R/Mo
Attributes:
Smiting : 5 (extra), Beast Mastery: 12 + 1 + 3, Expertise: 8 + 1, Wilderness Survival: 9 + 1
Skills: Feral Lunge, Brutal Strike, Strength of Honor, Symbiotic Bond, Call of Protection, Troll Ungent, Charm Animal, Escape {E}
Weapon: Gardock's Staff, but any +15 energy staff will suffice
I stole the staff offa' my trapper build, and it seems to work rather well so far. I'm recharging Symbiotic Bond when Call of Protection resets, so I know that's staying up the whole time. Strength of Honor seems to help a little with the damage (small bonus to DoT, not a problem to cancel), and the -1 regen doesn't hurt so bad with Expertise. Escape is PURELY deffensive, but it's also fluff. I don't have the Pet Elite yet, so I felt like taking something else :P
I read the Pet Guide (which any aspiring Beast Master should read), and it recomended the Minotaurs outside of Ice Tooth Cave, so that's what I've been testing with. I can handle a small mob on both myself and the pet at the same time (6 total at once), but if it gets much bigger than that, I can't heal myself and thus that screws my pet. But, I'd like to fight bigger things now. I have a great deal of patience *COUGH*4th pet*COUGH* but I'd like to see the fruits of my labor already. Enogh of that, though.
Anyone see anything that could be improved for this build? Bear in mind, it's for PvE, and it's for soloing with the pet. Thus, the reason for no res.
[EDIT]And with a minor tweak, I can now solo 2 of the Mino's in Elona Reach at a time! Go me!

R/-
Attributes:
Beastmastery: 12 + 1 + 3, Expertice: 9 + 1, Wilderness Survival: 9 + 1
Skill Changes: Strength of Honor -> Throw Dirt
I also discovered that Escape is going to be more useful with this build than Whirling Defense, due to Skill Recharge Rate.