Gold Defensive Ghostly Staff
Energy+10
Light damage 11-22 (req 10 smiting)
Armour+5
Gold Sundering Horn Bow of Fortitude
15-28 (req 11)
Damage+12% while enchanted
Armour penetration +10& (8% chance)
Health+28
***Mursaat Skin***
Gold Poisoner's Ivory Bow of Defense
15-28 (req 10)
Damage+14%>50%
Lengthen poison duration on foe
Armour+5
Gold Zealous Dead Bow of Fortitude
15-28 (req 9)
Damage+12%
Energy-5
Health+27
Energy gain on hit 1
Energy regeneration-1
Gold Insightful Water Staff of Enchanting
Energy+10
Cold damage 11-22 (req 8 Water)
Quick recovery from dazed
Energy+3
Enchantments last 10% longer
Gold Insightful Holy Staff of Defense
Energy+10
Fire damage 11-22 (req 9 Divine Favor)
Improves casting speed 10%
Energy+3
Armour+5
Cheers
PC on Ghostly Staff, Mursaat Bow, Ivory Bow and a few others please
Pompeyfan
Two April Mornings
1.merchant/salvage
2.10k to someone who wants it real bad
3.10k to someone who wants it real bad
4.merchant/salvage
5.merchant/salvage
6.30k
may be wrong, pretty new to appraisal
2.10k to someone who wants it real bad
3.10k to someone who wants it real bad
4.merchant/salvage
5.merchant/salvage
6.30k
may be wrong, pretty new to appraisal
AncientPC
1) merchant / salvage
2) 25k
3) 50k+? (pretty sure Ivory bows are vanity skins, run a search)
4) 20k
5) merchant
6) merchant / salvage
2) 25k
3) 50k+? (pretty sure Ivory bows are vanity skins, run a search)
4) 20k
5) merchant
6) merchant / salvage
voutlaw
agrees with Ancient