was the guy that went "Nooooooooooooooooooooo!" When he died.
You weren't the only one. I'll admit to sitting there slack-jawed for a while.

* hoists a pint of brew in ANet's general direction *

* points with non-pint holding hand as if to say 'You! You da man!' *

* nods knowingly *

* winks *

Oh, wait, sorry. No winking.

Nigy

Frost Gate Guardian

Join Date: May 2005

Seattle

talking about rurik: i didnt like it when he died, but when it happened the second time....oh i looooved that.

Guild wars is amazing sometimes, how it looks. I agree though that some totally "off the beaten path" areas would be nice.

burai

burai

Lion's Arch Merchant

Join Date: May 2005

Fishermen's Haven

W/

"... fat bottomed girls you make the rockin world go round..."

where was I?

ahh! Talmark Wilderness. What a great place to wander round, takin in the sights.

Cheers Anet

neoteo

neoteo

Banned

Join Date: Jun 2005

Macau

www.exilesofdarksteel.com

E/

this kind of threads makes me cry , im with you Tactical-Dillusions , its a piece of art

LOVE YOU ANET

Tactical-Dillusions

Tactical-Dillusions

Desert Nomad

Join Date: May 2005

Grimsby, UK

R/

Quote:
Originally Posted by LiQuId StEeL
Wouldn't the area between ToA, and Fisherman's/Henge be like that? Not really a reason to go there, other than to explore.
Don't you mean everything West of Beacons Perch?
Since Droknars runners were born, the whole of Maguuma and Kryta became an explorable and optional zone.

Off topic a little - shouldn't mantra of resolve have been called "Don't stop me now"? lol

jules

Lion's Arch Merchant

Join Date: Jul 2005

Xen of Sigils [XoO]

Yay finally an appreciation thread. My favourite visual effect is the transparent bridge in ring of fire or abaddon's mouth.. I take screens of it whenever I do that mission.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

ah yes, there are some simply great eyechandy and some touches in this game and I'm sure the A.net art team would love to hear that people like it all.

I often miss Pre-Searing as it was a great area to run about and explore without worring about DP or getting killed.

My fav time was when I got 5 guildies together and we headed off to the area deep south West of the Jungle, super hard but it was great run about in.

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

I found a few areas I sinply loved when I saw them. Like the ring of carved trees between fishmans haven and ToA. The giant meteor in the pockmark flats (I couldn't beleive it when I saw that thing). The valley at destinys gorge. The mine areas of the dwarves, glowing orange. You can almost feel the heat.

And all of pre searing. There are no places in pre searing that aren't awesome to walk through, great to look at. Especially the cave next to Fort Ranik.

burai

burai

Lion's Arch Merchant

Join Date: May 2005

Fishermen's Haven

W/

Quote:
Originally Posted by LiQuId StEeL
Wouldn't the area between ToA, and Fisherman's/Henge be like that? Not really a reason to go there, other than to explore.
That's Talmark Wilderness Majesty's Rest is nice too.

Now there's an idea for making some cash - tour guide

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

So often overlooked yet often overpassed... the vine bridges. Drop a seed, instant bridge. I love those things!

judge1121

judge1121

Lion's Arch Merchant

Join Date: Aug 2005

Outlaws Of Ascalon

Mo/

the arid sea has some nice stuff of old cities.

pbspectre

pbspectre

Frost Gate Guardian

Join Date: Oct 2005

Oral's Chosen

W/Mo

Quote:
Originally Posted by judge1121
the arid sea has some nice stuff of old cities.
indeed...wish we could explore the secondary buildings like the Krytan castles and huge buildings in the desert...

btw: anyone else notice that there are statues from the desert in the catacombs in pre-sear??

Cjlr

Wilds Pathfinder

Join Date: Aug 2005

SMS

E/Me

Galrath's floating castle is pretty stunning.

It broke my heart to have to say goodbye to pre-searing ascalon... FOUR TIMES!!! I spent hours and hours just walking from Ascalon City down the path to Ashford... And then those d*mn Charr...

Garumn

Garumn

Academy Page

Join Date: Sep 2005

Bern,Switzerland

Centuria Europe Nova(CEN)

R/

Where is Garlaths Floating castle? I seem to have missed him out…

Vermilion Okeanos

Forge Runner

Join Date: Feb 2005

Yes, this game certainly is an imaginative piece of work. I like the art and so on (aside some clothing design and over size boob on barbies)

I can't wait till it get to something like chapter 4... I don't know how many things will I be able to do in GW.

defrule

defrule

Frost Gate Guardian

Join Date: Oct 2005

Volcano Insurance Salesmen [scam]

Quote:
Originally Posted by Tactical-Dillusions
When travelling around Tyria, i still cease to be amazed at the beauty of it all.

Every fine detail constantly reminds me of the hard work and time that went into producing Guild Wars.

From small clouds of flies that dance around in a golden beam of sunlight reaching through the foliage of age old trees, to fragile and dew-sprinkled cobwebs swaying in the gentle breeze.
From the clunking of bones hanging gruesomely beneath the skull of an unfortunate predecessor, to the imaginitive stories found amongst the sun bleached bones of Elona.
From the Aurora style light displays upon the Ascalonian tar pits, to the random breadcrust bombs landing "unluckily" upon your head in the lava strewn desolation of the fire islands.
From romantic creature names such as the Tree of Autumn and the Tree of Winds, to the popular character names that we all have come to love or hate for one reason or another.

"For Ascalon!"
"Take that you fiend!"

Shutup Rurik, i haven't finished!

Butterflies and dragons, Oink and Glint,
shimmering streams and towns of rubble,
massive honeycombs and magical maguuma waters.

I could write down a thousand things which inspire the imagination and leave nothing but fond memories, but alas... i have to go kill some more monsters again.

Ladies and gentlemen, i'd like to raise my glass to ArenaNet and say that chapter two can't come soon enough!
You have the pleasure of playing the game with good graphics. I'm stuck at university with my laptop which is running on fumes. Can't wait until I get home again!

Cjlr

Wilds Pathfinder

Join Date: Aug 2005

SMS

E/Me

Quote:
Originally Posted by Garumn
Where is Garlaths Floating castle? I seem to have missed him out…
Kessex Peak... Right off the coast, there's that big floating castle thingy. There should be an image attached, if I didn't screw that up.

Oh, and please... please... don't ask about my skills in this shot.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Here's a much better view of it, you can see the floating rocks with chains and keep it in place.

Love to know whats kept inside it:

Markaedw

Markaedw

Desert Nomad

Join Date: Nov 2005

N/

A-net spent so much time on the enviorment, its shame that they almost dicourage people from exploring it. It would be nice to look over every square inch of the jungle, but after a while DP and all the farming nerfs, I just haven't been in the moood to look around. I used to love it when in pre I found some place new or a window into the catacombs.

I may have to delete a charecter just to start over to see if there is anything new in pre.

Tactical-Dillusions

Tactical-Dillusions

Desert Nomad

Join Date: May 2005

Grimsby, UK

R/

Quote:
Originally Posted by Markaedw
I may have to delete a charecter just to start over to see if there is anything new in pre.
The worms are different.
The pop up and down alot quicker than they used to.

Apart from that, i don't think so.

Vhayr

Krytan Explorer

Join Date: May 2005

UK

Malice Nights [MN]

A/Me

Watchtower Coast, I think that's what I'm thinking of. With that just out of reach castle.

I'll add pictures.

BBoy_Manchild

BBoy_Manchild

Banned

Join Date: Aug 2005

dayton ohio

N/Mo

i too was dissapointed when rurik died, dissapointed that dwarves half the size of rurik could take him out when the charr who were twice his size couldnt, you charr should take notes

ecirbaf

ecirbaf

Frost Gate Guardian

Join Date: Nov 2005

Mo/Me

Technically speaking
- the character modelling is awesome
(although the choice of faces is, as in most MMO's, not very good, human faces are probably the hardest to model right.. so it's understandable)

- the TEXTURING is just perfect. Most games if you get close to anything you see blobs everywhere but in GW they very intelligently textured things so that things far away looks as good as things close

That said, it's a shame there is no more interaction allowed with the environemnt, on that aspect it feels more like a console game, with lots of 'invisble walls' that blocks you, and that hurts the MMO feel.

Damia

Damia

Ascalonian Squire

Join Date: Dec 2005

New Haven, CT

Neverland Entity

Me/Mo

i'm confused whether or not you're being sarcastic or actually serious