WTS Greens, golds and upgrades - take a look

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F
FrankSidious
Academy Page
#1
Auction ends Friday 30.12 at 20:00 CET


First the Greens:


1: Stinger
Piercing dmg: 15-28 (req 9 Marksmanship)
Damage +15% (while in a stance)
Lengthes Poison duration on foe
Marksmanship +1 (20% chance while using skills)
Min bid: 1k
BO: 5k


2: Bludgeoner
Blunt dmg: 19-35 (req 9 Hammer Mastery)
Damage +15% (while enchanted)
Health +30
Armor Penetration +10% (chance 10%)
Min bid: 1k
BO: 5k


3: Morgriff's Scepter
Cold dmg: 11-22 (req 9 Death Magic)
Improves casting speed (chance 10%)
Improves skill recharge (chance 10%)
Min bid: 1k
BO: 5k


4: The Shadestone
Energy +12 (req 9 Blood Magic)
Improves casting speed (chance 10%)
Health +30
Min bid: 1k
BO: 5k



Then the Golds:



5: Defensive Water Staff of Fortitude
Energy +10 (req 9 Water)
Improves Skill recharge (chance 8%)
Armor +5
Health +28
Min bid: 4k
BO: 8k



6: Skeleton Shield
Armor: 16 (req 9 Tactics)
Recieved dam: -2 (chance 10%)
Health +28 (while in a stance)
Min bid: 5k
BO: 10k


7:Composite Bow of Enchanting
Piercing dmg: 15-28 (req 8 Markmanship)
Damage +12% (while enchanted)
Enchantments last 18% longer
Min bid: 1k
BO: 5k


8: Hale Accursed Staff of Shelter
Energy +10
Dark dmg: 11-22 (req 9 Curses)
Improves skill recharge (chance 8%)
Health +28
Armor +6 (vs physical attacks)
Min bid: 1k
BO: 5k


9: Insightful Inscribed Staff
Energy +10
Chaos dmg: 11-22 (req 8 Domination)
Improves Casting speed (chance 10%)
Improves skill reacharge using Healing Prayers skills (chance 18%)
Energy +3
Min bid: 5k
BO: 10k


10: Hale Air Staff of Warding
Energy +10
Lighting dmg: 11-22 (req 8 Air)
Improves casting speed (Chance 10%)
Health +22
Armor +7 (vs elemental attacks)
Min bid: 3k
BO: 8k


11: Sundering Battlepick of Fortitude
Piercing dmg: 6-28 (req 10 Axe Mastery)
Damage +14% (while enchanted)
Armor penetration +10% (chance 9%)
Health +26
Min bid: 10k
BO: 15k


12: Hale Water Staff of Warding
Energy +10
Cold dmg: 11-22 (req 10 Water)
Improves casting speed (chance 9%)
Improves skill recharge using Domination Magic skills (chance 18%)
Health +20
Armor +6 (vs elemental attacks)
Min bid: 1k
BO: 5k



And now some Upgrade components:


13: Axe Grip of Enchanting
Enchantments last 19% longer
Min bid: 4k
BO: 8k


14: Sundering Sword Hilt
Armor Penetration +10% (chance 7%)
Min bid: 30k
BO: 50k


15: Sword Pommel of Swordsmanship
Swordsmanship +1 (18% chance while using skills)
Min bid: 1k
BO: 5k


16: Staff Wrapping of Fire Magic
Fire Magic +1 (17% chance while using skills)
Min bid: 1k
BO: none


17: Sundering Axe Haft
Armor Penetration +10% (chance 8%)
Min bid: 50k
BO: 90k


18: Staff Wrapping of Defense
Armor +5
Min bid: 1k
BO: 5k


19: Defensive Staff Head
Armor +5
Min bid: 1k
BO: 5k


20: Insightful Staff Head
Energy +4
Min bid: 1k
BO: 5k


If the prices are totally wrong please tell me - i have used PC and Guru to find out on most of the stuff

Enjoy!

Frank Sidious
Big_Iron
Big_Iron
Desert Nomad
#2
I'd like to bid on:

Morgriff's Scepter
5k

AND

The Shadestone
5k

IGN: Alanna Nightwing
F
FrankSidious
Academy Page
#3
Thank you - i will try to reach you in game
Big_Iron
Big_Iron
Desert Nomad
#4
Quote: Originally Posted by FrankSidious
Thank you - i will try to reach you in game Great! I'm on alot. I've added you to my friends list and will look for you.
F
FrankSidious
Academy Page
#5
b u m p