Quote:
Originally Posted by striderkaaru
but doesn't that make it more realistic? i mean, since when did real life fall together perfectly and make sense? mine seems to have a lot of gaps in the story...
besides, by leaving all of these holes, they allow room for more directions the story can take later on. it leaves you wanting more if things aren't wrapped up so nicely.
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Perhaps I should explain myself better. When I talk about plot gaps, I am questioning the consistency of the story and "causes and effects" within the plot.
Some examples:
Would you, a hero of the ascalons, having fought through Charrs / Stone Summit Dwarves / Ettins / Undead in order to secure a place for your people in Kryta, so lightly throw it ALL away by turning around to join the Shining Blade? Just because the Mantle killed a few "chosen"?
What of your loyalty to your prince, who effectively entrusted the fate of the Ascalon refugees to you?
Similarly, what is the point of White Mantle's overture to the Ascalons or the acceptance of Ascalon refugees? The White Mantles KNEW that he Ascalons are infidels that worship the old gods. If you watch the cutscene carefully, Hablion actually made a big deal about the "stench of the infidels" before he kills the Chosen. So literally, why show any kindness to the Ascalons AT ALL?
Then, there is the whole thing about the trials in the desert and the ascension. Why bother? And apparently Ascension is not all that special either (like one person did it) -- no, everyone from Stefan, Orion, to Devona and Mhenlo did it. And the justification for ascension made no sense except that "you can now fight the Mursaat".
NOTE: ascension is not a requirement to get your armor infused...
I am not asking for a totally consistent plot. I would like to see a COHERENT plot -- something along the structure of a novel: introduction, rising tension / action, climax, and denouement.
Great rpg games (Planescape:Torment, Fallout, Baldurs Gate 2) tends to have great story-lines. I would like to see such along the storied missions in Guild Wars.