Spell Breaker
Serpent's quickness
Protective Spirit
Healing Breeze
Blessed Signet
Balthazars Spirit
Mending
Blessed Aura
I use an axe of +% enchanting as well, too make the spell breaker last just that much longer. Lasts around 30 sec, just about perfect to recast as it dies, while using serpents quickness.
Max out divine favor, wear all superior runes and use a -50hp offhand to get down to 55 hp, keep prot spirit running, use the +4hp regen from the mending, get my energy from balthazars spirit (LOTS of energy if I'm under heavy attack) and also blessed signet. Serpent's quickness is to keep Spell Breaker up for a longer time. So far, it works fairly well. I can almost always make any run between war camp, citadel, and copperhammer. I do have troubles with knockdown. Sometimes I switch to a warrior and change serpents quickness in for balanced stance, but then spell breaker tends to be down for too long.
Anyway, does anyone have any suggestions on how to make this build better? I don't have a whole lot of trouble with hexes, due to my spell breaker being up for almost all of the time. I tend to die from not being able to cast protective spirit or healing breeze because of knockdown, or an occasional shatter that slips though the time between spell breakers.
Thanks for your help,
~>Fermion<~

Edit---
You know what? I think this probably should be in questions and answers. I'm not sure. If a moderator notices this, then he/she should feel welcome to move it if they think it should be. I'm a newbie here, so I am not sure. Thanks.