An Increasing Unfortunate Occurrence

Diablo???

Diablo???

Forge Runner

Join Date: Jun 2005

Seattle

SPQR

N/R

Vital Blessing? So deliciously Evil!

Saider maul

Saider maul

Wilds Pathfinder

Join Date: Nov 2005

Baltimore, Maryland

a 55 mo/w who uses a team to enter uw is either really cheap or doesn't know what he/she is doing. I still solo uw as a mo/w at time and is difficult in catching the nightmares fast enough. Don't down the build just ask for a hp check most won't think to bring healing armor if they even have it anymore.
I still prefer to run 2 man if i go in uw at all. ( drok is my home )
Don't blame the monk blame the operator

Lets Get to Healing

Banned

Join Date: Dec 2005

You want see?

True Gods of War [True]

Mo/W

I took alot of quotes b4 i realized u were bashing almost all Mo/Ws

Quote:
Originally Posted by Mysterial
Easy solution: The drop timer doesn't pass while the player they're assigned to is dead. Then just leave your computer on for the night and deny the monk lots of loot
That'd also fix the issue where in a PUG you die in battle normally after some valuable item is dropped for you and the rest of the group refuses to resurrect you until it becomes available and one of them steals it.
1 YES IT DOES . . guy got an IDS stolen from him

Quote:
Originally Posted by Battle Torn
next time I'll watch for this happening and before I die I'll run, then I'll just run a few mobs into him while he farms, watch him die and pick up his loot we have to make it difficult for these people who are wasting our time and cash.
Timer . . . He can pick it up after killing em

Quote:
Originally Posted by unienaule
You could nearly eliminate the probem by never allowing Mo/W's in your group.
Nope . . i can be Mo/* w/e and still solo . . . . There is already a thread about this. Monkcists . .

Sir Skullcrasher

Sir Skullcrasher

Furnace Stoker

Join Date: Jun 2005

California

15 over 50 [Rare]

W/Mo

so how do you tell if someone a 55 build monk? if he/she doesn't heal or protect that offen?

widowdaballa

widowdaballa

Frost Gate Guardian

Join Date: Sep 2005

TeXaS

Xen of Onslaught [XoO] Xen Of Heroes Division

Look, the best solution I have seen posted on here was by Lord Ioworth. You take him with you in your group right outside of ToA, and have him do some of his skills, then run back in to ToA, and talk to Grenth ASAP. That will give the monk absolutely MINIMAL time to change maybe 1 skill. Now he has no choice but to do what he said he was gonna do.

Battle Torn

Battle Torn

Krytan Explorer

Join Date: Aug 2005

Scotland

W/Mo

Unfortunatley asking people to show skills is takes too much time etc for me.

Quote:
Originally Posted by Lets Get to Healing

There is already a thread about this. Monkcists . .
wow... Im not going to even explain the fact that were actualy trying to figure out ways to identify the good monks who will be part of the team from the ones scamming, rather that snub all M/Wo... how the heck is that Monkist?...if you didnt get that then I cant help you

Sister Spice

Academy Page

Join Date: Nov 2005

UK

Dracos Paladin

Mo/

Quote:
Originally Posted by saphir
heh, let me qualify that. I'm not trying to say that balth's spirit is the only skill a solo monk will use, but it's either that or mending first, and generally both will be cast. You know there's something probably something wrong w/ your bond monk if they are casting both mending and balth's spirit on themselves, while holding a sword/axe and a necro cesta and not casting and bonds.
Absolutely
No disagreement.
But you originally said 'no monk will cast Balths on themselves' which is why I responded. Short cut assumptions like that don't work.
Not *all* M/Ws are 55s
Not all 55's are M/W
Not everyone who plays *a* particular skill is a 55 monk

Since there is a shortage of monks around for PUGs anyway - cutting out another big bunch *just in case* they are 55's seems a bad way to go.
Putting a bit more effort into making teams in the first place, and creating a bit more team spirit seems much more sensible. (Although the vital blessing unyielding aura is funny )

Quote:
anyway, the real point of this thread seems to be that solo monks are rarely your friends in a party. they're are limited ways to detecting them, and although i'm usually 90% right in picking out the soloer's before we zone in, there's of couse no foolproof method. if i suspect one, i just bring vital blessing along just in case.
Agreed.

I suspect as well, that if you're good at spotting the solo 55's it's because you've got better at reading *people* and are not depending on checking out just one skill - I'm all for working on reading people.

PS If anyone wants to bring along a reasonably competent FRIENDLY bond monk - give me a shout (Sister Spice) I have regular friends and guild members I play with - but Im happy to tag along with others as long as they're cheerful types. Grouchies need not apply

PPS Im a lot less effective as a healing monk

PPPS I dont HAVE a 55 monk

Retribution X

Retribution X

Desert Nomad

Join Date: Nov 2005

Check behind you again.

N/

DAMMIT! i've heard a crapload about Mo/W! i'm a friggin Mo/W! i bring 2 def skills in case an Ele is dumb and uses an AoE spell, and i get aggro for the other soft targets. that's a darn good application of a Mo/W!

Queenie

Queenie

Forge Runner

Join Date: Jul 2005

I've often been on UW and the monks have f***ed off to kill smite crawlers and coldfires etc. I'll "accidently" aggro some coldfires and smite crawlers and pull them to the monk and he dies xD.

lg5000

lg5000

Jungle Guide

Join Date: Jul 2005

Australia

I liked our monk the other day for UW the best. Someone in the team mentioned he was a 55 monk, after he had whispered me in response to my ad. for prot. monk, and he turned around and openly admited to sometimes being bored of farming and enjoyed monking for groups.

We went down, and were pleasently suprised that things were working well. Did the first part, cleared the chamber, took the reward for the quest.. and suddenly.. our monk speaks up: "Is it save for me to come near yet?"

Turns out, he had his 55 skill set with him and in case someone in the group was stupid enough to pick up the unwanted guests quest, was waiting at a safe point, and would have gone off to go smite farming.

As for the last time I had a 55 monk try to ruin things for us, I did try to lure a dying nightmare towards him, only to find I was the last one standing... and had 3 aataxes between me and the dead team/monk.

Deathqueen

Lion's Arch Merchant

Join Date: Jan 2006

My question is and always has been....why the hell do they charage 1 plat to enter in the first place? It's hard enough waiting to get into UW/FOW because of FAVOR and then you have to PAY also? And then you can't even play it with HENCHIES? Of all the rediculous things about GW's this one takes the cake. Stop charging people to enter the UW/FOW, the faction thing is not very acceptable either, and allow players to play with HENCHIES like the BOX says I will quote from the BOX EXACTLY:

"IT's YOUR ADVENTURE: Jump right into a world of thousands where each mission is created JUST FOR YOU. Live a fast paced adventure without travel time delay, high death penalties, or spawm camping. Join with friends OR (key word here OR) play SOLO with a BAND OF SKILLFUL HENCHMEN."

Unquote

Alright they lied if I can't play UW/FOW WITH A BAND OF SKILLFUL HENCHEMEN! Other than pre-searing there is no other place in the game I cannot play without my BAND OF SKILLFUL HENCHMEN except FOW/UW. I demand what the box advertises. Actually they lied twice, once by not allowing to enter FOW/UW with Henchies in the first place, the other these henchies are NOT TO SKILLFUL! lol

Lets Get to Healing

Banned

Join Date: Dec 2005

You want see?

True Gods of War [True]

Mo/W

Quote:
Originally Posted by Battle Torn
Unfortunatley asking people to show skills is takes too much time etc for me.



wow... Im not going to even explain the fact that were actualy trying to figure out ways to identify the good monks who will be part of the team from the ones scamming, rather that snub all M/Wo... how the heck is that Monkist?...if you didnt get that then I cant help you
Look thru this thread . . .

KANE OG

KANE OG

Banned

Join Date: Oct 2005

Ogmios Graybeards

W/

Really easy fix. If you die, the item stays yours, if you stay dead it's yours, if you get rez'd it's still yours. If you leave, the item dissappears. What's so hard about fixing this?

Edit: And Deathqueen hit it right there. (Although I still believe in Henchies :P)

Lets Get to Healing

Banned

Join Date: Dec 2005

You want see?

True Gods of War [True]

Mo/W

Quote:
Originally Posted by KANE OG
Really easy fix. If you die, the item stays yours, if you stay dead it's yours, if you get rez'd it's still yours. If you leave, the item dissappears. What's so hard about fixing this?

Edit: And Deathqueen hit it right there. (Although I still believe in Henchies :P)
Item doesnt stay urs for long after u died. U leave it becomes everyones right away.

eom

Krytan Explorer

Join Date: Nov 2005

W/N

Quote:
Originally Posted by Deathqueen
My question is and always has been....why the hell do they charage 1 plat to enter in the first place? It's hard enough waiting to get into UW/FOW because of FAVOR and then you have to PAY also? And then you can't even play it with HENCHIES? Of all the rediculous things about GW's this one takes the cake. Stop charging people to enter the UW/FOW, the faction thing is not very acceptable either, and allow players to play with HENCHIES like the BOX says I will quote from the BOX EXACTLY:

"IT's YOUR ADVENTURE: Jump right into a world of thousands where each mission is created JUST FOR YOU. Live a fast paced adventure without travel time delay, high death penalties, or spawm camping. Join with friends OR (key word here OR) play SOLO with a BAND OF SKILLFUL HENCHMEN."

Unquote

Alright they lied if I can't play UW/FOW WITH A BAND OF SKILLFUL HENCHEMEN! Other than pre-searing there is no other place in the game I cannot play without my BAND OF SKILLFUL HENCHMEN except FOW/UW. I demand what the box advertises. Actually they lied twice, once by not allowing to enter FOW/UW with Henchies in the first place, the other these henchies are NOT TO SKILLFUL! lol

damn -- last line completely ripped my reply.

anyway, can't explain the entrance fee (not that I think it's very relevant -- who has trouble w/1k at that level??), but as for the henchies -- ever think anet might have a particular agenda....?

theclam

Jungle Guide

Join Date: May 2005

Make the Monk pay and give him the money back if he turns out not to be 55. Hell, I'm a Monk and I'd do it. If my team tries to rip me off, then I can just stop healing them. Then I'd run away and let them die and only res them if they promise to pay me back.

coolsti

coolsti

Wilds Pathfinder

Join Date: Jul 2005

Denmark

I play often with a friend who, for farming purposes, just made a 55 Monk out of its monk character. Last night a few of us were allowed to accompany our Monk friend on a tour to UW. The main purpose was so that my other necro friend could serve as SS necro. I went as Mesmer and contributed SV along with empathy and clumsiness and a few spell interruptors for the Colds.

Now I have been down in UW often as trapper in trapping groups, and I find this very slow and very boring. I have also been to UW a few times with more normal groups, but this has always been extremely difficult because of how difficult it is to tank the hard-hitting UW creatures.

In comparison, this tour with a 55 Monk as tank being backed up by us was quick and a lot of fun! Fortunately our friendly Monk was a good playing friend, and was willing to spend the time with us for a few UW trips rather than going solo or only with an SS necro.

What is my point? It would be great if a lot of players with 55 Invinci monks would stop with the continual egoistic solo play and contribute their special powers to a group of 4 to 8 for UW tours. With the Invinci monk tanking backed up by some SS or similar goodies (mesmer empathy, etc.) UW tours can be very successful and a lot of fun.

Battle Torn

Battle Torn

Krytan Explorer

Join Date: Aug 2005

Scotland

W/Mo

Agreed.

Some Monks need to stop making it more difficult for other Monks who want to play the game if you ask me. The monks who want to play a good game with a group are the ones suffering in the end.

As for me I usualy wait for guild members to be going to UW and FoW now and have even started trying to build a solo build now because of this.

Linsys

Linsys

Banned

Join Date: Dec 2005

Afk Mac N Cheeze Dun [LOOL]

Mo/N

First off, I'm not going to change my secondary for anyone...

Just for the record 55 SOLO NOOBZ use W as their secondary, I prefer Mo/N, I also have a 55 build that uses Mo/Me, and Mo/W... so if you want to check people's secondary you are wasting your time.

I'm not a scammer... I ALWAYS ask people to ping their health etc.. there is ONE way arround this and ONE way only... add people to your friends list that you know are legit and like to go into UW.. this is how I was able to clear it for the first time.. did I spend a few times going into UW and getting scammed, yes, did some noob take "All the Quests" after the first set of dryers? YES... but did I quite quickly find 8 people who liked to UW together, I sure did.

Another think is make sure everyone communicates in the team chat, if someone doesn't talk I kick them REAL quick... If they can't speak english and they are on an english server, too bad..

I rarely get into PUGs any more for FoW or UW I have a LONG list of people in my friends list... its also ever changing, if I don't see somone online in a while I remove them and make room for the new trusted person... I think this is the ONLY way you are ever going to make headway in a place like UW (FoW is a lot easier so really any PUG group with 4 people who know what they are doing should get u through)...

Vital Blessing, etc... these all sound good in theory, but this never stops people from taking "Escort" and Unwanted Guests at the same time.. IMO this is the biggest problem... someone takes the first 3 quests and then everyone denys it...

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Symbiosis.

End of 55 scammers in UW.

Sagius Truthbarron

Sagius Truthbarron

Desert Nomad

Join Date: Jun 2005

Animal Factory [ZoO]

A/

Quote:
Originally Posted by Hockster
The game is full of cheats and thieves. You need to approach virtually everyone as if they are just that.
The whole world is like that. Doesn't mean you should buy a bunch of cats and lock yourself in a cottage for the next 30 years.

Deathqueen

Lion's Arch Merchant

Join Date: Jan 2006

[but as for the henchies -- ever think anet might have a particular agenda....?]

That doesn't explain the FALSE advertising on the box flap. It says IT's MY ADVENTURE and if I want to SOLO with HENCHIES it's my choice throughout the game. That should include FOW/UW in my book. I just might sue, wonder how much pain and suffering I could get using a jury of my peers who don't like the fact we can't use henchies in FOW/UW? (smile)

Lol but you know what they would do don't you? lol If they changed it you would get those sorry Henchies there at TOA that are like what level 12's? hahah One cannot beat Anet I know, but, it is disappointing that I am blockaded here from using henchies. After playing most of the entire game with them, getting used to PUG's and REAL UNSKILLFUL players would be even more frustrating. (smile)

manitoba1073

manitoba1073

Desert Nomad

Join Date: Jan 2006

ManitobaShipyards Refit and Repair Station

(SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi

Quote:
Originally Posted by coolsti
I play often with a friend who, for farming purposes, just made a 55 Monk out of its monk character. Last night a few of us were allowed to accompany our Monk friend on a tour to UW. The main purpose was so that my other necro friend could serve as SS necro. I went as Mesmer and contributed SV along with empathy and clumsiness and a few spell interruptors for the Colds.

Now I have been down in UW often as trapper in trapping groups, and I find this very slow and very boring. I have also been to UW a few times with more normal groups, but this has always been extremely difficult because of how difficult it is to tank the hard-hitting UW creatures.

In comparison, this tour with a 55 Monk as tank being backed up by us was quick and a lot of fun! Fortunately our friendly Monk was a good playing friend, and was willing to spend the time with us for a few UW trips rather than going solo or only with an SS necro.

What is my point? It would be great if a lot of players with 55 Invinci monks would stop with the continual egoistic solo play and contribute their special powers to a group of 4 to 8 for UW tours. With the Invinci monk tanking backed up by some SS or similar goodies (mesmer empathy, etc.) UW tours can be very successful and a lot of fun.
all well and good that ur saying it would be nice if 55 do that. WELL i do it all the time actually as a 55 monk. and i have posted several times i would be more than happy to take groups in UW. offered 1000 plus times, but with most ppl think that 55's r there just to ripp u off. and basically what everyone here says its true for 90% of the time so when i offer such trips i very rarely get groups to getther, by the way my monks names are Mia Temaro and Little healling. so if u ever see those names offering to tank for u , its really genuine.

saphir

Lion's Arch Merchant

Join Date: Jun 2005

doa

Mo/

about henchies in uw/fow.. it's just pointless

even if they offered lvl 20 henchies, a player w/ an all hench team would last less than 5 sec in uw and do worse than the worst pug group you could find in toa.

i can just see it now.. stefan running next to you then standing dumbly around as he's cut down by an aatxe. alesia tanking 3 aaxtes and a group of graspers while the wars stand around dumbly, unable to map the correct path to get around the graspers to the bulls. and last but not least, orion releasing his firestorm just as you're about to finally kill that first aatxe, causing mass deaggro and getting your monk henches killed. just imagine henches vs the mindblades!

and i'm sure the henches who carry all those great interrupts would be brilliant against shadow monks, eles and wars in fow.

Deathqueen

Lion's Arch Merchant

Join Date: Jan 2006

You sound like a person who doesn't know how to work the henchies. I am a professional at it and do Sorrows Furnace with them since I can't get into the UW/FOW with them. I say give us the opportunity if nothing else, let US/ME determine what I can and cannot do with henchies. I have done quite well with the way I play with henchies even completed Thunderhead Keep with them and that is a feat unto it self many cannot do. What I like about henchies that I don't like about PUG's is they can "focus" on ONE specific target. Trying to get a PUG group to do that is worse than henchies in many cases.

coolsti

coolsti

Wilds Pathfinder

Join Date: Jul 2005

Denmark

Quote:
Originally Posted by Deathqueen
You sound like a person who doesn't know how to work the henchies. I am a professional at it and do Sorrows Furnace with them since I can't get into the UW/FOW with them. I say give us the opportunity if nothing else, let US/ME determine what I can and cannot do with henchies. I have done quite well with the way I play with henchies even completed Thunderhead Keep with them and that is a feat unto it self many cannot do. What I like about henchies that I don't like about PUG's is they can "focus" on ONE specific target. Trying to get a PUG group to do that is worse than henchies in many cases.
I think henchies may have a change of survival and success in FOW if the human leader was extremely patient and careful. But I don't think there will be any success in UW with henchies unless the henchy AI was changed considerably.

The tactics and skills that one needs to use in UW are completely different from the rest of the game, and the henchy AI is not programmed for this.

One basic difference between human henchy is that except for one of the warrior henchies, none of the henchies interrupt skills and spells. You need human players to do that. Likewise, human players know enough to not continually attack the smites in UW as due to their enchantments, this will just kill you. Instead, smites are attacked indirectly, via SS or area spells or traps, etc. The henchy elementalist casts area spells for sure, but the ranger henchy does not trap. And I don't think the necro henchy knows anything about SS. And you cannot simply go out and directly battle the Axtes. You need to do indirect damage (traps, for example) or have a very well bonded warrior or an invinci monk. And I don't think the henchy AI and skill set is able to handle this. Instead, the henchies will all nicely target who you the human are targetting. And this means they are all going to go after that Axte or that Smite that you are targetting, and the melee henchies will get themselves killed by the Axtes, and both the melee and any direct damage henchhies will get themselves killed by the Smites. And since the henchies do about zero spell interrupting, the Colds and the Terror spiders are going to feast on them.

saphir

Lion's Arch Merchant

Join Date: Jun 2005

doa

Mo/

Quote:
Originally Posted by Deathqueen
You sound like a person who doesn't know how to work the henchies.
perhaps i sound like that, so let me tell you what i've done w/ henches...

- fought my level 7 ranger from iron mines to marhan's grotto because i couldn't find a runner
- fought from war camp to granite w/ my lvl 16 mes, not too hard
- finish 3 desert missions w/ my lvl 18 mes, admittedly easy missions
- farmed sorrow's furnace FA mission w/ 4 henches (devona, mhenlo, et al are my best buds) on my necro

- i can't say i've done thunderhead w/ henches but i'm happy to say i have no need to have to do that yet heh

i prefer pugs over henches, but they're really not that hard to control

i have about 6mil xp on my heal monk, mostly from uw and i can tell you that unless you're playing a monk w/ henches it is very unlikely that such a group would get past the first chamber. they would have to create a special set of uw hench w/ different AI and a skillset to match.

in fow, i seriously doubt that unless you play as a monk, the henches would have a chance to finish the first quest.

uw/fow isn't just about attacking one target. it's about mitigating damage .. not something the henchies are especially talented at. neither do they carry the damage or interrupt output capable of taking out the high hp aaxtes, the ROF smites, healing spring/trapping behemoths, interrupt/degen mindblade mobs, or packs of shadow monks + mes + wars + beasts spamming SS.


i'm honestly curious how far you could get in uw w/ henches, i just don't think it would be very far.
the best method might well be to run a hench + solo monk build and take all aggro on yourself =)

Josh

Josh

Desert Nomad

Join Date: Oct 2005

England, UK

D/Mo

I think the only solution is to just;

Allow to view an ally's skill bar, attributes (optional I guess), and Weapon(S!).

Also, when (if) this Group Kick system comes into effect, if people try to abuse it, only possible way I think they can abuse it would be if they got a good drop while there dead, make it so if there dead or far of there drop, if they kick that player, that player takes all his drops with him/her like you do at the end of a Mission, ALSO, when your dead (if this already isn't in affect), the public loot timer won't start for that ally if there dead untill they are alive.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

If this is the case stop useing Monk periord as it is not the Mo/W it is Mo/X for eg look at jelly samwiches build it is not Mo/W but a Mo/E and this the home of the 55 or invincie Monk so I wouldn't complain to mauch or maybe Anet should nerf all superior runes with say maxium runes with-60 health degen and nerf all the -50 focus items then that would solve everyones problem and they can't be banned as they didn't break the EULA and this is a game and it is not like soliciting and what does the Guild TE run the use the Mo/W and ViM FTW.I play Mo/W and I am a real Mo/W as I have all my skills Warrior side.The best way to tell if it is 55 build is the armor they are wearing if it is presearing or tats then that is good sign as Mo/W shouldn't be wearing tats being protectors for the most I play a healing Monk becuase that is what everyone want in a mission and I use watchyourself instead of bonetti's and they go out and buy that skill for your info and you might want to look at this as this is the home of the 55 build and while you are at it you might want to include the SS Neco.Oh btw just go and look at Monk forum and locked threads in Q&A forum about this build.

http://www.guildwarsguru.com/content...onk-id1626.php

Battle Torn

Battle Torn

Krytan Explorer

Join Date: Aug 2005

Scotland

W/Mo

Quote:
If this is the case stop useing Monk periord
Lol that statement was Monkist (joke) and if you read this post everyone is trying to figure out a way to keep monks in the games in UW and FoW by identifying the scamming scummy soloers! and btw its the monks themselves who are causing this..not anyonelse.

Quote:
they can't be banned as they didn't break the EULA
Im not trying to ban them, I just dont want a solo Monk who is doing to scam the group to be in the group in the first place.

Quote:
you might want to look at this as this is the home of the 55 build and while you are at it you might want to include the SS Neco
I never had any problems with a nerco drawing agro to get the group killed so he can sod off and farm having wasted the groups time and gold so Im not going to post about them. Err no i dont hink I will actually see ToA as home of the 55 build thanks all the same. I think it is the entrance to UW and FoW that is plagued by 55hp monks who are scamming groups. This is going on too often, if a necro isnt around and the monk is getting impatient then they join the group to get em killed and not have to share any ectos with anyone once past the ataxes its a cheap easy and quick ride to ectoville....mmm I wonder why they do this?

I dont need to read your link either because Ive read it already and your missing the point.... how do we make sure the monks who join us for FoW or UW arent using us so they can scam-solo? do you not beleive were being fair? or should we accept this because we are 'in the home of the 55hp build'?

I havent been in UW recently beacuse Im only going with the guid now and the difference it makes when the two monks are healing and prot is amazing compared to having 2 55 builds with you... I mean you actualy have enchantments on and your health is mostly above 50% the other point you have to consider is that the 55 build is not the best for use in a group and degrades the groups effectiveness as a whole... how many time have I heard monks saying..let the monks heal!... well go on then make a heal build and heal ffs!

Lady Lozza

Lady Lozza

Forge Runner

Join Date: Dec 2005

Oz

Angel Sharks

Me/N

What I'm really not getting about this whole thing is why i-monks feel the need to hitch a ride. The money you make farming UW is enough to get you in and out multiple times, so why are they after a ride?

BTW I'm not saying that there aren't i-monks who do it, I just don't get why they do it...

generik

Desert Nomad

Join Date: Jun 2005

Quote:
Originally Posted by Deathqueen
You sound like a person who doesn't know how to work the henchies. I am a professional at it and do Sorrows Furnace with them since I can't get into the UW/FOW with them. I say give us the opportunity if nothing else, let US/ME determine what I can and cannot do with henchies. I have done quite well with the way I play with henchies even completed Thunderhead Keep with them and that is a feat unto it self many cannot do. What I like about henchies that I don't like about PUG's is they can "focus" on ONE specific target. Trying to get a PUG group to do that is worse than henchies in many cases.
Focus fire is overrated, you sound just like the kind of WaMo busy trying to get the enemy monk killed while meanwhile the rest of your party is getting hacked to death.

generik

Desert Nomad

Join Date: Jun 2005

Quote:
Originally Posted by Age
If this is the case stop useing Monk periord as it is not the Mo/W it is Mo/X for eg look at jelly samwiches build it is not Mo/W but a Mo/E and this the home of the 55 or invincie Monk so I wouldn't complain to mauch or maybe Anet should nerf all superior runes with say maxium runes with-60 health degen and nerf all the -50 focus items then that would solve everyones problem and they can't be banned as they didn't break the EULA and this is a game and it is not like soliciting and what does the Guild TE run the use the Mo/W and ViM FTW.I play Mo/W and I am a real Mo/W as I have all my skills Warrior side.The best way to tell if it is 55 build is the armor they are wearing if it is presearing or tats then that is good sign as Mo/W shouldn't be wearing tats being protectors for the most I play a healing Monk becuase that is what everyone want in a mission and I use watchyourself instead of bonetti's and they go out and buy that skill for your info and you might want to look at this as this is the home of the 55 build and while you are at it you might want to include the SS Neco.Oh btw just go and look at Monk forum and locked threads in Q&A forum about this build.

http://www.guildwarsguru.com/content...onk-id1626.php
Jesus Christ. Is that shebang one sentence or what?

Anyway I fail to see why a prot monk can't wear tatts. So I play healing in some parties and as a prot in others. Do I need to buy 2 separate sets of armor to humor you?

Get screwed.

xcutioner

Lion's Arch Merchant

Join Date: Sep 2005

Plano/Texas/USA

NN - No Names

R/Me

Quote:
Originally Posted by remmeh
my monk is Mo/W and constantly switches between 55, passive prot (barrier+bond), active prot, and full-out healing setups. please don't bash the Mo/W.
reason: i don't use any of my secondary for my passive prot, active prot, or healing builds! WHAT A REVELATION! get a clue.
I agree with remmeh, stop with the class hate! I thank god I only go with guildies, because if I don't think I'd want to play with you guys. You join a group and are kicked because you happen to be mo/w? Awesome work.

<sarcasm>
You may as well kick Mo/E, Mo/N, Mo/Me, and Mo/R, because clearly they are solo monks. The Mo/E is running aftershock for extra dmg, Mo/N is running ss, Mo/Me is running arcane echo, Mo/R is running eoe, KICK THEM!! Clearly they are all solo monks!! Can't you see it?!? Omg they are ALL OUT TO GET ME!! AAAAHHHHHHH!!!!!!
</sarcasm>

<wisdom>
Imonk being an ass? Talk to ghost. Run in a big circle and activate every dying nighhtmare, aatxe, and grasping darkness and drag them onto him. Most ai prefers a stationary target, so if you run past him the ai will aggro onto him. It's really that simple. No Imonk build can handle 4-6 aatxe, 8+ graspings, and 2-3 nightmares simultaneously. You will be back at ToA where you can deal with the idiot. He paid for run, and now he's out 1k.
</wisdom>

Battle Torn

Battle Torn

Krytan Explorer

Join Date: Aug 2005

Scotland

W/Mo

Quote:
<wisdom>
Imonk being an ass? Talk to ghost. Run in a big circle and activate every dying nighhtmare, aatxe, and grasping darkness and drag them onto him. Most ai prefers a stationary target, so if you run past him the ai will aggro onto him. It's really that simple. No Imonk build can handle 4-6 aatxe, 8+ graspings, and 2-3 nightmares simultaneously. You will be back at ToA where you can deal with the idiot. He paid for run, and now he's out 1k.
</wisdom>
I wont wast the energy trying to explain this....you clearly dont understand the problem and WHEN it happens.

I ran a group in UW last night and nearly fell off my seat...I got 3 enchantents from the monk with us!!!! I was able to run ahead of the group and draw the agro using shield of judgment and other smites and was only able to do this because the monks that came along didnt use the 55hp build and had group orientated skills...yay!

simply put I dont want the 55hp build in my group even if they didnt scam us in UW cos they have a defective build for a group.

manitoba1073

manitoba1073

Desert Nomad

Join Date: Jan 2006

ManitobaShipyards Refit and Repair Station

(SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi

so what ur saying is the 55 build is defective for UW group.

LOL boy r u missing alot.

the 55 u take just needs to know what they r doing . if uve done UW u know where those pixs r from

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by generik
Jesus Christ. Is that shebang one sentence or what?

Anyway I fail to see why a prot monk can't wear tatts. So I play healing in some parties and as a prot in others. Do I need to buy 2 separate sets of armor to humor you?

Get screwed.
That is not what I said If you want to wear tats that is up to you.

Battle Torn

Battle Torn

Krytan Explorer

Join Date: Aug 2005

Scotland

W/Mo

Im saying the 55hp monk in deffective in offering others support in UW yes.

They are however very good tankers. If I take a monk allong its for a support role.

There is a disfference.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

hmm This may not be fun for me, I just started my Healing / Protect Monk and I have War as sub. I do want to do UW / Fow with groups, I'm not in to solo farming.

I choose war due to seeing a nice Protect monk build for use with PvP in truth.

fiery

fiery

Banned

Join Date: Oct 2005

maryland

InYurFace Gaming [IYF]

R/

dont allow monk/warriors that is the only profession able to solo UW..get them to change there second profession...kinda sad though all that scamming cant spend 1 k to get themself in