Basic Interuppter

Wretchman Drake

Wretchman Drake

Jungle Guide

Join Date: Sep 2005

Charr Carvings and [BeeR]

I'm still trying to play around with rangers, they are sooo overpowered in this game but if you can play a good one they're fun

I did this build yesterday and it worked screwing monks and what not, but when your the last one, kinda blows cuz you are meant for support, not damage.

Expertise: 10
Wilderness Survival: 9
Marksmanship: 9
Inspiration: (whatever is rest)

Skills:
1.) Distracting Shot/Punishing Shot {E}
2.) Savage Shot
3.) Whirling Defense
4.) Power Drain
5.) Leech Signet
6.) Favorable Winds
7.) Troll Ungeant
8.) Rez Sig

Fav. Winds is for shooting your shots faster, because I found that even though it takes half a second, that's too slow for interupting sum spells. The inspiration distracts work well and help give energy for the 2 ranger shots. It's not the best build but that was what helped me get used to interupting as an interuppting rookie.

Kurow

Kurow

Krytan Explorer

Join Date: Jun 2005

Seattle

Faces of Death [Tye]

R/W

As other people say, why not quick shot? Maybe tiger's fury?

Leonof

Leonof

Frost Gate Guardian

Join Date: Nov 2005

N/Me

Quote:
Originally Posted by Kurow
As other people say, why not quick shot? Maybe tiger's fury? Like he said, hes disrupt, not damage