K

KairuByte

Ascalonian Squire

Joined
Aug 2007
Guild
The Sanctum Of Inner Darkness
Profession
N/

Recent Posts

Jan 31, 2013 at 10:20 PM [Official] TexMod Development Suggestions

To be honest I'm not sure. The dev did not respond to my last emails so I can only assume he lost interest again. But he may be continuing work.

Dec 30, 2011 at 9:15 PM uMod

The solution for multiples of the same GW client used by GWML isn't the best out there. It usually does end up with the game crashing. It just...

Dec 18, 2011 at 2:21 AM [Official] TexMod Development Suggestions

I don't think RS knows of this thread, but I'll point him here. It's official because I am actually in contact with the Dev through...

Nov 7, 2011 at 10:21 PM KSMod 3.2 - High Definition Textures, Multi-Client Virtualization, UT99 Sound Effects

Figuring it out, haha! Nice mod by the way!

Nov 1, 2011 at 5:24 PM Introducing: Guild Wars Multi-Launch

You should look into supporting auto unmuxing and auto dat unlocking. I took a look at your code, and it's not that difficult. Basically you...

Oct 6, 2011 at 1:20 PM [Official] TexMod Development Suggestions

To my knowledge he doesn't have anything set up. I'll be sure to ask. There is a lot of work needed to be done before he can release...

Sep 30, 2011 at 10:29 PM [Official] TexMod Development Suggestions

Quote: Originally Posted by Intrinsic It'll be interesting to see how this works when using it alongside GWMultiLaunch Since the multiple...

Sep 30, 2011 at 8:43 PM [Official] TexMod Development Suggestions

Quote: Originally Posted by Intrinsic I 2nd the -bmp option, that alone would be shiny. Command lines wouldn't matter either way, since TexMod...

Sep 28, 2011 at 4:55 PM [Official] TexMod Development Suggestions

Quote: Originally Posted by Prestige Avast simply asks me to Open it in a sandbox, I simply choose ''Open Normally' o: Hopefully not...

Sep 20, 2011 at 12:52 PM GWLP: Revived

Quote: Originally Posted by zwei2stein Can't you make deal with anet for different validation API? I envision this: 1) Player logs into anet...

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