BahamutKaiser

BahamutKaiser

Desert Nomad

Joined
May 2005
Location
Heightened state of mind.
Profession
P/W

Recent Posts

Sep 14, 2006 at 1:57 AM Suggestions for the skill Death's Charge

No pro build uses Deaths Charge because it is useless. If your going to wait 45 seconds than you may as well wait a minute and use Dark Prison,...

Sep 13, 2006 at 3:34 PM My ultimate monk skill.........to overpowered?

Giving monk a Divine Favor Alternative to Aegis is just unacceptable, that's all I have to say.

Sep 13, 2006 at 3:17 PM Suggestions for the skill Death's Charge

The health is really worthless either way, the recharge needs to be lowered. AoD cost to much anyways, all teleports have been priced to high in...

Sep 13, 2006 at 2:53 PM Good ideas from other games, you would like to see implanted in GW.

Do all of your Characters share the same Material Storage?

Sep 13, 2006 at 2:44 PM My ultimate monk skill.........to overpowered?

Being able to kill the spirit is what balances it, that is the whole point. You can not make double copies of spirits, and even though it can be...

Sep 13, 2006 at 4:47 AM My ultimate monk skill.........to overpowered?

Sounds like a Ritualist skill, not a Monk one. This should be an Elite spirit, not an enchantment. Monks already get healing on top of any of...

Sep 12, 2006 at 6:52 PM how to improve performance and number of players

I think the only reason GW doesn't support uber massive areas is because they have a limited hardware budget. If you want to improve...

Sep 12, 2006 at 6:47 PM Good ideas from other games, you would like to see implanted in GW.

AMEN BROTHER! Axe the Grind!

Sep 12, 2006 at 6:09 PM Ideas for Mini-Events

I have a great idea How about reduce the cost of Skills "Mini" event, so people can buy skills without breaking the bank. Skills cost 500...

Sep 12, 2006 at 2:48 PM how to improve performance and number of players

Linux is almost impossible to crash, windows misses glitches all the time, if it doesn't crash under much less stress. But I am sure Anet and...

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