Damn it. Did I just make a HUGE mistake?

mtxed

Lion's Arch Merchant

Join Date: Apr 2005

tdOt, Canada

W/Mo

M/WO18.

Traded my golden Hammer of Slaying (18-34, +4 Armor, +12% over 50hp) for a golden Vampiric Hammer (18-34, +7 Armor to Fire, +13% over 50hp vs. Elemental, +3hp but -1 hp regen) and $516gold....

Looks like it was a bad idea, 470 seconds into a mission, I die, didnt know it would eat up 1hp/second.. The only way I could counter this is by using Mending, but with Mending on I can hardly use any energy and it really sucks.. Is there anything else I can do to counter this?

Wind

Wind

Frost Gate Guardian

Join Date: Apr 2005

W/Mo

Monk or Mesmer?

BlackArrow

Banned

Join Date: Feb 2005

What you could do is equip another weapon when you're not fighting and just before melee switch to the Vampiric one.

mtxed

Lion's Arch Merchant

Join Date: Apr 2005

tdOt, Canada

W/Mo

Still doesnt change the fact that I have to leave mending on for 24/7 :*(

Kills my energy supply even though Im using Gladiator Armor from head to toe with 27 energy....later on in the game I doubt Ill be using Gladiator Armor..

mtxed

Lion's Arch Merchant

Join Date: Apr 2005

tdOt, Canada

W/Mo

?????????????

Mario 64 Master

Mario 64 Master

wats going on

Join Date: Jan 2005

Trumbull, Connecticut

Nuclear Launch Detected [Nu]

W/Mo

Quote:
Originally Posted by mtxed
Still doesnt change the fact that I have to leave mending on for 24/7 :*(
Er... isn't that exactly what it does? Just keep a normal hammer on one weapon slot and switch to the other hammer only when you need it out to attack something.

And yeah... I avoid anything with minus health or energy regen like the plague.

Velric Shadran

Ascalonian Squire

Join Date: May 2005

Minus to energy isn't bad if your weapon is also + energy per hit.

mtxed

Lion's Arch Merchant

Join Date: Apr 2005

tdOt, Canada

W/Mo

+3 per hit but -1 heh, have to keep changing weapon sets.. thing is when i die and i get ressed, i die even faster the next time

Zexion

Zexion

Wilds Pathfinder

Join Date: Apr 2005

Warrior Nation [WN]

N/Me

Uhm, is it just me, or can't you just switch to another weapon when not fighting?
Only takes the press of a button (F2 or whatever).
Also, one health "pip"=2 health/sec
One energy "pip"=1/3 energy/sec
So you actually lose 2 health/sec, not one.

_Zexion

Freyas

Freyas

Champion of the Absurd

Join Date: Jan 2005

Spirits of War

Mo/W

The real use for vampiric weapons is to boost your damage- 3 life steal per hit basically adds 3 to your weapon damage. However, you'll either have to use a skill to provide health regen(like mending) or switch weapons when you're not attacking to prevent the life degeneration from killing you.

pheebau

Ascalonian Squire

Join Date: Apr 2005

I have the same issue with my vampiric sword...I thought it was a bug somehow...

mtxed

Lion's Arch Merchant

Join Date: Apr 2005

tdOt, Canada

W/Mo

i have full mending now, +3 regen, so it cancels out the vampiric -1 and actually becomes normal, mending is kinda waste since it kills your energy regen but luckily im using gladiator armor +7....

Manderlock

Manderlock

Wilds Pathfinder

Join Date: Apr 2005

TX

Crimson ScS

W/N

The vampy mod is only good with frenzy and mending.