Golestandt

Golestandt

Lion's Arch Merchant

Joined
Mar 2007
Location
Sweden
Guild
[test]
Profession
W/

Recent Posts

Jun 7, 2007 at 12:19 PM PC on few Warrior Weapons

I'll try a few of them. 1. 5k / salvage the +30 2. ? I'm bad at shields :[ 3. 30-40k 4. 45-55k 5. Wild guess would be 5k 6. merch 7. ~20k...

Jun 7, 2007 at 12:11 PM PC on Zodiac staff req divine & hand axe from deep

Let's see.... Zodiac Staff: any 20% less blind or dazed in this case mod makes the weapon itself useless since people tend to want HCT 10% or...

May 28, 2007 at 10:47 AM PC on chromium shards plx

Although it's kinda rare, there's no demand for it, add that the mod is +15% vs hexed and I don't think you'll ever find a...

May 27, 2007 at 8:15 PM PC on Zodiac Sword and Scepter

Sword: 30-40k Scepter: 100k imo

May 26, 2007 at 7:34 PM PC of 2 Golds; Igneous & Sephis

Well Sephis axe is merchant food, not sure about the igneous blade though,,, 40-50k maybe

May 26, 2007 at 10:13 AM 14^50 Clouded hammer

No it's not, people tend to be picky when it comes to non-maxed mods, unfortunately, and I've heard hammers don't sell very good...

May 25, 2007 at 10:39 PM PC on bows please

1. Recurve bow: It doesn't do anything? 0o Merchant food! 2. non-max, bad mod, purple, unwanted skin = merchant. 3. Nice skin, but the mod is...

May 25, 2007 at 10:33 PM PC Insightful Shadow Staff

It's a shame the inherent mod is 20% blind reduction, I hate when that happens, it means the staff is worthless, since blind doesn't...

May 25, 2007 at 10:21 PM PC on 4 items.

Zodiac Bow: No inherent mod which renders it useless, Merchant/salvage Shadow Bow: Unwanted nonmax mod and high req, Merchant/salvage Zodiac...

May 25, 2007 at 10:07 PM PC on Deadbow & Dead Sword

Dead Bow: about 40k Dead Sword: I've seen req9's go for around 20k, but since it's nicely modded you'll probably get about 50k for...

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