Da Illusionary Avenger

thugsline

thugsline

Academy Page

Join Date: Oct 2005

Gz

W/



W/Me
Illusion 12
Strength / Tactics 10 + 2
Swordsmanship 8 + 1

Equipment as seen above:A sword with 20% enchant and the rockmolder 20/20 + Armors with Sup Abs + Vigor. (Preferrably Glad's as you'll need all the energy you can have.)

1 Flurry
2 Endure Pain / Healing Signet
3 Wild Blow / Savage Slash
4 "I Will Avenge You"
5 Sympathetic Visage
6 Illusionary Weaponry
7 Sprint / Bonetti's Defense
8 Res Sig

To start off, this build simply revolves around IW with a bit of mix.

As everyone knows, IW is commonly paired with flurry as it has constant damage. Here is where things get interesting with IWAY, get to turn it on and you have 66% attack speed of 34-36 permanent damage.

Overall, with some gettin used to n some experience with energy management, this is not your ordinary build

Thanks, do try it out. Comments and suggestions are welcome.

Xenrath

Xenrath

Desert Nomad

Join Date: Oct 2005

W/Me

Wild blow won't work with IW running? It's "if attack hits.." and since IW swings technically are all misses, that won't work? I'm not sure but does Glad's trigger if someone uses IW? If it doesn't then you maybe don't need Wild Blow...

judge1121

judge1121

Lion's Arch Merchant

Join Date: Aug 2005

Outlaws Of Ascalon

Mo/

ya the only stances that would mess u up with ur iw on would be running skills but they virtually dont have them. personally though i dont prefer warriors doing this. mesmer have better dmg output.

XvArchonvX

XvArchonvX

Forge Runner

Join Date: Nov 2005

R/

Quote:
Originally Posted by Xenrath
Wild blow won't work with IW running? It's "if attack hits.." and since IW swings technically are all misses, that won't work? I'm not sure but does Glad's trigger if someone uses IW? If it doesn't then you maybe don't need Wild Blow... I'm pretty sure wild blow is for use only when IW is recharging or shattered.

Yukito Kunisaki

Yukito Kunisaki

Forge Runner

Join Date: Mar 2005

Chicago, IL

W/N

This build won't be doing the damage that a 16 Illusion Magic mesmer would. That and the Wild Blow is flawed since it'll never land. With IW up, you should just run and hit them since it is un-landing unavoidable dmg [that's odd but that's how it works...]

Sorry to burst your bubble, but IWAY doesn't stack with flurry since an old update. It used to be 2swings per second almost but they obviously fixed that bug... ;p

Your sword's prefix is pointless since it never lands any hits... ah well...

Sprint? With 12 strength? Your attack skills never land so using strength just for running is uber inefficient use of your skills...

W/Me will need an energy manager of some sort to get anywhere with this much energy heavy skills.

I think one Rend would put this build pretty much out of commission... At least primary mesmers have the e. pool and regen to bring backups like Arcane Echo for when the smart enemy rips your enchants off...

Why have swordsmanship? You never gain adrenaline and you don't have any sword skills and your sword hits never land... dur*...

I'd like to continue slamming this build but unfortunately, I have no advice to buff it unless you leave IW altogether and go for something WORTH a warrior elite...

Dahnel

Dahnel

Wilds Pathfinder

Join Date: Oct 2005

Rt/Me

Quote:
Originally Posted by Yukito Kunisaki
T
Sorry to burst your bubble, but IWAY doesn't stack with flurry since an old update. It used to be 2swings per second almost but they obviously fixed that bug... ;p hmm well tigers fury stacks with iway so i dont know why flurry does'nt (thats IF it does'nt)

Yukito Kunisaki

Yukito Kunisaki

Forge Runner

Join Date: Mar 2005

Chicago, IL

W/N

Quote:
Originally Posted by Dahnel
hmm well tigers fury stacks with iway so i dont know why flurry does'nt (thats IF it does'nt) When did you test this? I could have sworn on one of the really old updates that IAS buffs have been capped at 33%. Swinging 2x per second is something that NO OTHER CLASS can match in terms of simply damage output. The most damaging attack in the game can't beat a 1s. execution of an Eviscerate + Exe. Strike combo...

Can someone prove that you can attack at 166% IAS?

animeba

Academy Page

Join Date: Dec 2005

attack speed is capped at 33%. flurry & iway won't stack
endure pain is useless. extra hp is taken away once it ends.
IW & flurry will drain all of your energy. You won't have enough for SV
The best advice I can give: go test out the build in arena.

tuperwho

Wilds Pathfinder

Join Date: Jul 2005

Tenacious Knights of Doom [TKD]

Yeah, my first 2 thoughts were:
mighty expensive sword to be used to never hit a target -- damage mods are useless
no sword skills... why sword attributes? for the damage you won't be doing with your sword?

Dahnel

Dahnel

Wilds Pathfinder

Join Date: Oct 2005

Rt/Me

Quote:
Originally Posted by Yukito Kunisaki
When did you test this? I could have sworn on one of the really old updates that IAS buffs have been capped at 33%. Swinging 2x per second is something that NO OTHER CLASS can match in terms of simply damage output. The most damaging attack in the game can't beat a 1s. execution of an Eviscerate + Exe. Strike combo...

Can someone prove that you can attack at 166% IAS? well its was quite a while ago