A

Aylee Sedai

Academy Page

Joined
Sep 2006
Guild
La Ruota Del Tempo
Profession
E/Me

Threads Started

No threads started by this user.

Recent Posts

Aug 2, 2007 at 7:38 AM Mapping Out by Aylee Sedai

I'm glad to hear that, tarmongaidon! By the way, if anyone would like to waste time in reading something un-useful, here' the link where...

Aug 1, 2007 at 7:43 AM Mapping Out by Aylee Sedai

nbajammer, thanks for your observations. I will fix it immediately. The most bothering forgiveness has been the "Charr Salvage Kit". Maybe...

Jul 31, 2007 at 10:10 PM Mapping Out by Aylee Sedai

tarmongaidon, this is quite an unusual problem, since lots of people (and I) downloaded the update and had no problems at all ... Try to download...

Jul 30, 2007 at 10:00 PM Mapping Out by Aylee Sedai

UPDATE 30-07-2003 (v3.0.4) Thanks to everyone for your contributions in correcting errors and giving suggestions. minor updates - changed the map...

Jul 26, 2007 at 6:57 PM Mapping Out by Aylee Sedai

Each time a new player starts using MappingOut, my heart thanks the Light for givin' me such a joy! Thanks Garreth. Thank you all, my friends.

Jul 13, 2007 at 11:14 PM Mapping Out by Aylee Sedai

Levi Garett, as you said, I chose to use regional maps and not full maps just to reduce the amount of memory used by the program. In this way you...

Jul 9, 2007 at 7:00 AM Mapping Out by Aylee Sedai

Evrything is going quite well. New job is pretty nice, but I still have to finish my old works... this is why I'm still a little busy. But I...

Jul 8, 2007 at 8:42 PM Mapping Out by Aylee Sedai

Uh! Mournblade... I've been nearly missing you So long has passed since the beginning of this topic, but I still remember you and the firsts...

Jul 8, 2007 at 12:27 PM Mapping Out by Aylee Sedai

UPDATE 08-07-2007 (v3.0.3) Thanks to everyone for your contributions in correcting errors and giving suggestions. minor updates - added Varis...

Jun 25, 2007 at 10:16 AM Mapping Out by Aylee Sedai

Hi all! I read the posts about "vanquishing and missions in normal and hard mode"... really a nice idea. I promise I will think about it....

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