once again , GOOD WORK TEAM
12/15 Update!
3 pages • Page 3
One of my guildies got his new Tormenter armor and he looks way cool. Sorry I didn't take any screenshots was too busy admiring his new gear. Basically, Yay Anet! for making my guildie so happy. Oh yeah and Happy Holidays to all!
Remember be happy with what you receive and enjoy what you have. Life is too short to complain.
Remember be happy with what you receive and enjoy what you have. Life is too short to complain.I
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Originally Posted by Shaolin_Steve
Good update - nice tweaks - I like the Necro armor enough to plop down the 75k+!
It's wierd seeing Energy gain displayed for Bonnetis and Balth Spirit. I think that's new - I remember seeing it pre-update for Bow Shot/Axe Hit with Vampiric, but not for the Monk stuff. (Correct me if I'm wrong) |
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Originally Posted by semantic
Yeah, that's definitely new. Now I get the little purple +1 floating above me when using a zealous mod. Had only ever seen energy gain numbers with Victory is Mine before.
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Can someone confirm these?
- Monsters don`t seem to be running away from AoE now? (symbol of wrath and fire storm on devourers and scarabs outside Amnoon)
- Desert portals no longer display the correct sequence when you step into the circle? (at least the first one from Amnoon, i had to activate it by trial and error)
- Monsters don`t seem to be running away from AoE now? (symbol of wrath and fire storm on devourers and scarabs outside Amnoon)
- Desert portals no longer display the correct sequence when you step into the circle? (at least the first one from Amnoon, i had to activate it by trial and error)
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Originally Posted by Takedu
Can someone confirm these?
- Monsters don`t seem to be running away from AoE now? (symbol of wrath and fire storm on devourers and scarabs outside Amnoon) |
Man, 2 things I wish would get fixed in the next century:
1) female warrior hammer animations (they are PITIFUL)
2) Crude Swing is WORTHLESS because of interruptability. What are the odds of being in the midst of a group and not getting hit once before getting this attack off, considering the hammer is the slowest weapon in the game?!? Earth Shaker doesn't always work when used before Crude Swing, it costs 8 or 10 adrenaline (I forget), AND it means having to waste an Elite just to (semi) effectively use another skill. If Crude Swing were fixed to where it was actually useful, the market for hammers would grow quickly, and it wouldn't be all about swords and axes. PVP warriors use hammers for interrupts, but almost no PVE people play with hammers. Give us a worthwhile skill, dammit!
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| * Improved automatic Guild Matchmaking to better match guilds with those of nearby rating levels. |
Eternum Pariah
Rank: 1
Rating: really high
The matching system is better. BS. On the flip side, they were a friendly crowd who invited us to their IRC channel, and it was a rather enjoyable loss (we danced for them for some entertainment before they slaughtered our guild lord - they requested a Mesmer river-dance).
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The problem with the Christmas update is that if not implemented early enough many will miss because many will be away for Christmas. This is why I was really hoping it would be today. I would to miss it. Plus I don't expect anything else for holidays except Christmas. These events keep me playing.
The Tormentor set looks good. Nice job Anet.
The Tormentor set looks good. Nice job Anet.
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Originally Posted by Ard Wen
The problem with the Christmas update is that if not implemented early enough many will miss because many will be away for Christmas. This is why I was really hoping it would be today. I would to miss it. Plus I don't expect anything else for holidays except Christmas. These events keep me playing.
The Tormentor set looks good. Nice job Anet. |

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* Added mouse wheel zooming to the Map Overlay screen. * Added the ability to review the previous game's PvP Score Chart while in an outpost. * Improved the Chat window so that it remembers its previous state when switching maps. |
A nice update, even after such a long time. Thumbs up!

