12 Jun 2006 at 18:52 - 75
I noticed this thread as i was reading through stuff (my first post here, just signed up) and thought i'd add my own lil 2 cents. My very first character was a ranger, the day my small town actually got Guild Wars (about 2 weeks after it came out). Yes, i believe a quiver should be equipted with the bow in the second hand slot. there should be a cosmetic image for any character armed with a bow, however, there should also be items that are "magical" that can be placed in the secondhand slot. now, before i go confusing myself and others, allow me to explain jsut a little bit. If you're going to use a bow... you're going to have a quiver.. period. So all bows will give you the "basic" quiver grafic. quiver "items" should be items that will replace the "basic" quiver. These items could have very minor bonuses on them. Nothing like an energy focus mind you, a ranger with a +12 energy quiver would just be slightly painful.. I'd say the quiver should be upgraded with the different condition lengthening types of arrows "poison, bleeding, etc.." however, due to anet already doing it with the strings, it would be a giant pain for them to do that. so just make them give a minor bonus... default being half of a focus, ei +6 energy (req 9 marksmanship). blue, purple, gold, or green quivers could give bonuses such as (max suggestions here) +15 health, +6 armor (to all, phyiscal, or elemental), or possibly Attack Skill (and only BOW attacks) recharge time (not more than 1 or 2 seconds for any skill, and no skill can be lowered below 1 second recharge). Basically, put a quiver image, but also allow that image to be changed with the quiver item, and allow minor bonuses for the quiver.