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Item modifiers
1 pages • Page 1
Dmg +15% While health is above 50%
Dmg +15% While enchanted
Dmg +15% While in a stance
Dmg +15% against hexed foes
Dmg +20% While health is below 50%
Dmg +20% While hexed
Dmg +20% Vs Plants
Dmg +20% Vs Charr
Dmg +20% Vs undead
Dmg +20% Vs skeltons
Dmg +20% Vs tengu
Dmg +20% Vs dwarves
I think thats it, if that's what you mean. Health and armor are NOT %'s, they are fixed.
Dmg +15% While enchanted
Dmg +15% While in a stance
Dmg +15% against hexed foes
Dmg +20% While health is below 50%
Dmg +20% While hexed
Dmg +20% Vs Plants
Dmg +20% Vs Charr
Dmg +20% Vs undead
Dmg +20% Vs skeltons
Dmg +20% Vs tengu
Dmg +20% Vs dwarves
I think thats it, if that's what you mean. Health and armor are NOT %'s, they are fixed.

