Kick Party Member While in Instance

Ky_Rookie

Ascalonian Squire

Join Date: Nov 2005

Louisville, KY

Kentucky Rookies

W/Mo

I submitted an idea to Anet, but I was emailed saying I should post a message in some of the community forums.

Would anyone else like to see the addition of Kick Party Member option for the Party Leader outside of town? You know sometimes it only takes one person to screw up a mission. I think the party leader should have the power to kick someone out of the party even after the mission starts. It might also make a lot of people clean their act up as well. For runners, they could simply kick the non paying person(s) instead of aborting the run for the entire party. I am sure we have all been in pick up groups where someone quickly shows their non consideration for others or is just there to be a pain in the butt. I for one would love to see the option to kick a player from a party. Anyone else?

Bloodyking

Frost Gate Guardian

Join Date: Dec 2005

Soldiers Of Death

N/Me

On the other hand, there SURE will be abuse of this ...
So, its a double edged blade at all...

chippxero

chippxero

Krytan Explorer

Join Date: May 2005

norfolk

Super Anti Rabbit Squad [SARS]

Mo/Me

I only want it in if drops for that person were removed when they left, to reduce the abuse of it.

Kassad

Kassad

Wilds Pathfinder

Join Date: Jul 2005

W/

No god damn way, think of it this way.

Party leader and random go 2-man farming and monsters drop 2 ecto and gold stormbow for random, Party leader gets pissed, boots random and takes the drops. A-net must be really stupid to include this option.

RotteN

RotteN

Forge Runner

Join Date: Jun 2005

W/

Quote:
Originally Posted by Kassad
No god damn way, think of it this way.

Party leader and random go 2-man farming and monsters drop 2 ecto and gold stormbow for random, Party leader gets pissed, boots random and takes the drops. A-net must be really stupid to include this option.
did you even read the post above you ? :

Quote:
Originally Posted by chippxero
I only want it in if drops for that person were removed when they left, to reduce the abuse of it.
kick a person = his current drops automatically add to his inventory (much like drops at the end of a mission), and drops that "should be his" don't drop at all (in other words, he remains in the "drop-pool", but like a henchie, meaning the monster that drops loot "for him" simply doesn't drop anything). Same goes for the sharing of gold. his share vanishes

Kassad

Kassad

Wilds Pathfinder

Join Date: Jul 2005

W/

Quote:
Originally Posted by RotteN
did you even read the post above you ? :
Sorry, I was typing when he wrote it, my bad I didnt have 2 windows open of the same thread.. jesus.

Barinthus

Barinthus

Krytan Explorer

Join Date: Sep 2005

California

(TRUE)

R/Me

Even with the drops removal thing I'm not so sure if it'd be a good thing to have that option.

It's just easier to not rez the offending player (if he dies that is).

Ky_Rookie

Ascalonian Squire

Join Date: Nov 2005

Louisville, KY

Kentucky Rookies

W/Mo

You all are only referencing this to drops. What about missions and runs? Ever start a mission and in no time realize you have someone in the party that is going to screw it up? Ever do any running and have someone in the party refuse to pay? I realize there are two sides to every issue, and I was just raising it for debate.

On another note, besides doing runs, I normally dont do the pick up group thing anyway for the reason we cant kick someone if they act up. I would much rather take henchys.

I know how frustrating it can be to get stuck on a mission, so I sometimes get soft to pleas for help and even more so for pleas that promise to pay for a successful mission. However some people start to show their true self before the mission ever ends (or run) and you know they are not going to pay when its over, and they may even tell you so, so you either finish it for the others and give the lamer the run/misison, or you abort and start over, I would much rather just kick the lamer.

Using the option to kick someone just for drops is very LAME. That thought never even crossed my mind. I forget there are alot of young and immature people that play this game.

What about a party voteable option before the mission/quest/run? If the majority agrees to give the leader the power to kick, then there is no reason to complain, or you can leave the party before it begins.

Inureface

Inureface

Banned

Join Date: Nov 2005

Asian in Lousiana

The Endbringers

R/Me

I agree with rotten about the drops going into your inventory, then, no matter how retarded the leader is, you'll still get what you earned. I also really like the idea of kicking that wammo with his big bad fellblade trying to take on the map x_x. Only thing is, I wonder if they'll consider implementing this thing where, if a party member drops, (lag or kicked), a henchie of the leaders choice would be put in its place.

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

This has been suggested MANY times. The best method I've seen so far is the "Instance Splitting" method proposed by (I believe) Ix Chel, way back.

Essentially, a vote is done to split the instance, the players who choose to go one way end up with an instance with the extra spots filled by appropriate hanchmen, and vice versa, all their drops are transferred with them. This way you cannot kick a player to prevent them getting the mission, they would end up with henchies, their drops and be at the same point in the mission, with the same mobs dead.

http://www.guildwarsguru.com/forum/s...ce+splittin g

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Epinephrine
This has been suggested MANY times. The best method I've seen so far is the "Instance Splitting" method proposed by (I believe) Ix Chel, way back.

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since the instances are meant to not be breakable this is not an option period

Akhilleus

Akhilleus

Forge Runner

Join Date: Sep 2005

If it aint expensive, it aint worth buyin'.

Leading/Co-leading Bretheren Of Chaos [Dark]

W/Mo

i think theres a far safer way of doing this, it could still be abused, but not nearly as easily;
instead of the party leader having the power, make it a vote-kick with a 3/4ths majority of the players chosing to boot the person. if they do so, they're a goner. this would get rid of aggrotards and leeches, and at the same time prevent drop-hoarding in 2-man uw teams, without the devs having to change some major coding.

-Akh

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Akhilleus
i think theres a far safer way of doing this, it could still be abused, but not nearly as easily;
instead of the party leader having the power, make it a vote-kick with a 3/4ths majority of the players chosing to boot the person.

-Akh
abuse potential out the a**.

3-? guildies have some fun with the noobs and boot them just before finishing a long mission.

as long as they only take along 1/4 noobs they can have a lot of fun when bored.

this would be abused.

if the group is screwed up right off the bat tell the rest to meet and get someone else.

VengeanceRTD

Pre-Searing Cadet

Join Date: Jul 2005

RTD

This is a good idea.....how many times have one of you gone on a UW/FoW run and stand there and scream don't talk to the npc! And some one still has to go a freaking do it. Also don't for get the dicks that like to go on UW/Fow runs just to aggro everything then stand there and laugh about it.

Josh

Josh

Desert Nomad

Join Date: Oct 2005

England, UK

D/Mo

Or...if you boot someone, like when you leave a Mission and items you didn't pick up, when you get spawned in the Outpost, you get an "Unclaimed Items" box with items you didn't pick up.

So if your booted from a Party, you get spawned in the last Outpost you was in, with a "Unclaimed Items" box, I'd say they'd all go in your Inventory or Storage automatically, but incase your inven/storage is full.

GWplayer745

Academy Page

Join Date: Sep 2005

One way to reduce the abuse of this would be to give the Party Leader the option to kick someone while in a mission. The only kicker? Let all the other members of the party vote on whether or not they agree with the Party Leader's decision to kick that person.

Akhilleus

Akhilleus

Forge Runner

Join Date: Sep 2005

If it aint expensive, it aint worth buyin'.

Leading/Co-leading Bretheren Of Chaos [Dark]

W/Mo

Quote:
Originally Posted by Loviatar
abuse potential out the a**.

3-? guildies have some fun with the noobs and boot them just before finishing a long mission.

as long as they only take along 1/4 noobs they can have a lot of fun when bored.

this would be abused.

if the group is screwed up right off the bat tell the rest to meet and get someone else.
in which case they'd be able to document 3/4 people booting them without cause and reporting them to anet.
like i said its abusable but not nearly as much as a leader-only boot...and you'd only be able to boot two people in an illigitamate matter since 5/8 wouldnt be enough to kick a third, and with 2 people reporting the incident it coule be taken care of.

KANE OG

KANE OG

Banned

Join Date: Oct 2005

Ogmios Graybeards

W/

Nice ideas here, just don't join up with a w/m as the leader and pay his way into UW/FOW. That's where it'd most likely be abused without the vote thingie. Wow! There ARE still some intelligent people who play this game.

Takeko Nakano

Takeko Nakano

Wilds Pathfinder

Join Date: Aug 2005

Great Britain

W/P

Quote:
Originally Posted by Ky_Rookie
Would anyone else like to see the addition of Kick Party Member option for the Party Leader outside of town?
/NOT SIGNED!

I will never back this as it will be so open to abuse. It's a risk of using PUGs. Take screenshots and report them. Otherwise as soon as you get an ecto, Crystaline sword, Gold eternal shield, etc. drop in a PUG, you might mysteriously find yourself back in ToA......

Takeko Nakano

Takeko Nakano

Wilds Pathfinder

Join Date: Aug 2005

Great Britain

W/P

Quote:
Originally Posted by Akhilleus
in which case they'd be able to document 3/4 people booting them without cause and reporting them to anet.
like i said its abusable but not nearly as much as a leader-only boot...and you'd only be able to boot two people in an illigitamate matter since 5/8 wouldnt be enough to kick a third, and with 2 people reporting the incident it coule be taken care of.
Well perhaps the other group members will say that it was an accident, or that they thought the others were jerks - but they didn't bother to take screenshots. A voting system would be open to abuse as well.

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Quote:
Originally Posted by Loviatar
since the instances are meant to not be breakable this is not an option period
Did you even read it? It points out the issues with other forms of kicking, it's pretty much the best way to deal with the whole "kick" idea.

nitrile

Frost Gate Guardian

Join Date: Dec 2005

A 2/3 vote system that requires say 6 in 8 to vote for a kick after the mission started could work ok. If anyone really needs kicking from the team, if 6 in 8 won't support it you are simply wasting your time playing with them. This probably doesn't work with small teams <=4, but you're taking a risk on their quality if you insist on doing that in any case if you don't know them.

Putting authority to kick in the hands of the team leader is a very bad idea in my opinion. You _will_ get situations where a team kills tanzit in sorrow's furnace and have someone kicked before people collect their drops.

Flame

Flame

Lion's Arch Merchant

Join Date: Mar 2005

The other day, I was bored, so I decided to go grab a few skills in Mineral Springs. So I find a party, we're headed out there, and right before the cave to capture Mineral Springs, someone got angry because, when they refused to follow simple instructions, we had our Monk stop healing him. So, what does he do? He runs all the way back to the portal and enters it before I could capture the skill. So we had to fight the whole way a second time.

Akhilleus

Akhilleus

Forge Runner

Join Date: Sep 2005

If it aint expensive, it aint worth buyin'.

Leading/Co-leading Bretheren Of Chaos [Dark]

W/Mo

Quote:
Originally Posted by Takeko Nakano
Well perhaps the other group members will say that it was an accident, or that they thought the others were jerks - but they didn't bother to take screenshots. A voting system would be open to abuse as well.
my idea would be like /votekick akhilleus pthius
...hard to do that by accident.

also, it would be possible to make all personal drops to port back to town with them...we know this system exists because it's already done upon completion of a mission.

scars of insanity

Academy Page

Join Date: Nov 2005

Katy Texas

Soldiers of Heaven [soh]

I can see how this would be abused...... Poor Solo Monks getting into uw for 125g then kicking everyone...ouch
I would think they would put a votekick like in admin mod on cs. little box pops up "Do you wanna kick this dude" then give the guy 30 - 60 seconds to collect loot, items, ect before he is kicked.

Kai Nui

Kai Nui

Desert Nomad

Join Date: Aug 2005

Behind you with a knife

Celebrity Gangsters [FamE]

Me/

Right before the swarm of monsters die, you kick someone, who gets the items now? I think all monsters in combat while the time of kick occurs get to go over to the kicked person if they're willing to wait. When they're kicked it should say that there are monsters being fought, do you want to wait and collect any drops that you may have gotten?

but then again, this is a really stupid idea to kick people, because you can get to the end of a mission, and whoops! everyone is kicked, and they have to start over but you don't!

mikkel

mikkel

Frost Gate Guardian

Join Date: Oct 2005

Like a few other people have said, a kickvote would probably be the best way to go, and in order to make it fair, it would require 3/4 or 3/5 of the team to vote in favour of the kick. If the vote is successful, the kicked party member is returned to the town that was last visited, and gets replaced by a henchman corresponding with the kicked party member's primary profession.

That way there will be absolutely no incentive to kick a person for unfair reasons.

By kicking the person, the team will get an inferior replacement in most cases, and in cases where the henchman will be better than the player it replaced, I'd say the kicking would be justified.

By kicking the person, your loot won't change. You'll have the henchman sucking up what loot the kicked player would've gotten.

By kicking the person, you can't pick up his loot, as it will be transfered in an "unclaimed loot" window, similar to the ones used after missions.

The only real reason for kicking a player, if all these things are implemented, would be them being undesirable, which is exactly why this feature is needed in the first place. I really cannot see how this feature could be abused by anything other than a co-ordinated group whose sole intention would be to spend an obscene amount of time trying to ruin other people's fun without gaining from it.

Frankly, I don't see that happening more than say a monk refusing to res people who've had good drops, waiting 'till the loot claim ends so he can take it for himself, and that's already happening as it is.

Ensabah Nur

Ensabah Nur

Frost Gate Guardian

Join Date: Jul 2005

State of Confusion

Army Of Apocalypse (AOA)

R/Mo

/signed for a votekick.
Mikkel's summation appears sound.

Apparently, some people need to learn to read the whole thread, because they keep bringing up the same reason(s) for not wanting this implemented to which had already been discussed and solved.

Franlky and not directed @ anyone in particular, The only people I can think of that would not want to have a Vote Kick option are the ones that know that don't play well with others and would be kicked often.

If you have a co-worker/classmate that you're supposed to do a project with and you're doing all the work(and they're sharing the rewards) or they're screwing it up wouldn't you want your boss/teacher to get you a new partner?