Reformed
Jungle Guide
Threads Started
Closed: Close it up
Closed: WTB Non-Insc r9 +5e Broadsword
Bladed Shield r11 Str +9Demon/+41Stance (B/O added)
Closed: PC Few Items (Demon shields, Bo Staff)
Ornate Shield
OS r11 Str GotH +43/-2 (Ench)
Str Gothic Defender +10 Demon/-3 Hex
Oldschool r13 Tact Plagueborn Shield
WTS Oldsq Tactics Round Shield
Closed: WTB Oldschool Mammoth Axe
Recent Posts
Easiest example of monster AI switching based on weapons: Sapping Nightmares. Melee equipment guarantees that you will never see a single Chaos...
Quote: Originally Posted by vader Wiki says XP is capped at 350%. He's not wrong though it really does top out and for that reason...
Prioritize the Earth/Water/Wind Titans and be mindful about killing the Wild Growths. Compared to the rest the Growths are by far the least...
Quote: Originally Posted by StormDragonZ You know what bugs me the most? It may be trivial, but the overuse and supersaturation of pop culture...
Godwin's Law saves the day once again, well done. This game has had an amazing run. The fact that there are still complaints about it to this...
I'll customize most of the time for physicals but don't see the point for casters. If, with today's GW, your team is performing so...
Quote: Originally Posted by LordDragon I don't know when the anti-farming code kicks in but I bet it takes more than 10 runs. Previously it...
Quote: Originally Posted by Martin Alvito - The number of players farming an instance affects the seed. - The time of day affects the seed and...
Quote: Originally Posted by obastable Are there other factors that effect your chances? Sure are! Some you know about, some you don't, and...
Bump Bump Bump!
