Originally Posted by Kronos Raven
well since the additional skill bar was closed and this was the redirect, I would like to voice my opinion on the skill bar issue.
As with the ability to switch Weapons via the weapon panel, why not tie the skill bar to the weapon switching? That way you can maximize the setup, ie packing a Hammer have Warrior Skills that promote the use of that weapon. Or elementist packing staffs for fire then they can have a fire skills available with that setup then when they switch to a Water based weapon the skill switch to water based skill to help maximize that roll of the character. I think with skill sets that change with weapon sets the character can maximize it roll to it's fullest. and if someone yells about the attribs then set them the same way or the the character must be balance if the player wants to have different setups. /signed |
/Signed