ele/N builds

infernolord222

infernolord222

Ascalonian Squire

Join Date: Oct 2005

Souls of Lament

E/N

i'm kinda a noob and need help with my build. any ideas for how to go pvp or pve farming with a ele/N?

DarkAynjil

Frost Gate Guardian

Join Date: May 2005

E/N for PvP -

16 Air (12+1+3)
10 Curses
rest in Energy Storage (+1)

Blinding Flash
Insidious Parasite
Rend Enchantments
Air Attunement
Mind Shock / Surge
Lightning Orb
Enervating Charge / strike
Res Sig

This is just off the top of my head though, with flash and insidious to take care of rangers and warriors, enough zaps to kill someone, and Rend for the absolute killing power it has against certain common builds in CA. In Tombs or 8v8, you'll want to coordinate skills with the rest of your team, to form a spike group, or might even switch to earth depending on their needs.

You could also just be annoying :

16 Air
7+ death
rest in Energy

Air Attunement
Lightning Strike
Enervating Charge (causes weakness - see below)
Lightning Orb
Blinding Flash (causes blind, useful on it's own, but see below)
Chain Lightning / Gale / Javelin / Plague Sending or Touch (really an open slot)
Virulence (apply blind or weakness thru above skills and hit them with
virulence for happy fun times as the degen drains them.)
Res Sig

There's quite a few options for an E/N I like Lightning for PvP combat in arenas.

infernolord222

infernolord222

Ascalonian Squire

Join Date: Oct 2005

Souls of Lament

E/N

if i use minions, what shoud i use for pvp or pve?

Peewee

Peewee

Krytan Explorer

Join Date: Nov 2005

London, England

I Uprising I [RAGE]

R/

e/n with spinal shivers and water magic. interupts with every spell u cast, which aint bad. make sure u have water trident in there and some slow spells and u cant really go wrong

Mathias Deathwater

Mathias Deathwater

Frost Gate Guardian

Join Date: Oct 2005

In a maze of twisty passages, all alike

Fifteen Over Fifty

I personally use a water e/n with maelstrom and Feast of Corruption as my Elite. Feast of corruption does shadow damage always and steals health if the enemys are hexed, so I just cast ice spikes or deep freeze and then FoC and watch them die.

infernolord222

infernolord222

Ascalonian Squire

Join Date: Oct 2005

Souls of Lament

E/N

i was kinda hoping for a build focusing on air or fire magic, since the damage for water isn't too good in some cases. i do like the spells deep freeze and ice spikes though

Arturo02

Arturo02

Wilds Pathfinder

Join Date: Jul 2005

See that third planet from the sun?

Sacred Forge Knights

R/Me

a nice basic e/n build for pve:

5 blood, 14 air, 8 water, 11 es. And this is missing the last 30 att points, so you can go higher. I really have to get around to doing those quests with my ele someday hehe

air attunement
ice spikes
frozen burst
lightning strike
enervating charge
lightning orb
well of blood
rez sig

And there is room to add an elite, just take out one of the water skills. Or if you want health, replace a water skill with aura of restoration.

It's not the end all be all and it's not a solo farming build. It will work well with a team though and it also has room for change if you want to swap out some stuff.

infernolord222

infernolord222

Ascalonian Squire

Join Date: Oct 2005

Souls of Lament

E/N

in my opinion, lightning orb is kinda useless in pvp unless you're a spiker or on a spiker team, but everyting esle is great.

Kwisatz_Haderach

Kwisatz_Haderach

Frost Gate Guardian

Join Date: Oct 2005

if you want to solo farm you really have do go earth so heres what i use:

stats:

earth: 12+3+1
blood: 10
Energy storage: 8+1
Air: 2+1

Skills:

1. Crystal Wave
2. Wirlwind
3. Aftershock
4. Armor of Earth
5. Kinetic Armor
6. Blood Renewal
7. Vampiric Gaze
8. {e}Offering of Blood/{e}Ether Renewal/{e}Obsidian Flesh

Summary:
This is a great build for taking down anything solo around the desert (cept for those annoying squid things). Pretty much you cast Kinetic Armor and then Armor of Earth to boost your defense. Afterwards you hit offering of blood/ ether renwal to charge you energy before you hit blood renewal. Then you charge in pacing your crystal waves and whirlwing/aftershock combo to maintain energy while recasting blood renewal when it recharges and offering of blood/ether renewal followed by a vampiric gaze to maintain energy/health. I have easily farmed 8 griffins+ 2 minotours with this build not to mention oodles of hydras. Only warnings make sure you have an enchanting mod otherwise kinetic armor drops to quickly for you to recharge it. Also when in a pug, if you have a battery necroe backing you up it is best to go with obsidian flesh for the extra armor/spell invulnerbility instead of energy.

Arturo02

Arturo02

Wilds Pathfinder

Join Date: Jul 2005

See that third planet from the sun?

Sacred Forge Knights

R/Me

Quote:
Originally Posted by infernolord222
in my opinion, lightning orb is kinda useless in pvp unless you're a spiker or on a spiker team, but everyting esle is great. how is it useless for pvp?

infernolord222

infernolord222

Ascalonian Squire

Join Date: Oct 2005

Souls of Lament

E/N

if you're not a spiker, this is probably alone on your skill bar without AE or anything, ad the skill is kinda useless. in pvp if you're not a spiker you'll cast this and probably won't have anything else to damage with and will have spent 15 mana... so not really a good deal