1. Staff upgrade:
+ Blood magic +1 (20%)
+ Energy +5
2. Sword upgrade:
+ Armor penetration +10% (Chance: 10%)
+ Double Adrenaline on hit (Chance: 10%)
+ Health +30
+ Armor +5
+ Armor +7 (vs. physical attacks)
+ Armor +7 (vs. elemental attacks)
3. Bow upgrade:
+ Lengthens poison duration on foe by 33%.
+ Armor penetration +10% (Chance: 10%)
+ Life stealing: 5 life per hit, Health regeneration: -1
+ Enchantments last 20% longer
+ +1 Marksmanship (20% chance while using skills)
4. Gordac's Needle (Wand)
11-22 Dark Dmg. (req. 9 Blood Magic)
Energy +3 (while Health is above 50%)
Improves skill recharge using Blood Magic skills (Chance: 20%)
IGN: Let Dance
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