Cant decide on my last few skills for my blood necro.

The one Casey Squid

Wilds Pathfinder

Join Date: Aug 2005

The Northeast

Knights Of Thulcandra [KoT]

W/E

Ive decided to use these so far.

1.Life Transfer
2.Life Siphon
3.Vampiric Gaze
4.Shadow Strike
5.Vampiric Touch
6.----
7.----
8.----

What should I put for my last three slots?

Thanks in advance.

DeanBB

DeanBB

Forge Runner

Join Date: Jul 2005

Arizona

Wizardry Players Guild, http://4guildwars.7.forumer.com

Dark Pact
Awaken the Blood
Rez

The one Casey Squid

Wilds Pathfinder

Join Date: Aug 2005

The Northeast

Knights Of Thulcandra [KoT]

W/E

Anything better than the rez?

Tzhebee

Tzhebee

Academy Page

Join Date: Oct 2005

WA (GMT-8)

The Imperium of Lazy Nation [LaZy]

Mo/

No. Always carry a rez unless specifically asked not to.

mortalis doleo

mortalis doleo

Wilds Pathfinder

Join Date: Sep 2005

my house

The Cutting Edge [TCE]

N/

is it pve?
is it pvp?

The one Casey Squid

Wilds Pathfinder

Join Date: Aug 2005

The Northeast

Knights Of Thulcandra [KoT]

W/E

its pve

This is what I have so far.

1.Life Transfer
2.Life Siphon
3.Vampiric Gaze
4.Shadow Strike
5.Vampiric Touch
6.Dark pact
7.??? maybe well of blood?
8.rez

Farin

Farin

Wilds Pathfinder

Join Date: Aug 2005

Delta Formation [DF]

W/

Might want to drop Vampiric touch, you don't wanna be too close. Well of blood would be nice. Might want to try Barbed Signet and Strip enchantment, Strip enchantment is very, very helpful. (Mark of Protection? no more)

rii

Desert Nomad

Join Date: Mar 2005

UK

Blood ritual?

dansamy

Chasing Dragons

Join Date: May 2005

Lost in La-La Land

LFGuild

Mo/Me

1.Life Transfer
2.Life Siphon
3.Vampiric Gaze
4.Shadow Strike
5.Blood Ritual
6.Dark pact
7Well of Blood
8.Rez

coldslammer

coldslammer

Frost Gate Guardian

Join Date: Jun 2005

::::

::::::::

W/Mo

mark of subversion is a good/fun spell to put in there.

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Quote:
Originally Posted by The one Casey Squid
Ive decided to use these so far.

1.Life Transfer
2.Life Siphon
3.Vampiric Gaze
4.Shadow Strike
5.Vampiric Touch
6.----
7.----
8.----

What should I put for my last three slots?

Thanks in advance. 6. Well of Blood/Well of Power <if you don't have power, blood will do>
7. If using Well of Blood, then Use Offering of Blood {Elite}, if not use Blood ritual for other casters
8. Any form of rez.

--The Shim

Manfred

Manfred

Krytan Explorer

Join Date: Oct 2005

Yeah, I agree with seamus, well of power is a better elite than Life transfer. Take out vamp. touch, you don't want to get too close.

Man... not too many skills left:
1.Well of Power (cappable in mineral springs, the very last boss T-T... but i could do it with my n/mo as Minionizer and half prot monk, and 7 hench)
2.Life Siphon
3.Vampiric Gaze
4.Shadow Strike
5.----
6.----
7.----
8.Rez

When on a map where there will not be corpses, I DO recommend life transfer, since no corpses=useless elite.

Hmm, 3 slots though... strip enchanment and mark of subversion are nice, but I actually recommend some (1 or 2) secondary skills, go ahead and stare at your 2nd profession, combos almost always work better than pure characters.

Necrotic

Necrotic

Elite Guru

Join Date: Feb 2005

The mists

Co-founder of Knights of the Phoenix

N/

I agree with Manfred....I almost always have one or two Elemental skills in my necro's skillbar. Usually Fireball and Inferno/Flame burst, depending on how fast I think I may need to recast it.

Shattered Self

Shattered Self

Frost Gate Guardian

Join Date: Sep 2005

PvE

N/

I like:

Dark Pact
Shadow Strike
Barbed Signet
Vampiric Gaze
Life Transfer {E}
Life Siphon
Blood Ritual
Resurrection Signet

Life Transfer gives you free reign to spam Dark Pact as much as your energy allows, though selecting separate targets for LT & DP is recommended. Same goes for Life Siphon; casting degen spells on targets right before your party spikes them to death is a waste of time and energy.

Most parties really aren't looking for a blood necro to crank out the damage, though, they're looking for a battery. Here's my battery build:

Dark Pact
Shadow Strike
Barbed Signet
Vampiric Gaze
Life Siphon*
Blood Is Power {E}
Resurrection Signet
Well of Blood

*You can sub in a skill from your secondary for this one. My favorite so far has been Serpent's Quickness.

One last note: make sure your party's monks know you're using Dark Pact, or they'll waste a lot of time and energy healing you when you don't need it. Dark Pact does not trigger Healing Hands, Healing Seed, Mark of Protection, or Reversal of Fortune. It might trigger your monks' tempers, though, if they waste these (OK, maybe not Reversal of Fortune) on you.

Suuk

Suuk

Krytan Explorer

Join Date: Feb 2005

the Netherlands

Lovers of Whisky and Women (LWW)

E/

cover hex, i.e. parasitic bond

Volcoms Shadow

Ascalonian Squire

Join Date: Nov 2005

I am a huge fan of Strip Enchanment and Mark of Subversion. I also like Blood Renewal with high blood and an enchant + staff. BR would give you even more DP spamming power so i think any of those would work very well in your build.

peterwestonc

Ascalonian Squire

Join Date: Dec 2005

Hobbits Of Doom

N/E

I would put rez (needed )
demonic flesh(majorly boosts ur health for a long time)
well of blood ( helps party regen)