This is a PVE build. It works in PVP, but isn't designed to kill quickly but with enough of these you can rack up alot of damage.
I wanted a build that could go into SF or ToA and help farm effectively with large amounts of grouped enemies.
Unfortunately, with the recent changes to enemy AI, most AOE nuking is now unwanted in PVE since it makes enemies scatter.
This build alleviates that issue. I'm posting this build not for others to suggest how to improve it, it works great--I merely want to see the endless retarded echo SS and MM Necro builds go away, they bore me.
14 Blood.
12 Curses.
9 Death.
7 Soul Reaping.
2 Inspiration.
In order, left to right.
Suffering. Degen -2.
Feast of Corruption. 67+34 damage.
Desecrate Enchantments. 49 damage (+17/enchantment)
Unholy Feast. 47 damage.
Physical Resistance. +40 armor vs physical, -22 vs elemental.
Putrid Explosion. 82 damage.
Signet of Agony. 42 damage.
Plague Sending. Transfer Signets bleeding to enemies. Degen -3.
So in approximately 10 seconds, you do the following:
Degen -5, for about 23 seconds.
Direct damage: 239.
What's nice is, the damage is shadow damage or life stealing, so armor and magic resistance don't negate it--they take that amount of damage, period.
Enemies don't run from me, they stand in a circle and get pounded into the dirt.
Once enemies do start to drop, you can toss in a putrid explosion which will usually finish groups of enemies off.
Please, for heaven's sake--someone besides me run this build! You don't need maximum curses or blood to deal alot of damage, and you don't need a zillion minions to drop enemies. Put your damage where it counts, and make the elementalists cry with your sustained damage output.
AOE Nec/Mes
Ayama Coventina
Atrum Raven
It sounds interseting, and I will gladly try it out
Chris the Motley
yeah FoC is great, thats all I use in fire islands now