I was in an IDS farming group last night, out on Mineral Springs. I noticed that more than once the Avicara refused to aggro to the tank, and swarmed the monks. Despite the fact that both monks and both necros were well outside the aggro-bubble. The monks went down, then the warrior (W/R) went down.
The SS necro was smart and used my minions as meat-shields and was able to start spamming SS on all of the enemy. Everyone dead except the two necros, why am I not surprised?
I raised minions from both monks and then resurected them both with Vengeance. One of the monks protested loudly about it. "Don't use Vengeance, it's a bad spell."
After a few tense seconds of battle, the tide turned as the Avicara fell under the MM+SS battle plan. One monk Rebirthed the Warrior, and then Vengeance expired....both monks died again.
There were two Avicara left, and we finished them off before raising the monks again. The Warrior used his Res Sig to raise a monk who raised the other.
A few minutes later, near the Collector by the bridge, it happened again. Exactly the same scenario: Necros alive, everone else dead. MM+SS saves the day.
When I had a second during the fight, I raised the Monks again with Vengeance (after raising minions from their bodies).
This time the Monk who complained before, went ape-shit:
MONK: "If you use Vengeance again I'm leaving!"
MONK: "This is BS!"
MONK: "Vengeance sucks"
MONK: "You're ugly"
etc
No one died again during the trip, so I never got the chance to piss them off more. I did try to ask them why they didn't like Vengeance:
MONK: "Were the monks, we can't be down that long"
Now, that makes no sense to me, because:
1) Vengeance is only a 4 sec resurect.
2) They get raised with full energy, so they are actually useful.
3) They get no DP while under Vengeance.
4) The MM get a Free corpse everytime Vengeance expires.
So, am I doing something wrong? Is Vengeance wrong? Some secret monk creedo I am unaware of that renounces Vengeance?
Is Vengeance wrong?
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Monks just have a "thing" where only they are supposed to use Infinate use rezes. (I could tell a funny story about how I KNEW they were gonig to suck, so I brought Rebirth on my ranger/monk instead of rez sig, and saved the day by running out of aggro and picking up the monks with rebirth=only to have them Quit because i didnt bring Rez Sig...)
And from their eyes vengeance is one of the "sucky" rezes.
They often times dont realize that everyone isn't a monk and vengeance has its uses elsewhere.
Of course for a MM - downing your own team for Minions is a good strategy when they dont stack up DP. Its almost like vengeance was made for a Nec/mo. These monks obviously havent traveled much with minion masters that care about their army.
And from their eyes vengeance is one of the "sucky" rezes.
They often times dont realize that everyone isn't a monk and vengeance has its uses elsewhere.
Of course for a MM - downing your own team for Minions is a good strategy when they dont stack up DP. Its almost like vengeance was made for a Nec/mo. These monks obviously havent traveled much with minion masters that care about their army.
i'm a monk, i'd rather have someone with Vengeance and everyone else with a regular res. if a monk goes down mid battle somethings gone horribly wrong, if someone can get me back on my feet with full energy in a few seconds that 30 seconds should be enough to finish the fight.
I take rebirth, this is not a battle res but i need it for the teleport so i rely on other players ressing if people die in combat. Ideally i would take another res but 8 skill slots doesn't allow for that really.
I take rebirth, this is not a battle res but i need it for the teleport so i rely on other players ressing if people die in combat. Ideally i would take another res but 8 skill slots doesn't allow for that really.
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Vengeance and Res Sig are probably the only two usable forms of resurrection in combat. If you can last 8 seconds of charging up the usual Ressurects, then you are probably better off finishing of the enemy, you shouldn't have trouble if you can take that many hits (the guy you revive is not in fighting form for at least several more seconds).
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vengence rocks, i always bring it on my minion necro when farming.
as stated, you get a free corpse off your companions muhahaha
it's a fast cast, costs only 10 energy, and good for getting someone up in the middle of a furious battle when monks may be very, very busy
and no dp when they die.
oh and as a necro, i get 10 energy from SR everytime they go down as well, which i use in turn to raise another lvl 18-19 minion.
as most minion necros know, it's sometimes those extra minions that will turn the tide of the battle when things get messy and everyone has gone down.
the only drawback for vengence is it's long recharge time, and sometimes in SF it gets ripped real fast by the mes and necros. but venegence is always good for a laugh. it's just i wish more players would realize that if they're up under vengence, they should be rezing the rest of the party, not running off and getting killed again.
as stated, you get a free corpse off your companions muhahaha
it's a fast cast, costs only 10 energy, and good for getting someone up in the middle of a furious battle when monks may be very, very busy
and no dp when they die.
oh and as a necro, i get 10 energy from SR everytime they go down as well, which i use in turn to raise another lvl 18-19 minion.
as most minion necros know, it's sometimes those extra minions that will turn the tide of the battle when things get messy and everyone has gone down.
the only drawback for vengence is it's long recharge time, and sometimes in SF it gets ripped real fast by the mes and necros. but venegence is always good for a laugh. it's just i wish more players would realize that if they're up under vengence, they should be rezing the rest of the party, not running off and getting killed again.
Vengeance rocks. The thing is people expect to be ressed fully and rather stupidly (like with restore life for example).
Rebrith is good, but the seconds of disabled skills and not full health and mana just cannot beat Vengeance. Plus, if you bring another res besides vengeance that resses fully, then you can ressurect effectively without stopping mid battle because of massive amounts healing needed after someone is ressed.
Rebrith is good, but the seconds of disabled skills and not full health and mana just cannot beat Vengeance. Plus, if you bring another res besides vengeance that resses fully, then you can ressurect effectively without stopping mid battle because of massive amounts healing needed after someone is ressed.
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Speaking as a monk whats wrong with vengence it was said before already it gives me full energy? I can do alot of heal and res in 30 sec. If im in battle and say my messmer goes down with half our party? Just Vengence the messmer and let them go to town! Party up and messmer just then goes down re-raise messmer everything is all good now.
Vengence rocks!! But still i live my un-yeilding!! Anyone for pug tank on a stick? 
Vengence rocks!! But still i live my un-yeilding!! Anyone for pug tank on a stick? 
