GiZMo

GiZMo

Academy Page

Joined
Jul 2006
Location
SoCal
Guild
Dyed Black [db]
Profession
Mo/A

Recent Posts

Jan 25, 2008 at 9:47 AM Hex Removal and it's current status.

I'm not screaming this because of the current meta, I'm trying to get this out there: there needs to be better, more viable methods of hex...

Jan 21, 2008 at 11:04 AM Suggestions for Ritualist class

Quote: Originally Posted by System_Crush I feel spawning power should make those really good spirits that lose(sac) health last longer. Right now...

Jan 20, 2008 at 6:26 AM Suggestions for Ritualist class

Well the arguement over the removal was minor. The bigger stress is over making Spawning Power more acceptable and, in fact, desirable. You're...

Jan 20, 2008 at 4:23 AM Suggestions for Ritualist class

It's a fun concept, but it's too much work to change a lot. A simple tweaking of Spawning Power is really all that's needed. Your...

Jan 20, 2008 at 12:39 AM Making PuGs viable again

That's what the function of Titles has been, however it didn't weigh the amount of knowledge one has to justify allowance into a group....

Jan 19, 2008 at 11:57 PM Suggestions for Ritualist class

Quote: Originally Posted by govolunteers05 ...But I came across this If weapon spells are removable, then they should make it stackable. Then, it...

Jan 19, 2008 at 10:29 PM Suggestions for Ritualist class

I've noticed many Ritualist builds never using the Spawning Power attribute, its PRIMARY attribute, and it brought concern to my attention....

Jan 9, 2008 at 1:20 AM Bison Tournament Build

I found that probably the best build to take in the tourney is my burning arrow build. Burning Arrow [E] Distracting Shot Savage Shot Apply Poison...

Dec 30, 2007 at 11:29 PM WTB Tormented Protection Staff!!

bump does anyone have one????

Dec 28, 2007 at 5:29 AM WTB Tormented Protection Staff!!

Any mods, doesnt matter. Divine staff could work just fine if you have that but I wont pay more for that than what i'm asking for a protection...

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