The solution to leavers: henchmen!
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http://www.guildwarsguru.com/forum/showthread.php?p=3095214#post3095214
Locking this thread, and all the other "Fix Leavers" threads in Sardelac, for the time being. When the new system is revealed, we'll look at it, look at these threads, and see if they need reopened or not. Until then, let's all be patient and see what we get.
EDIT: Shayne Hawke: The anti-leaver system referenced in the linked thread is likely the Dishonor system. As this suggestion seems to be more PvE-focused, this thread is no longer closed.
Locking this thread, and all the other "Fix Leavers" threads in Sardelac, for the time being. When the new system is revealed, we'll look at it, look at these threads, and see if they need reopened or not. Until then, let's all be patient and see what we get.
EDIT: Shayne Hawke: The anti-leaver system referenced in the linked thread is likely the Dishonor system. As this suggestion seems to be more PvE-focused, this thread is no longer closed.
m
v
I'm all for something replacing a leaver. I don't care if it's a Hero, a Henchy, or even the ability to replace a leaver with another player.
All these years people have been proposing all sorts of ideas to "Fix" pugs. Most of these suggested "Fixes" have come in the form of nerfs to one skill or another.
But, the thing that will truly FIX pugs has never been done.
What's my greatest fear when I Pug in an Elite area? That someone indispensable to the group-a Monk, maybe?-will leave, thereby dooming the group to failure.
Fixing THAT would be the single greatest fix to Pugs ever.
All these years people have been proposing all sorts of ideas to "Fix" pugs. Most of these suggested "Fixes" have come in the form of nerfs to one skill or another.
But, the thing that will truly FIX pugs has never been done.
What's my greatest fear when I Pug in an Elite area? That someone indispensable to the group-a Monk, maybe?-will leave, thereby dooming the group to failure.
Fixing THAT would be the single greatest fix to Pugs ever.
Z
Thread Necro strikes again.
/unsigned
Yes, leavers can cause problems, but HOW would you replace them? So, for example, if you have a Monk on your team, and it leaves, do you get a Monk? Makes sense, but what about if you have a Ritualist leave? Was it running a spirit build, a Restoration healer build, a Spirit's Strength melee build, a spell casting nuker build, or something else? And RA already replaces people, so that leaves the spots where team build is more important and used. I just don't see this as being an easy fix, and getting a crappy AI hench to replace a player may make things worse than playing short a person, or of starting over.
/unsigned
Yes, leavers can cause problems, but HOW would you replace them? So, for example, if you have a Monk on your team, and it leaves, do you get a Monk? Makes sense, but what about if you have a Ritualist leave? Was it running a spirit build, a Restoration healer build, a Spirit's Strength melee build, a spell casting nuker build, or something else? And RA already replaces people, so that leaves the spots where team build is more important and used. I just don't see this as being an easy fix, and getting a crappy AI hench to replace a player may make things worse than playing short a person, or of starting over.
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c
/unsigned. as much as i truly hate leavers and wish we could replace them. i've noticed a lot of disconnects lately, not only with myself but with other party members. And at times we've been able to get them reconnected. Not cool if we know the party member can reconnect but if they are copied then there is no longer an open spot where they used to be. I would sign this if the solution was that once the party member's bar is greyed out, it drops off and we can add a hero in their place. but even then that is probably not the best solution.
U
/signed.
I would say that if someone leaves/disconnect, a menu should popup (for the team leader, maybe?) that enable the remaining players to select skills to make a customized henchie on the spot.
What would be better though is that they should let people from outside join in to help finish the mission, in return for some unique reward for helping but no "completion" of the mission or any end chest rewards. It would be nice if they do something like this for GW2...GW1 is already way too old to waste resource on something like this.
Can't they just make it so that if someone reconnects then the player replaces the AI copy again?
I would say that if someone leaves/disconnect, a menu should popup (for the team leader, maybe?) that enable the remaining players to select skills to make a customized henchie on the spot.
What would be better though is that they should let people from outside join in to help finish the mission, in return for some unique reward for helping but no "completion" of the mission or any end chest rewards. It would be nice if they do something like this for GW2...GW1 is already way too old to waste resource on something like this.
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/unsigned. as much as i truly hate leavers and wish we could replace them. i've noticed a lot of disconnects lately, not only with myself but with other party members. And at times we've been able to get them reconnected. Not cool if we know the party member can reconnect but if they are copied then there is no longer an open spot where they used to be. I would sign this if the solution was that once the party member's bar is greyed out, it drops off and we can add a hero in their place. but even then that is probably not the best solution.
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Quote:
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/unsigned. as much as i truly hate leavers and wish we could replace them. i've noticed a lot of disconnects lately, not only with myself but with other party members. And at times we've been able to get them reconnected. Not cool if we know the party member can reconnect but if they are copied then there is no longer an open spot where they used to be. I would sign this if the solution was that once the party member's bar is greyed out, it drops off and we can add a hero in their place. but even then that is probably not the best solution.
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Waste of time. People DC, People have to quit and do something else, its natural and it happens. If someone leaves r party restart the mission or just keep going. Is one person going to make the rest fail? Probably not unless it was a monk or your only damage. If a mesmer or ele dc's the team is fine and dandy.....
Basically, this would require a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing lot of work and would benefit a small amount of people.
/not signed
Basically, this would require a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing lot of work and would benefit a small amount of people.
/not signed
m
well, we were doing urgoz hardmode got to the penultimate room and the bonder left, fairly vital and after nearly 2 hours of playing it was difficult to get the motivation to just restart. Just the option of anyone on the team or the team leader being able to add a hero would have probably let us carry on.
/signed
/signed

