Ranger/Ele "shock Shooter Build submision

nature wildbush

nature wildbush

Pre-Searing Cadet

Join Date: Dec 2005

The Guardians Of Tar Valon

R/E

Profession: R/E
Armr: Druids
Skills: Air Magic 9
Expetrise: 10
Wilderness: 8 +3
Marks: 9 +3 +1
Equipment: -Shocking Composite Bow of Fort.
15-28 dmg.(req 9 marks)
Dmg +15% while enchanted (this is a must have)
Health +30
Dmg +20% (custamized)
-Shocking Flatbow Of Fort
Dmg. 15-28
Dmg. +15% While enchanted (must have)
Hlth. +30
Dmg. +20% custamized
-Drago's Vamp flat bow
Skills: Enervating Charge
Savage Shot
Power Shot
Conjure Lighting
Barrage
Favorable Winds
Troll
Res sig

This is the pvp-damage version of the shock shooter build I have created. It is designed around shocking bows with enchantment bonuses and conjure lighting. This partuicular build is intended to be the better half of a air spike ranger duo (mix and match rangers and spikers as you see fit). The idea is for the spikers to equip thunderclap which will floor all foes near the target when target is struck with light. dmg. The air spiker endures the -9 E penalty while you do the damage flooring (and interupting) the enemy. Max dmg bows, +15% dmg bonus while enchanted, +10 dmg (conjure lighting), plus FW dmg bonus, + barrage and power shot dmg bonuses = lots of fun. The spiker must call out the Thunderclap target for this build to be effective. I als have 2 varients on this build, one where thunderclap is sub'd for barrage and antother with incendiary arrow is in the elite skll spot and interupt skills are equipped in place of the dmg skills. This however is the most effective because you do not carry the energy burdon thunderclap produces and you dont need to consentrate on interupting,... you can "run and gun".
Thank you to my guild The Guardians of Tar Valon

Hendorr

Hendorr

Lion's Arch Merchant

Join Date: Sep 2005

Enschede

W.o.F.

N/Me

Looks pretty strong to me, good build.