JackRabbitSlim

JackRabbitSlim

Ascalonian Squire

Joined
Jul 2006

Recent Posts

Jul 3, 2007 at 12:40 PM Modding your own GW

Yeah, that sounds right to me. The way I plan to handle it is to only mod PvP armors, dyed gray. This way, there's a standard base texture,...

Jul 3, 2007 at 12:23 PM Modding your own GW

My latest stuff: @Imaginos As far as I can tell, armor textrues are redrawn every time you change a piece, and coupled with the fact that...

Jul 3, 2007 at 1:54 AM Modding your own GW

I threw a PM your way - if you feel like collaborating with something, I'd be more than up for it

Jul 3, 2007 at 1:48 AM Modding your own GW

Quote: Originally Posted by SaucE I am really having fun with this. My bloody Long Sword. Looks like we had the same idea

Jul 3, 2007 at 12:45 AM Modding your own GW

Quote: Originally Posted by Willow O Whisper is this modding program safe ? my scanner found a trojan on it. Are you by any chance using McAffe?...

Jul 3, 2007 at 12:37 AM Modding your own GW

Quote: Originally Posted by Pariah Hellfire As far as I can tell..and PLEASE correct me if I'm wrong,whatever town you log into the textures...

Jul 2, 2007 at 10:50 PM Modding your own GW

Thread won. Now to show this to Emily

Jul 2, 2007 at 8:44 PM Modding your own GW

Cheers, I'll try and tweak it a little. I haven't really had time to test it fully yet.

Jul 2, 2007 at 8:03 PM Modding your own GW

Ah, sorry for the misunderstanding, I was referring to Texmod as well. A few people seemed unsure whether it had been given an OK. On a separate...

Jul 2, 2007 at 1:54 PM Modding your own GW

A representative from ANet has given this the ok, as mentioned in the OP. Quote: Originally Posted by Emily Diehl As a general rule of thumb, we...

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