Yet another 55 build question..

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Mystic Fate
Mystic Fate
Frost Gate Guardian
#1
Okay, I got to 55 hp, got sups. on all of my cloths. (Took a crap load of money.) Anyways, I got my skills and set out to solo, real quick...died. So I got pissed and came here, and its not Like I died once, more like 5 times, so yeah. What are the Skills and attributes that I need to correctly do the 55 monk Build?
Plague
Plague
Krytan Explorer
#2
Heh. You just lowered your health and that was it?

What you need to bring depends on if you plan on just surviving or surviving with less success and doing damage.
Zephyr Jackson
Zephyr Jackson
Krytan Explorer
#4
I know 7, Mend, Balth A, Balth Spirit, Protective Spirit, Bonnettis, Shield of Deflection
Lt.Crumpet
Lt.Crumpet
Frost Gate Guardian
#5
also essence bond i think
mortalis doleo
mortalis doleo
Wilds Pathfinder
#6
most important are prot spirit and health regen, being mending and healing breeze (breeze only in certain areas).
for e management, you need balth spirit and essence bond. bonneti's is also important if you are part warrior.
for actually hurting your enemies... balthasar'a aura...
Mystic Fate
Mystic Fate
Frost Gate Guardian
#7
Alright cool thanks. Any elites though?
V
Vhayr
Krytan Explorer
#8
Shield of Judgement.
Cartoonhero
Cartoonhero
Krytan Explorer
#9
yea, you can add watchful spirit + mending, so you dont have to have as many points in healing, getting breeze up around 4 or 5 regen is good, as its really only for emergencies, that way you have more points to spend in smiting and prot. just watch those nightmares! trixy little buggers.
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Omnidragon42
Krytan Explorer
#10
Quote:
Originally Posted by Cartoonhero
yea, you can add watchful spirit + mending, so you dont have to have as many points in healing, getting breeze up around 4 or 5 regen is good, as its really only for emergencies, that way you have more points to spend in smiting and prot. just watch those nightmares! trixy little buggers.
When I 2-man in UW I bring Spellbreaker for the nightmares.
AncientPC
AncientPC
Forge Runner
#11
Ahaha. "I just reduced my health to 55 and rushed into solo a bunch of Gryphons. Why'd I die?"
Cartoonhero
Cartoonhero
Krytan Explorer
#12
Quote:
Originally Posted by Omnidragon42
When I 2-man in UW I bring Spellbreaker for the nightmares.

yea, when you do this solo, however, not having a damage spell like SOJ makes things INCREDIBLY slow. when i two man, i carry breeze and prot as the assistant, and slam it on when one pops, as they kill themselves rending enchants, then the 55 can get their stuff back on real quick. i really prefer SS to spellbreaker, as it makes things go much faster, but if im having a string of bad luck, i switch it out.
FrogDevourer
FrogDevourer
on a GW break until C4
#14
Unienaule said it all. Closed as redundant.