Hidden Stuff West of Ventari's Refuge

Bragg Madaxe

Bragg Madaxe

Academy Page

Join Date: Jun 2005

lyzrdstomp.com

Lyzrd's Tale

Mo/N

I'm sure most of you know about the hidden Temple of Balthazar where you can buy Morale and Dwayna's Blessing far far west of Ventari's Refuge:



but if you continue on, you'll find a beautiful hidden lake and waterfalls-absolutely gorgeous-as well as a whole community of those green houses, guarded by wind riders.





There's also a collector there (2 really-1 near the Temple, and the other further north from the temple). Lots of wind rider bosses and wind riders that you have to fight thru to see it though. Hard fight, but worth it if you're into cool graphics and environments.



So my question is-
What other hidden away things have people found? I posted previously about the hidden ruins in pre-searing near Fort Ranik.

I love this game...

Bragg

CKaz

Jungle Guide

Join Date: Feb 2005

I'm not sure I'd call this hidden but a lot of people don't seem to know about it, Lornar's pass has the alternate entrance to UW (no favor needed) with a very cool architecture/archway there with the Grenth statue buried within

I'll look to include a couple screenies or maybe there's another thread I didn't find when I looked for it. I also have my route from the War Camp (west, then north). Why War Camp over Beacons? Can have a party of 8 vs 6 and the higher level henchmen (but also noting you can't enter with henchmen!). Unless I suppose you run from ToA -> Beacons for party of 8 and lvl 15s.

Note it still costs a plat.
And for solo or paired UW'ers it might be quite a run...!

But for those who like to do 8 players in a group UW, it's a nice warmup WarCamp -> Lornars when no favor is to be found =)

koneko

Site Contributor

Join Date: Sep 2005

38??16′ N 140??52′ E

Mo/Me

Quote:
Originally Posted by CKaz
I'm not sure I'd call this hidden but a lot of people don't seem to know about it, Lornar's pass has the alternate entrance to UW (no favor needed) with a very cool architecture/archway there with the Grenth statue buried within
I'm pretty sure that you still need favor to enter from the alternate entrance...I recall fighting north of Camp Rankor to the statue of Grenth and a /kneel in front of the statue didn't work.

PrincessKyra

Frost Gate Guardian

Join Date: Jun 2005

Crystal Mansion [CM]

W/

Quote:
Originally Posted by CKaz
I'm not sure I'd call this hidden but a lot of people don't seem to know about it, Lornar's pass has the alternate entrance to UW (no favor needed) with a very cool architecture/archway there with the Grenth statue buried within

I'll look to include a couple screenies or maybe there's another thread I didn't find when I looked for it. I also have my route from the War Camp (west, then north). Why War Camp over Beacons? Can have a party of 8 vs 6 and the higher level henchmen (but also noting you can't enter with henchmen!). Unless I suppose you run from ToA -> Beacons for party of 8 and lvl 15s.

Note it still costs a plat.
And for solo or paired UW'ers it might be quite a run...!

But for those who like to do 8 players in a group UW, it's a nice warmup WarCamp -> Lornars when no favor is to be found =)
Do you mean that we can enter UW and do smite runs through lornar's pass without favor?

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Statues are only activated when you have favor.

No trips to UW, FoW, quests, blessings, etc, unless you have favor.

Volarian

Krytan Explorer

Join Date: May 2005

Texas

NOT-Nomads Of Turmoil

Sure it's not a "hidden" area so much as an area that doesn't get explored because there are no quests or outposts in areas like those OP screenshot.

It's an area discovered only by those adventurers/explorers that want to see all of the game, regardless of materialistic rewards.

Heck this is how I learned to go from ToA to Druids Overlook, and enjoying the really cool eerie forests along the way and the 5 Bone Dragons + Boss standing guard over several chests (pre- chest nerf) and the God Statue right near it.

Sir Skullcrasher

Sir Skullcrasher

Furnace Stoker

Join Date: Jun 2005

California

15 over 50 [Rare]

W/Mo

I been there once when i was a level 18 W/E. I got bored and thought there another town or outpost by Ventair so i keep going till i went pass the tower into the huge lake. It was quite impressive.

zamorak

Ascalonian Squire

Join Date: Apr 2005

Quote:
Originally Posted by CKaz
I'm not sure I'd call this hidden but a lot of people don't seem to know about it, Lornar's pass has the alternate entrance to UW (no favor needed) with a very cool architecture/archway there with the Grenth statue buried within

I'll look to include a couple screenies or maybe there's another thread I didn't find when I looked for it. I also have my route from the War Camp (west, then north). Why War Camp over Beacons? Can have a party of 8 vs 6 and the higher level henchmen (but also noting you can't enter with henchmen!). Unless I suppose you run from ToA -> Beacons for party of 8 and lvl 15s.

Note it still costs a plat.
And for solo or paired UW'ers it might be quite a run...!

But for those who like to do 8 players in a group UW, it's a nice warmup WarCamp -> Lornars when no favor is to be found =)
Could you or someone pm me some more detailed instructions on how to get to this entrance?

Shyft the Pyro

Shyft the Pyro

Wilds Pathfinder

Join Date: Sep 2005

NYC, USA

E/Mo

Quote:
Originally Posted by zamorak
Could you or someone pm me some more detailed instructions on how to get to this entrance?
Simple: the "temple" of Grenth in Lornar's Pass is just east of the south exit from the zone, into Dreadnought's Drift. The statue of Grenth does offer the opportunity for players to reach UW for the usual price, but only when your region has favor. Checked this myself on a Camp Rankor to Beacon's Perch henchwalk (that was some night!)

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

You can't enter the UW from this statue even with favour it simply gives you a blessing>I run up the peaks and went in and /kneeled and it didn't say anything about going to the UW only a blessing much like Dywanas's statue in Neboo Terrace.

Shyft the Pyro

Shyft the Pyro

Wilds Pathfinder

Join Date: Sep 2005

NYC, USA

E/Mo

Quote:
Originally Posted by Age
You can't enter the UW from this statue even with favour it simply gives you a blessing>I run up the peaks and went in and /kneeled and it didn't say anything about going to the UW only a blessing much like Dywanas's statue in Neboo Terrace.
Hmm. Perhaps the UW option has since been removed from that statue of Grenth, because I distinctly remember it showing up (and me laughing at my PC at 5AM because I would have gone into UW if I wasn't with 7 henchies). I don't have a screenshot to prove it, though

Azn D

Lion's Arch Merchant

Join Date: Jun 2005

DMV

R/

Quote:
Originally Posted by CKaz
I'm not sure I'd call this hidden but a lot of people don't seem to know about it
It's not hidden i agree, but it sure is a hell out fo the way of...ANYTHING. I think i remember back in the day, my N/W! yay and a person i forgot who just went around that area. I was a newbie and the other person just wanted an adventure, we got to that statue, and then fought some more junk and got owned ;p o well. It was a waste of a couple of hours

Jenosavel

Jenosavel

Master of Beasts

Join Date: Jul 2005

Servants of Fortuna [SoF]

R/

I decided to go explore the area myself, after seeing this thread. I have this thing with my ranger character where I want her to have covered every inch of the map so she can better fit the "ranger" ideal of being a knowledgable guide through the uncivilized areas of the world.

In any case, I was surprised to find a chest in there which not only gave me a gold, but a gold with a perfect upgrade. That's one more thing I don't have to spend my faction on now. I really never expected to be getting perfect upgrades from an area so early in the game, but I guess it could either be a complete fluke (in which case, lucky me!) or it could be justified since the area requires a decent time investment to reach.

darkMishkin

darkMishkin

Wilds Pathfinder

Join Date: Jul 2005

UK

Servants of Fortuna [SoF]

Mo/

Quote:
Originally Posted by Jenosavel
or it could be justified since the area requires a decent time investment to reach.
I fought my there to kill the necro Wurm boss, but I only got a purple armour from the chest Oh well, at least I didn't pay for the key.

I reckon this area should be hard to get to, but opens up the UW for International districts, so that multiple nationalities can go to UW together - as long as they go the hard way. I'm not sure how the favor system could be incorporated to include this though.

Woutsie

Woutsie

Wilds Pathfinder

Join Date: Jul 2005

Belgium

Cool I didn't know this, i should try this spot out some time

Carinae

Carinae

Forge Runner

Join Date: Jun 2005

Inside

Fifteen Over Fifty [Rare]

Well there are a few very cool areas:

Rotscale in Majesty's Rest (halfway between ToA and Druids Overlook)
The Fire Imp Temple (to the east of Rotscale's place)
Lyssa's Cave (far northeast of Mineral Springs)
Grenth's Temple (Lornar's Pass)
Balthazar's Temple in The Falls (~the OP)
Melandru has a statue way out in Twin Serpent Lakes
Divinity Island (off the shore of DC)

Carinae

Carinae

Forge Runner

Join Date: Jun 2005

Inside

Fifteen Over Fifty [Rare]

This thread should really be moved to the Tyrian Explorers League.

Jenosavel

Jenosavel

Master of Beasts

Join Date: Jul 2005

Servants of Fortuna [SoF]

R/

Quote:
Originally Posted by darkMishkin
I fought my there to kill the necro Wurm boss, but I only got a purple armour from the chest Oh well, at least I didn't pay for the key.

I reckon this area should be hard to get to, but opens up the UW for International districts, so that multiple nationalities can go to UW together - as long as they go the hard way. I'm not sure how the favor system could be incorporated to include this though.
Misunderstood me, I think. The area I was referring to was the one in the original post, near Ventari's Refuge. I wouldn't be surprised to find such a nice item in Dreadnought's Drift, as it's quite a pain to get to and in one of the later areas of the game (though we all know they still don't like to show up even then). Near Ventari's though? A perfect mod on a max damage weapon are quite rare to find that early in the game, before you even hear of the desert for the first time.

Shyft the Pyro

Shyft the Pyro

Wilds Pathfinder

Join Date: Sep 2005

NYC, USA

E/Mo

Quote:
Originally Posted by Jenosavel
Misunderstood me, I think. The area I was referring to was the one in the original post, near Ventari's Refuge. I wouldn't be surprised to find such a nice item in Dreadnought's Drift, as it's quite a pain to get to and in one of the later areas of the game (though we all know they still don't like to show up even then). Near Ventari's though? A perfect mod on a max damage weapon are quite rare to find that early in the game, before you even hear of the desert for the first time.
While doing Bloodstone Fen, my R/W was surprised to find that the Wooden Buckled that dropped for her was rare. She was even more surprised when, picking it up, it turned out to be an AL16 req8 rare buckler. If anyone wants it, it is still unidentified and sitting in her inventory