UNID'ds and Nearly perfects of all types, mostly bows and caster stuff

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JMFD
JMFD
Jungle Guide
#1
All max damage/energy. Usual rules;
all bids/bo's in thread won't be sold in game for the duration of the auction. reserves are listed, but I may sell under them
Auction ends in 1 week, or 48 hours for a particular item after it has reached its reserve and no more bids have been placed.

Numbering restarts for each type so bid by type and number

Swords:

1
Barbed Wingblade of Swordsmanship
req 8
14>50
Lengthens bleeding
Swordsmanship +1 (16%)
C/O: Reserve: 35k B/O:50k

2
Furious flamberge req 10
damage + 12 in stance
furious 4%
C/O: Reserve: 5k B/O:

Axes:
Icy Cleaver of Fortitude
req 11
+14% in stance
Health +20
C/O: Reserve:5k B/O:

Shields:
45/-2 enchant sheild, your choice of Crimson Carapace or Grognar's Defender
C/O: Reserve: 30k B/O:35k

Bows:
1
Ivory Bow of Defense
Req 8
14>50
Armour + 5
C/O: Reserve: 30k B/O:

2
Icy Shadow Bow of Fortitude
Req 9
14 in stance
health +26
C/O: Reserve:10k B/O:15

3
Zealous Eternal bow of Enchanting
req 10
+13 vs hexed foes
Enchants +15%
C/O: Reserve: 1k B/O:

4
Poisoner's Horn Bow of Warding (mursart skin)
req 10
+19% while hexed
+7 armour vs elemental
C/O: Reserve:1k B/O:


Staffs:

1
Hale Shadow Staff of Blood magic (the bizarro staff)
req 9 Div Favour
Improves Recharge Illusion (16)
Improves Speed Domination (18)
Health +20
+1 Blood Magic (16%)
C/O: Reserve: FREE! if you give me a build that would use it B/O:

2
Insightful Shadow Staff of Defense
Req 11 water
Improved Recharge Illusion (16)
Improved Speed all (9)
Energy +3
Armour +5
C/O: Reserve: 5k B/O:

3
Hale Smiting Staff of Shelter
Req 11 smiting
Improved Speed all (9)
Health +28
Armour +6 vs physical
C/O: Reserve: 5k B/O:


Wands/Rods:
1
Water wand
req 8
+4 energy >50
Improved recharge death (16)
C/O: Reserve: 1k B/O:

2
Air Wand
req 9 11-21 damage
+4 energy >50
C/O: Reserve:1k B/O:

3
Holy Rod
req 12
Improved recharge curses (19)
C/O: Reserve: 1k B/O:

Foci:
1
jewled charam req 8 illusion
armour +5 (ench)
health + 22
C/O: Reserve: 1k B/O:

2
Divine Symbol Req 8
Imprives fire recharge (18)
armour + 8 vs plants
C/O: Reserve: 1k B/O:

3
Storm Artifact req 13
Improved recharge all (10)
C/O: Reserve: 1k B/O:

4
Scroll req 10
Improved Speed all (10)
C/O: Reserve: 1k B/O:
JMFD
JMFD
Jungle Guide
#2
*bumpity bump*
JMFD
JMFD
Jungle Guide
#3
*bumpy*
JMFD
JMFD
Jungle Guide
#4
*sigh*

bumpy..?
JMFD
JMFD
Jungle Guide
#5
*bumpy* and id'd the unid's and plesantly suprised.