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Future Updates Here are some important changes which are planned for the next update, which will take place later this week. PvP Arenas: We’re changing the way PvP Arenas work to provide players with more variety. Previously, each Arena had a separate outpost. When you joined an Arena, you would continue playing on that same map repeatedly until you lost. In the upcoming build, many different Arenas will share a common outpost. When you enter Arena combat, each game will take place on a different map, with different victory conditions. To keep winning, you’ll need to master each of the different maps. Note that there will be different outposts for Randomly-Matched Arenas and Team Arenas. Gold Storage: You can now store gold in your account storage vault! The vault can store up to 1000 platinum pieces. Individual characters will now be able to hold a maximum of 100 platinum pieces. Veteran Maps: Entering “The Underworld” will now cost 1 platinum piece, the same as entering “The Fissure of Woe." Rewards in both of these maps have been significantly improved. Quest Improvements: We’re adding new quests in “The Fissure of Woe” and Post-Searing Ascalon, and updating many of the quests in Pre-Searing Ascalon to make it more straightforward for players to gain entrance to the Academy. Difficulty and Loot: There will also be numerous small tweaks to monster difficulty and loot distribution throughout many of the existing missions and explorable areas. Item Scarcity: We are fixing problems which caused excessive scarcity for Fur Squares, Linen, and Silk. All of these will be significantly more common. PvP Character Templates: We will be retiring some old PvP character templates and rotating in some new ones, including three new templates created by guilds that won our April contest. These changes will only affect newly-created characters, not existing characters that were created with one of the retired templates. |