AotL 55hp Build

Undead Preacher

Undead Preacher

Banned

Join Date: Nov 2005

United Scribes of Cantha (USoC)

N/

This is for Tanking UW as 55hp invinci, NO offensive setup(not for solo runs)
*Bring Echo SS/SV Necro w/you*
****2 MAN RUNS****

Attributes
Death Magic 16 (scar+superior rune+12)
Soul Reaping 5 (Superior Rune + 2)
Protection 10
Healing 8

Skills
1)Mending
2)Balth. Spirit
3)Essence Bond
4)Aura Of The Lich(elite death)
5)Protective Spirit
6)Healing Breeze(+6 health regen)
7)Orison of Healing(full heal)
8)Deathly Chill(immediate 89dmg to NM's, Instant KILL)


B4 AGGRO
Cast skills 1-3(all enchantments)
Cast Protective Spirit
Cast Aura Of the Lich
Cast Healing Breeze(depending on #of foes....don't need w/ 1 or 2)

AGGRO
Keep renewing Protective Spirit(last 17 seconds)
Keep renewing Aura of the Lich(last 47 seconds)
Cast Healing Breeze as needed
If you get into health trouble Orison of Healing is a full heal for 5 energy!

DYING NIGHTMERES
Cast Deathly Chill(89 dmg)
Instant KILL

ONCE AGAIN THIS BUILD IS TO BE INVINCI NECRO AND HAVE NO PROBLEMS STAYING ALIVE IN UW, ITS NOT MEANT FOR SOLO RUNS, BRING AN ECHO SS/SV NECRO WITH YOU AND ENJOY THE EASY LIFE AS YOU CAN SIT THERE AGAINST INFINITE ENEMIES WHILE THEY CANNOT TOUCH YOUR HEALTH!!!SS WILL KILL THEM VERY QUICKLY!!!!!!!!!

awelcomecomatose

Academy Page

Join Date: Sep 2005

CHICO

Axes Of Evil [AoE]

N/

I have done this a few times and while it works I wish there was a way I could speed it up just a bit. I am to lazy to make a 55 monk from scratch and already have 4 characters. Energy when doing 1 on 1 with aataxes also can be a problem. Really good job though.

Undead Preacher

Undead Preacher

Banned

Join Date: Nov 2005

United Scribes of Cantha (USoC)

N/

Quote:
Originally Posted by awelcomecomatose
I have done this a few times and while it works I wish there was a way I could speed it up just a bit. I am to lazy to make a 55 monk from scratch and already have 4 characters. Energy when doing 1 on 1 with aataxes also can be a problem. Really good job though.
never fight aataxes one at a time, pull around 4 or 5 together, works best that way!

Lambentviper

Lambentviper

Banned

Join Date: Nov 2005

Noobs Just Took Halls [WTF]

Mo/E

im wondering...would this work well in pvp? preferably CA?

nunix

nunix

Lion's Arch Merchant

Join Date: Dec 2005

N/

I dunno, do 55hp builds usually work? I was under the impression.. not so much? I'd be really interested in seeing some NON-MONK Aura builds (I saw you just posted one to the build submission thread, actually, Lambent), think I might play with some a bit tonight (finally got around to capping the skill yesterday, heh)

awelcomecomatose

Academy Page

Join Date: Sep 2005

CHICO

Axes Of Evil [AoE]

N/

I usually grab a bunch of aataxe at once but I find that often there is one who dies far after the others. I fixed it by taking some points and moving them to protection so i dont have to cast prot as often. Haven't died in Uw in a few days. Great build.

zaxxon1982

Ascalonian Squire

Join Date: Nov 2005

I love this build and use a variant on it to solo farm some of the less popular but more profitable areas.

As for tanking for an ss/sv in the UW, I prefer to use healing touch as opposed to OoH. It has a long recharge time but is only a 3/4 second cast as opposed to 1 second and is still a full heal. The shorter cast time means it's less likely to get interrupted, and the longer recharge shouldn't matter (if you need a full heal more than once every 5.75 seconds you're dead anyway). Also, that 1/4 second could make all the difference if you get the heal in a tenth of a second before the bad guy hits you.

Undead Preacher

Undead Preacher

Banned

Join Date: Nov 2005

United Scribes of Cantha (USoC)

N/

Quote:
Originally Posted by zaxxon1982
I love this build and use a variant on it to solo farm some of the less popular but more profitable areas.

As for tanking for an ss/sv in the UW, I prefer to use healing touch as opposed to OoH. It has a long recharge time but is only a 3/4 second cast as opposed to 1 second and is still a full heal. The shorter cast time means it's less likely to get interrupted, and the longer recharge shouldn't matter (if you need a full heal more than once every 5.75 seconds you're dead anyway). Also, that 1/4 second could make all the difference if you get the heal in a tenth of a second before the bad guy hits you. very good point thank you, i'm going to make that change to my build!