Is this build good?
wulfang
Energy Surge {E}
Energy Burn
Backfire
Mind Wrack
Power Spike
Lightning Strike
Envenerating Charge
Chain Lightning
i can put what ever points i have left in fastcasting
Energy Burn
Backfire
Mind Wrack
Power Spike
Lightning Strike
Envenerating Charge
Chain Lightning
i can put what ever points i have left in fastcasting
wulfang
....anyone?
Avarre
Quite alot of damage capability in it, but your energy management is very low. You have nothing to boost energy, and quite alot of high-cost spells (chain lightning gives Exh as well, i think).
Its a possible build for PvP perhaps... but the energy management needs some work. Perhaps drop backfire and get ethertap, using 10+1+13 domination to get the max drain off esurge/burn you should have some spare points to get a +12 energy tap.
Its a possible build for PvP perhaps... but the energy management needs some work. Perhaps drop backfire and get ethertap, using 10+1+13 domination to get the max drain off esurge/burn you should have some spare points to get a +12 energy tap.
wulfang
thats cool, anyone eles have anything to say about it?
wulfang
sigh.. the mesmer forum just isn't biteing =(
Warskull
If you are splitting Dom/Air I highly suggest you take gale and leave air at 5. The damage air skills you have their don't mix well with the dom skills you picked. If you want to fast cast air you have to go all into it.
wulfang
hmm what if i drop Lightning Strike and Envenerating Charge for gale and lightning javelin ( for the interrupt)
wulfang
btw would you say this is more pve or pvp?
Avarre
its more PvP. I agree with war, go more dom-focused and use 5 air with gale for interrupting/knockdown. Toss in Sig of weariness if you're gonna use surge and burn as well, might help some..
Yanman.be
where's teh res sig?
wulfang
maybe if i drop both the lightning skills i can get choas storm so i can stop casters even more then surge+burn+mind wrack to kill warriors and such and my secoindary can just be a monk ( i hear they get reusable rez sigs, they do right?)
wulfang
so it would be like
Energy Surge {E}
Energy Burn
Backfire
Mind Wrack
Power Spike
Choas Storm
Sig of Weariness
rez sig
?
Energy Surge {E}
Energy Burn
Backfire
Mind Wrack
Power Spike
Choas Storm
Sig of Weariness
rez sig
?
wulfang
or maybe instead of choas storm and rez sig ( i can switch between right) i can get Wastrel's Worry and shatter delusion .. so much to chose from
wulfang
Energy Surge {E}
Energy Burn
Backfire
Mind Wrack
Power Spike
Sig of Weariness
Wastrel's Worry
shatter delusion
Energy Burn
Backfire
Mind Wrack
Power Spike
Sig of Weariness
Wastrel's Worry
shatter delusion
Banebow
Anyone with half a brain will walk out of chaos storm. Those who don't would probably die with or without it cast on them, so I never bring it. Since you like damage, try empathy, drop power spike, and add shatter delusions.
Quote:
Originally Posted by wulfang
Quote:
and rez sig ( i can switch between right)
Really, if you intend to join pick-up groups, res signet is not optional, you just have to bring it unless you want to get flamed, and possibly lose many matches that could have been won. Or, as you say, you can use the monks spell res (they get a few different ones), but signet is faster and brings targets back ready to fight. Not a big deal in PvE, but if you go into PvP, you'll always want it unless told by your team otherwise.
Energy Surge {E}
Energy Burn
Backfire
Mind Wrack
Sig of Weariness
Empathy
Shatter Delusions
Res Signet
If you want to deny energy, then I suggest this build
Oh, and you might want to start playing with the "edit" button.
Energy Surge {E}
Energy Burn
Backfire
Mind Wrack
Sig of Weariness
Empathy
Shatter Delusions
Res Signet
If you want to deny energy, then I suggest this build
Oh, and you might want to start playing with the "edit" button.
wulfang
O.o i just sall the /edit button
wulfang
oh btw how many points is that in each atribute? ( i haven't actuly got the game yet im just thinking ahead, goign to try to get it the day after christmas)
agent of ascalon
thats alot of dmg, however the energy you take from them, also taken from u, energy heavy build i would say.
Arcanis the Omnipotent
Wow, that first build looks awfully familiar...
http://www.guildwarsguru.com/forum/s...ad.php?t=91309
http://www.guildwarsguru.com/forum/s...ad.php?t=91309
LouAl
also remeber that exhaustion can be brutal for a mesmer (don't have those large energy pools like a ele). I suggest that if you bring anything with exhaustion DON'T USE IT VERY MUCH. Also, remeber that the mesmer is a very specifically tailored profession. "Is this build good" doesn't mean much without knowing where you will use it.
but you are on the right track...pick some stuff and try it out
but you are on the right track...pick some stuff and try it out
Everyname Is Taken
you should just go straight energy denial:
energy surge {elite}
energy burn
signet of weariness
shame or power leak (i perfer shame)
mind wrack
mantra of inscriptions
signet of humility or.... if you need corpse control use consume corpse
domination- 16 (3+1)
inspiration- (10+1 [if using consume corpse] or if your not 11+1)
fast cast- 7 (6+1 seems to be the tipping point for two second casting spells)
death magic- what ever you have left if using consume
energy surge {elite}
energy burn
signet of weariness
shame or power leak (i perfer shame)
mind wrack
mantra of inscriptions
signet of humility or.... if you need corpse control use consume corpse
domination- 16 (3+1)
inspiration- (10+1 [if using consume corpse] or if your not 11+1)
fast cast- 7 (6+1 seems to be the tipping point for two second casting spells)
death magic- what ever you have left if using consume
wulfang
Quote:
Originally Posted by Arcanis the Omnipotent
Wow, that first build looks awfully familiar...
http://www.guildwarsguru.com/forum/s...ad.php?t=91309 ya i actuly got it off you but i wanted to make it a little different i was thinking your's looked cool
http://www.guildwarsguru.com/forum/s...ad.php?t=91309 ya i actuly got it off you but i wanted to make it a little different i was thinking your's looked cool