The attibute points and skills are as follows:
Curses : 12 + 1 + 3 = 16
Soul : 3 + 1 (just leftover points)
Smiting: 9
Healing: 9
Spiteful Spirit (Curses Elite)
Barbs (Curses)
Parasitic Bond (Curses)
Weaken Armor (Curses)
Rigor Mortis(Curses)
Scourge Healing (Smiting)
Healing Breeze (Healing)
Rez Sig.
Basically, you pick out a target, and then cast:
Spiteful Spirit
Parasitic Bond (to cover, or Scourge Healing if a monk, then Bond)
Barbs
Weaken Armor
Rigor Mortis(if using a stance or a prot. spell)
Spiteful Spirit and Scourge Healing will negate most of the hp gained by a self-heal by a monk. Rigor Mortis gets rid of the problem of prot. monks guarding everyone and really ruins their day when it is cast on them. It is a really fun build, as long as you have a warrior that will attack the same target you cast everything on.
Multiple hex removers kills this build, but when they can only remove one at a time, Bond keeps everything safe.
Is there anyway to make this better, or is it even a good build, let me know what you think
