well i tried this few times this morning doesnt seem to be working, any input would be great.
sprint
flury
100 blades
galrath
watch yourself
heal sig
rebirth
mending
prot/heal/cultist hencies
Soloing Thirsty River with 3 hencies
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badd
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4runner
hexes buddy, thats what your dealing with in thirsty river HEXES!!!!!
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Glasswalker
Big pet peave here. A 4 man team is not solo, even if 3 are henchmen!
And, yes. You will need Hex Removal. I also don't think there's enough damage here to Gank the priest with the healer boss in the last arena...
And, yes. You will need Hex Removal. I also don't think there's enough damage here to Gank the priest with the healer boss in the last arena...
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seraphite86
Going solo in a four-man team? Does that sound a little wierd to anyone else?
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Racthoh
Apparently I did a different Thirsty River. What detremental hexes are you refering to? The only problems I ever had with it was countering the damage from Order of the Vampire, and the knockdown from Earthquake. That and the annoyance that is the enemy priest's Aegis.
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badd
anyone got a better skill set
PrincessKyra
i like to use the following skills for my warrior at Thirsty:
hundred blades - adrenaline charge + good dmg
galrath slash - straight dmg vs any creature
final thrust - spike for killing priest/monk
watch yourself - great overall party defense
shields up - great party defense vs those darn rangers
mend ailment - they blind often
healing breeze - self & henchie healing
res sig - good for mid-battle res; it recharges after each boss kill
11+2 tactics
9 healing
8+1 sword
8+1 strength
hundred blades - adrenaline charge + good dmg
galrath slash - straight dmg vs any creature
final thrust - spike for killing priest/monk
watch yourself - great overall party defense
shields up - great party defense vs those darn rangers
mend ailment - they blind often
healing breeze - self & henchie healing
res sig - good for mid-battle res; it recharges after each boss kill
11+2 tactics
9 healing
8+1 sword
8+1 strength
