23 Dec 2005 at 15:12 - 9
Quote:
Originally Posted by Rico Carridan
Whenever the target of succor casts a spell, the person holding the enchantment loses 1 energy. With two enchantments running, you get 0 pips of regen back, meaning after 20 casts or less, you will have 0 energy and the spells will end.
Rico
No i've used that build before and the only time the enchantments come off is when you have negative energy regen. Even at zero energy when succor makes you lose 1 energy, it still stays on.