radar

Mozart

Pre-Searing Cadet

Join Date: Dec 2005

Four Elements

E/R

hmm my first post so feel free to yell at me.
heres my suggestion.
i think there shouldnt be enemies on the radar.
all u runners are probably gonna freak out but having red dots on our radar makes the game unrealistic. i mean i dont expect gw to be EXTREMELY realistic but they should have more features.
not having enemy on ur radar makes everything more of a surprise.
u walk over a hill and see 50 nasty enemies. then thats when u say "holy shit" and turn around.

eh my idea. leave comments

Hell Marauder

Krytan Explorer

Join Date: May 2005

In pve, radar should be kept, to reduce frustration.
In pvp, radar should be removed, to allow more strategy and sneaky action.

Klmpee

Klmpee

Lion's Arch Merchant

Join Date: Jul 2005

Florida USA :)

[Anti]

W/E

i agree with hell.. cause theres so many damn monsters in some areas.. if it was just like.. BAM "omg im in a fight with 60 people all bunched up"heal monks would have a hard time healing and the wars would prob give them a hard time.." wtf noob why didnt u heal noob"..
in pvp that would be awsome.. gvg would be so much more fun.

Medion

Wilds Pathfinder

Join Date: Aug 2005

Netherlands

in GvG having no radar would really 'add' something, sneaking around to let someone fire the catapult from behind ^^.

But then again, if someone holds down Ctrl, he sees everyone too so that would need to be removed as well shouldn't it?