Guildwars LVL system WACK!

Liloutlaw

Ascalonian Squire

Join Date: May 2005

the level system in guild wars is wacked out.....im level 6 and was fighting a level 3 that owned me with a level 2 tank with him WTH thats no possible way that they are level 3 and 2

Loviatar

Underworld Spelunker

Join Date: Feb 2005

teamwork on their part

welcome to the world where skill counts and level doesnt

they owned you because they had more practice at it

just as you and a friend could own a level 10 who didnt know what he was doing

Talus

Frost Gate Guardian

Join Date: Apr 2005

Hamilton, ON

E/Me

I was wondering when posts like this would start popping up

Ollaolas

Ollaolas

Academy Page

Join Date: May 2005

8-bit Hell

Let me guess, all you did was press the space bar?

Jab

Frost Gate Guardian

Join Date: May 2005

Numbers and skills will beat lvls anyday here. My group of lvl10s, (henchmen) easily destroyed a lvl 19 mob a few days ago.

Kelzar

Ascalonian Squire

Join Date: Apr 2005

Seatle, WA

yep, one time when i was lvl 10 (im a Necro / Elementist) i Pwnd a lvl 14 War/Monk, *sigh* was just embarising how bad he was!

Mister_Sparkle

Ascalonian Squire

Join Date: May 2005

Me/Mo

Thats one of the main things in this game its surprising you didn't know that before you got the game. Thats also why i love this game so much but the problem is im not that good guess i need more practice

Kelzar

Ascalonian Squire

Join Date: Apr 2005

Seatle, WA

good way to practice skills is to get full group of henchmen, and take on HUGE mobs of lower lvls, it realy test ur limits

Xellos

Jungle Guide

Join Date: Mar 2005

No Idea

Quote:
Originally Posted by Liloutlaw
the level system in guild wars is wacked out.....im level 6 and was fighting a level 3 that owned me with a level 2 tank with him WTH thats no possible way that they are level 3 and 2
This just made my day :P proof that on some levels, skill does beat time played.

Devil's Dictionary

Devil's Dictionary

Wilds Pathfinder

Join Date: Feb 2005

Presumed missing...

Me/N

Hah! I was wondering if the skill really counts so much in GW...
Here's a living proof .

Actually when I think about it, I *was* owned at level 8 by two level 3 players.

Kelzar

Ascalonian Squire

Join Date: Apr 2005

Seatle, WA

*ouch* that says something... LOL

Guillaume De Sonoma

Jungle Guide

Join Date: Apr 2005

aFk

Me/Rt

yeah team work and cordination with always beat brute strength. Easy enough to remember hard to learn.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

i think this is hope that they got it right

Rhazwyth

Academy Page

Join Date: Apr 2005

Also, if you are lvl 7 or below try and focus on putting points into one thing rather than spread it.

Raumoheru

Raumoheru

Lion's Arch Merchant

Join Date: Apr 2005

Quote:
Originally Posted by Liloutlaw
the level system in guild wars is wacked out.....im level 6 and was fighting a level 3 that owned me with a level 2 tank with him WTH thats no possible way that they are level 3 and 2
abviously character level does not equal skill level

thaumaturge

Frost Gate Guardian

Join Date: Mar 2005

Mo/Me

A higher level character is better though, numerous times I've had lvl 20 players join a group of ~lvl 12. They survive much longer with higher health and they have better equipment, it's actually very annoying to group with level 20 players in this way. Why? Level 20 players often run ahead and just take the brunt because they can, they essentially take the fun out of partying up and beating higher level chars. There are exceptions.

dorn

Ascalonian Squire

Join Date: May 2005

It's great. I Just wish that PvE would reflect the fact that low level mobs can still give a high level player a headache. Nothing's quite so annoying as getting immolated over and over by mobs 7 levels below you and watching your health drop like a rock to -7 degen. If they can do that I should get full xp for beating them and a chance at a drop relevant to their difficulty in my mind.

Deagol

Deagol

Krytan Explorer

Join Date: Apr 2005

Denmark

I avoid grouping with characters that are more than a couple of levels above me for that reason. It does reduce the challenge of the game considerably.

Linkie

Lion's Arch Merchant

Join Date: Mar 2005

Norway

P/W

Quote:
Originally Posted by dorn
It's great. I Just wish that PvE would reflect the fact that low level mobs can still give a high level player a headache. Nothing's quite so annoying as getting immolated over and over by mobs 7 levels below you and watching your health drop like a rock to -7 degen. If they can do that I should get full xp for beating them and a chance at a drop relevant to their difficulty in my mind.

You have to keep in mind you do a lot more damage to lower level mobs. It's just a measure to stop people from grinding lower level areas to L20 and then steamrolling through the next 5-6 missions. (Not that this is too hard anyway).

eventhorizen

Banned

Join Date: May 2005

Yeah fire imp mobs if you are solo hurt. Also grouping for PvE with a high level char isnt quite the same as in PvP, in PvE yeah if they dont totally suck then theyll probably be able to solo the mission/quest in some cases, but in PvP a overly high level char will usually just charge in, get owned and die, or blame his teammates if they lose anyway

Liloutlaw

Ascalonian Squire

Join Date: May 2005

Quote:
Originally Posted by Liloutlaw
the level system in guild wars is wacked out.....im level 6 and was fighting a level 3 that owned me with a level 2 tank with him WTH thats no possible way that they are level 3 and 2
i was talking about mobs not players

Popps97

Academy Page

Join Date: May 2005

Quote:
Originally Posted by thaumaturge
A higher level character is better though, numerous times I've had lvl 20 players join a group of ~lvl 12. They survive much longer with higher health and they have better equipment, it's actually very annoying to group with level 20 players in this way. Why? Level 20 players often run ahead and just take the brunt because they can, they essentially take the fun out of partying up and beating higher level chars. There are exceptions.
So, dont' group with lvl 20's, when your lvl 12.. I'm not sure why you would in the frist place.

You complain about taking the fun out of it, but obviously, you had the lvl 20 join, so the mission / quest would be easier, then you complain about them? that makes sense.

Duin

Ascalonian Squire

Join Date: May 2005

New Hampshire

yea i definately love the idea of the game being skill based rather than level based. it makes the game better because u can last longer in PvP earlier than you normally would.

Popps97

Academy Page

Join Date: May 2005

Quote:
Originally Posted by Liloutlaw
i was talking about mobs not players

Well.. what were the 2 classes? was one a healer, and one a tank? Were you going after the tank, instead of the healer?

what is your class?

Dont' come in here, complaining about getting owned by mobs 3 - 4 lvls below you.. This game is not about levels, It is about skill, and skills. Who got the jump on who, and what skills were used...

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Quote:
Originally Posted by Liloutlaw
i was talking about mobs not players
Lol, then you need to work on skills. Try focussing your abilities more and include some health regeneration (heals, life steal or the like) if you are going out alone. Most classes have a built in way to heal, and it tends to at least in situations like that (2 lower level creatures) to heal more damage than they can deal in that timespan. We've all had our butts handed to us by low level opponents, especially if we packed the wrong skills, get caught off guard etc... just last night I had to flee when I was taking on a level 3 and a level 4 (Grawl healer and normal) at level 8 because as I dropped the healer a second healer and grawl came up - starting uninjured and with full energy I might have been able to handle 2 lvl 4 Grawl and a lvl 3 Ulodyte(sp?) but there's just no way I could solo them starting low on energy. You have to know when to retreat, and pick the right target - take out the healer first, but if you can't do that before the tank gets you you should be hightailing it out of there.

Pevil Lihatuh

Pevil Lihatuh

Jungle Guide

Join Date: Apr 2005

Yorkshire, UK

R/Me

I'm wondering if you'll still be complaining when you kill a level 28 monster? I know its frustrating if something apparently inferior to you kills you, but how often in RPG's does the main character (i.e. you) fight things above his level to get good experience? And yet it is not 'unbalanced' if you kill that thing is it? Just one way to view it

lol on the level 20 thing... its so true. I went to help a guildmate get from Piken to Nolani today by trekking there... now i just reached 19.8 with my level, and they were level 12. Usually I'm a pretty good (i hope!) team player, but when i discovered just how easily i was smashing through the charr, i have to admit I got caught with the 'run on ahead' bug! I kept noticing myself doing it and would stop and wait for him but oh god... i felt bad for it lol.

butcherboy

Frost Gate Guardian

Join Date: Apr 2005

"Your death is a sacrafice I am willing to make." I've ditched my henchmen in mid-combat to complete a mission before - they give you a good headstart when you just need to run away! Of course, it was the "Defend the Wall" mission so it was almost tactically sound lol. I ran from a statistically lower power mob which had numerics on its side. Yes, a 15 second lead is better than none.

12-14 lvl 6-8 mobs will own any one lvl 9/10 with 3 lvl 3 henchies any day. However those 3 lvl3 henchies will eat any lvl 8 mob for lunch with or without my help. 6 lower level (-2 to -4) are a hard challenge and will own a group of 4 if you just do the wrong thing. I do see where skill is critical in this game - you have to choose the right attack to manage power and health. Having good equipment is a big bonus, but skill and numerics do go a long way...

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Quote:
Originally Posted by butcherboy
"Your death is a sacrafice I am willing to make." I've ditched my henchmen in mid-combat to complete a mission before - they give you a good headstart when you just need to run away! Of course, it was the "Defend the Wall" mission so it was almost tactically sound lol. I ran from a statistically lower power mob which had numerics on its side. Yes, a 15 second lead is better than none.

12-14 lvl 6-8 mobs will own any one lvl 9/10 with 3 lvl 3 henchies any day. However those 3 lvl3 henchies will eat any lvl 8 mob for lunch with or without my help. 6 lower level (-2 to -4) are a hard challenge and will own a group of 4 if you just do the wrong thing. I do see where skill is critical in this game - you have to choose the right attack to manage power and health. Having good equipment is a big bonus, but skill and numerics do go a long way...
All these statements depend on the build and skills along etc... don't feel bad if your support Mesmer/Necro gets owned if you try to solo - you aren't built for it.

Lunarbunny

Lunarbunny

Lion's Arch Merchant

Join Date: Apr 2005

Seattle, WA, USA [PST | GMT -8]

Ready and Willing [RAWR]

I do like this...it proves that their model at least is seeming to work.
I'm an E/Me13, and I can still take a beating from a level 15 or so tank...I just heal at the right times, and again: teamwork...it really helps to have a monk sitting behind you. I was fighting at level 10 in the Ascalon City Arena, and even though our monk was level 5, we worked it out properly so that our monk couldn't be attacked. 17 wins before my computer crashed

The Destroyer

Frost Gate Guardian

Join Date: Jun 2005

I agree

Rahne Sinclaire

Frost Gate Guardian

Join Date: May 2005

Here.

The Dopplegangers [DoP]

W/Mo

I do agree with the post that was talking about the difficulty of caster mobs... I think that if you level, you should gain at least a slight resistance against spells. Nothing major, I just think it's kinda lame that a level 7 mob can hit you with the full brunt of an attack when you're considerably stronger.
But that's just me, I don't know what I'm talking about.

Ukion Monkey Jumper

Ascalonian Squire

Join Date: May 2005

Not to go Flaming but i,am kind of pissed pff at some of the monster lvlings to i,am a lvl 14 rnger and i have alot of skill in rpgs games and stratge and i still get owned - btw they atk and such large grps its hard to controll them

Popps97

Academy Page

Join Date: May 2005

^^^ its called linked mobs.. what are you doing trying to solo, anyway? This game is about teamwork, and skill..

you say, 'i have alot of skill in rpgs games and stratge and i still get owned.'

maybe you dont' have as much skill as you think? its called being arogant...