Why must ANET always change the rules of the game?

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Witchblade
Witchblade
Polar Bear Attendant
#21
Quote:
Originally Posted by heaven
Changes keep the game interesting. If nothing ever change, it will become boring really quick. The same old same old over and over again is not gonna to keep long time gamers going. New things make us think and adapt with new ideas and builds. There were many nerfs in the past but game life moves on.
yeah, nerfing armors bring lotsa awesome content

-sorting mules
-buying runes
-infusing armors
-...
P
Pompeyfan
Wilds Pathfinder
#22
If things need fixing then they should be done as a priority not month;'s down the line like the rockmolder or over a year later like knight's armour - that's what pisses people off. By them not being 'fixed' sooner it's reasonable to assume that they're part of the game to stay and consequently people invest time/game gold in aquiring these things - to then have those items nerfed means time and gold is wasted needlessly and there's already enough frigging grind added with factions, to make the thought of having to do more not very appealling.
E
Eet GnomeSmasher
Banned
#23
Quote:
Originally Posted by Witchblade
yeah, nerfing armors bring lotsa awesome content

-sorting mules
-buying runes
-infusing armors
-...
No one said it was content. Just change. Nice try.
Sanji
Sanji
Wilds Pathfinder
#24
Quote:
Originally Posted by Numa Pompilius
Because if they didn't continuously shake up the metagame, we'd all be running wammos with mending.

Not kidding - they were the first FOTM.
Haha, yeah. I remember in around the end of October 2004 preview event when people complained that War/Monk was cheap.
Age
Age
Hall Hero
#25
Quote:
Originally Posted by Numa Pompilius
Because if they didn't continuously shake up the metagame, we'd all be running wammos with mending.

Not kidding - they were the first FOTM.

Well, that, and that ANet hates OxoZoso personally, of course.
My first War. was a W/N not a W/Mo but I do enjoy them both but I mostly play W/Mo now.I made that W/N back in beta.
Xenrath
Xenrath
Desert Nomad
#26
Previously I'd let it go as it is after all their game to do with as they please and we only pay for the "permission" to play it. Yes I know, that's not a very nice way of doing things, but it's the software market in general - games are no exception, and that's a debate for another day.

However, it irks me hugely that they could do something like - let you spend a lot of your personal time and effort (hours, probably days) to get hold of something and then after some time decide to change it so it is no longer what you originally went to pains to get.

If they want to do that then the least they should have made these things freely and easily available for everyone so you don't feel like all that effort has gone to waste when they do go changing it afterwards. If it was something cheap/free and didn't take much effort to obtain, then fine.. it won't take much more effort to get a replacement and/or won't feel so cheated.

Now before someone decides to come along and post about "whining" I'd love for that person to have spent hours/days to get something and then find out some time later it gets changed so it is no longer what was originally advertised. Then come back and explain how praiseworthy that feels.
fiery
fiery
Banned
#27
Can't have overpowering or unbalance game play roaming around, A.net needs to tender us so we all can kill in harmony balancement.
leprekan
leprekan
Wilds Pathfinder
#28
Quote:
Originally Posted by Pompeyfan
If things need fixing then they should be done as a priority not month;'s down the line like the rockmolder or over a year later like knight's armour - that's what pisses people off. By them not being 'fixed' sooner it's reasonable to assume that they're part of the game to stay and consequently people invest time/game gold in aquiring these things - to then have those items nerfed means time and gold is wasted needlessly and there's already enough frigging grind added with factions, to make the thought of having to do more not very appealling.
EXACTLY.

They even patched the Rockmolder shortly after the original oops ... why did they wait almost a year to "fix" the remaining ones. Knights boots have been a strat for 14 months ... NOW they fix the "armor glitch". GG Anet Why wait 14 months to "balance" something?
Mysterial
Mysterial
Wilds Pathfinder
#29
Quote:
Originally Posted by leprekan
EXACTLY.

They even patched the Rockmolder shortly after the original oops ... why did they wait almost a year to "fix" the remaining ones. Knights boots have been a strat for 14 months ... NOW they fix the "armor glitch". GG Anet Why wait 14 months to "balance" something?
Most likely because it required significant programming support. Definitely this is the case for the Rockmolder - only recently has the engine gained support for properly updating items players have in their inventory. We know this from the long delay in updating armor to match the new stats that were given at the release of Factions.
O
OxoZoso
Academy Page
#30
was just posing the question... not paranoid that anet is out to get me... just seems when ppl spend their hard earned plat on things that may change in the future is not quite right.

i agree the game needs to be balanced, but why do we have to be the r&d department? anet should consider the ramifications of introducing items/skills/bonuses, instead of putting us guinea pigs in the cage wheel.

but i love the game... and will now have to farm for replacements... that will inevitably be nerfed some more.

thanks for the feedback, see yalls in LA.

-oxo-

p.s. anyone else stocking up on sup abs runes?
Mesmer in Need
Mesmer in Need
Forge Runner
#31
Quote:
Originally Posted by Eet GnomeSmasher
Name one MMO that isnt constantly changing. And then ask yourself if you really want a game that never changes.
runescape?
m
meerkats
Lion's Arch Merchant
#32
Quote:
Originally Posted by Mysterial
Most likely because it required significant programming support. Definitely this is the case for the Rockmolder - only recently has the engine gained support for properly updating items players have in their inventory. We know this from the long delay in updating armor to match the new stats that were given at the release of Factions.
what a load of crap, do you not remem the SoA Axe........
Relnor
Relnor
Lion's Arch Merchant
#33
"Why must ANET always change the rules of the game?"

Because its their game and they can do whatever the hell they want with it.

Quote:
(c) NC Interactive has the right at any time for any reason or no reason to change and/or eliminate any aspect(s) of the Service as it sees fit in its sole discretion.
http://guildwars.com/support/legal/users-agreement.php
d
dreamhunk
Banned
#34
reasons why rpg players will never get along pvp balaning. this one is major
Hockster
Hockster
Banned
#35
Contrary to popular belief, 95% of all skill changes are made for PvP balance, not to nerf someone's oh so special farming build. The devs don't normally care what someone is doing in PvE, barring some of the more serious issues that was affecting the game. Many of the PvE related changes are designed to combat the bot problem. Anet isn't worried if you farm, they do care if you farm and sell that gold on ebay.

But after typing that out, I'm pretty sure Ensign got it right.
Jessyi
Jessyi
Krytan Explorer
#36
Quote:
Originally Posted by Pompeyfan
If things need fixing then they should be done as a priority not month;'s down the line like the rockmolder or over a year later like knight's armour - that's what pisses people off. By them not being 'fixed' sooner it's reasonable to assume that they're part of the game to stay and consequently people invest time/game gold in aquiring these things - to then have those items nerfed means time and gold is wasted needlessly and there's already enough frigging grind added with factions, to make the thought of having to do more not very appealling.
That's a pretty succinct version of an arguement that I fleshed out in it's own thread...that is before it was lumped somewhere into the middle of the update thread in the Update and Dev Tracker where it will never be seen by another human soul ever again. What was I talking about again...?

Oh yeah, I agree with what you've got to say. Whether or not you thought/think the old 1 Knights/3 Glads warrior armor setup was a fair gameplay dynamic or an exploit, it's absurd that it was unaddressed for over a year. ANet created this problem and all subsequent outrage through thier inaction.

That said, I've never complained about or applauded a skill or item update. It's all really status quo for things to change and it keeps the game from stagnating. But to change the armor at this point (the armor could almost have been thought of as a sacred element of the game) seems an awful lot like betrayal, especially considering the issue has been known for over a year. Still, I consider myself a reasonable person. These new rules are rules that everyone will have to play by and as long as the implementation is consistent (unlike that ghastly 20/20 rockmolder crap they pulled among a host of other piss-poorly implemented item updates) then I'm ok with it. It's never been the updates that have bothered me, but thier painful untimeliness is infuriating. It's true that armor updates can cost people money, but it's really not that big a cost. I don't see many PvPers wearing 15K/FoW armor and you can pretty much get away with using whatever you want in PvE, so this is an update that only affects you as much as you let it, ultimately. Still, it kind of leaves you pissed off on principle doesn't it?

Quote:
(c) NC Interactive has the right at any time for any reason or no reason to change and/or eliminate any aspect(s) of the Service as it sees fit in its sole discretion.
Well obviously they have to include this in the EULA. Duh. But wouldn't you want to typically AVOID doing something that angers a community enough that you actually have to use this as a defense? Wait...that's not fair. Most of the community seems rabidly afraid of change no matter how benign. I guess ANet gets the benefit of the doubt on this one. On the other hand, isn't it true that "because they can" isn't exactly a convincing or satisfying arguement?

-Jessyi
C
Chris Blackstar
Banned
#37
Here is the problem I see with the changes, they only seem to effect those who either have a poor standing with Anet, or are small time operaters. The fact is most of the problems come from smart creative players from Europe or asia who like to take advantage of anything, simply because they feel they can. They exploit other peoples hard work, what bothers me is how anet supports this behavior by condoning it.

If you notice most of your guilds that are in the championship are from asia or europe, either these players are rich and have all the time in the world to play, or are conditioned by their governments to have specific skills that allow for them to adapt to the playing conditions that allow for their expertis at the games, unfair advantage.

This being said, then they would also have the knowledge to totally screw with the anet servers, to prevent this, Anet walks a thin line to challenge them, while at the same time giving in to their needs with out upsetting them in the proccess. (blackmail of the internet kind)

Oh yes some of these players are also in the USA, I would bet if it was a rule to state your name and profession for the championships, you would find that most of the players are computer experts of some kind, that is why they are so good at what they do.
Tark Alkerk
Tark Alkerk
Krytan Explorer
#38
Quote:
Originally Posted by Young Hero
The bigger picture should be keeping loyal players happy,this is NOT the case.
Too much time goes into building a character only to have it stripped away over PvP match ups.
And as a mod, yes you, keep your cool.You represent Guru.
i am sorry when it come down to it Guild Wars in a PvP game,
(the clue is in the title)
(and else where like the lvl cap is only 20)
therefore its balenced on pvp and i am quite happy with the game changes.
they shake up the meta game and make it more interresting.
so as a devoted fan,
there keeping me happy.
Kai Nui
Kai Nui
Desert Nomad
#39
Quote:
Originally Posted by Ensign
A.Net constantly rebalances the game because they hate you. Yes, you, personally. These balance changes and bug fixes are put into the game just because they'd piss you off. There's no bigger picture here whatsoever.
Actually it's probably easier to find proof to support that statement than the opposite in reality. Why else would they leave the rockmolder like it was for so long? They aren't raking in a monthly tax like other games, so the more players they have the more they want to get rid of. I'm sure they're starting to head into the debt end of the pool from the server costs to keep them up 24/7. Maybe they're not there yet, but it's not hard to project to the future.

Why else would they give us only 2 for adding accounts together and then charging to add more?

Why is Cantha so much smaller with no extra space?

Why are they releasing more updates now every 6 months instead of working on Sorrow's Furnace like updates?

Why do 3 out of 5 gods not have their own realm?

Why doesn't Gwen and Rotscale have a finished story?

Why does Tyria have 25 missions while Cantha has 13, and the Canthan mission bonuses aren't different than the mission itself, so it's more like 50 Tyrian missions....?

Why are there less faces and most of them are closely identical for Canthan characters?

I am pretty sure it's because Guild Wars staff is no longer concerned with the players but with thier income. The bottom line is the bottom line. Too many bad experiences with MMORPGs (Maybe this isn't technically MMORPG, but frankly my dear, I don't give a shit.), and I think I've finally out grown games. You'd think with all the potential out there with online games someone would come out with something good. Maybe I should make it... way off topic but oh well. :/
zakaria
zakaria
Lion's Arch Merchant
#40
Quote:
Originally Posted by Chuba
All these skill- and other changes keep the game fresh and forces people to keep changing the way they play the game, which in turn keeps the game from becoming boring. And at least it gives people something to talk about amidst all that trade spam
like they did to 2nd nerf for blackout with no reason !!!