well,me and my guildie,used to have w/monks,b4 they nerfed aoe,then we decided to switch,we went through all classes,and mesmer were the only ones that satisfied us...
running:i know monks have remove hex,and smite hex,but bringing along hex breaker,will do the trick(i know it only stops 1 hex,but it lasts for about 60+ seconds if ur attributes are high)(my guildie ran me once,vetra grail,and it was a gay anet spawn,in which their was a huge group of ice golems and grawl,atleat 10+ ice golems,he spammed hex braeker over and over,and he still survived)and once it regens,rush back in,
fighting:many warriors have that problem,in-which the monk is blamed on for not healing,which i disagree with,cause a warrior should have stances where he could be able to heal during those seconds,spammingether feast with arcane echo and echo can satisfy the health loss,at a short amount of time and energy,and also a w/mesmer can always bring down a monk,with its interrup,and its knockdowns(mostly/all hammer).
im just wondering if a w/mesmer setup is really what it shows,or if its just uselses
T
