Warrior Adrenaline Enchantment

bill753

Ascalonian Squire

Join Date: Aug 2005

The Druidic Squires [DS]

I thought of a cool new warrior enchantment. It would go along these lines:

"As long as you maintain this enchantment, each point of adrenaline you receive makes you attack (2-5%) faster. The duration of each adrenaline point's speed increase lasts as long as normal unused adrenaline skills."

I expect it would have tactics or strength as its attribute.

Whad'ye think?

Edit: As far as I know something like this doesn't exist, nor has been thought of by someone, but if I'm wrong I'm sorry.

Lexar

Lexar

Krytan Explorer

Join Date: Aug 2005

Organised Spam

W/

Would have to be elite, and tactics, since strength already has a few skills comparable to this like battle rage and warrriors endurance. But sure, I wouldn't mind a skill like this.

However, if it would be for a warrior, it would be better if this is a stance instead of an enchantment. If people run around enchanted like this and have a stance they'd be ubnstoppable.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Then agian one easy strip enchantment spell could remove it.

Plague

Plague

Krytan Explorer

Join Date: Aug 2005

N/E

Adrenaline strikes last a long time. You gain a strike of adrenaline for every hit, and even incurring damage. You gain adrenaline faster the faster you attack.

What you're suggesting would cause a warrior to cap out at 133% attack speed in a matter of seconds, and stay that way until he either dies or his opponent die.

So... no. Try this:

"As long as you maintain this enchantment, target ally attacks 2...5% faster but deals 10...1% less damage in melee."

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Quote:
Originally Posted by Age
Then agian one easy strip enchantment spell could remove it.
Same with IW yet its elite.

Lampshade

Lampshade

Wilds Pathfinder

Join Date: Jun 2005

USA

Xen of Onslaught

Quote:
What you're suggesting would cause a warrior to cap out at 133% attack speed in a matter of seconds, and stay that way until he either dies or his opponent die.

So... no. Try this

Quote for Truth.

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

cap is 150%...
it has gone from 166 to 150..

iway + tf ftw

Leonof

Leonof

Frost Gate Guardian

Join Date: Nov 2005

N/Me

It should be a stance then. Warriors aren't really spellcasters so enchantment doesn't seem right, same as rangers. As a stance it wouldn't be that overpowered, it would be a nice skill and it wouldn't really be all that hard to counter.

bill753

Ascalonian Squire

Join Date: Aug 2005

The Druidic Squires [DS]

Quote:
Originally Posted by Leonof
It should be a stance then. Warriors aren't really spellcasters so enchantment doesn't seem right, same as rangers. As a stance it wouldn't be that overpowered, it would be a nice skill and it wouldn't really be all that hard to counter.
Yeah. Maybe you could add a 'this ends if you use a skill' clause in there too.