Nightfall too soon?

majoho

majoho

Forge Runner

Join Date: Jul 2006

Denmark

Quote:
Originally Posted by Numa Pompilius
I only play PvE and still haven't finished Factions*. I think you mean "people who only play the MISSIONS in PvE, preferrably while playing with guild teams", because if you start doing the several hundred quests with PUGs, you'll be busy for a while.
I play with henchies, except for the couple of missions that are too difficult to do with henchies and I did all the quests as well, well I only did one side with each char so yeah I skipped one mission and a few quests with each char,

Quote:
Originally Posted by Numa Pompilius
* although to be honest that's to a large part because I lose interest at Raisu Palace and start a new char or go farming instead... I don't know why, but Raisu Palace just bores the pants off me.

That said, Factions was released in April (right?) meaning Nightfall is still two months away. Maybe I've managed to muster enough bloody-mindedness to get through Raisu Palace by then.
But when you're there you basically done - and you can do the last two missions with henchies as well.

Awesome Nuke

Awesome Nuke

Frost Gate Guardian

Join Date: May 2005

Quebec, Canada

Québékers Alliance

Mo/N

Some people are talking like Nightfall comes out in 5 weeks..

Dont forget IF they respect the deadlines, Nightfall is out somewhere near Octbore 28. You still got 2 months and a half before its out.

And that is only IF they respect the deadlines.

MadOnion

MadOnion

Lion's Arch Merchant

Join Date: May 2005

As much as I will enjoy the new content, skills, and professions, I do hope I can have time to finish unlocking all factions skills and getting rank 6 before it comes out and not have to worry about keeping pace with my guildies.

Sir Green Aluminum

Frost Gate Guardian

Join Date: Dec 2005

They're probably trying to time the release of Night Fall with the release of Next Gen consoles and the release of Phantasy Star Universe (mmorpg), hoping they can beat out the competition.

majoho

majoho

Forge Runner

Join Date: Jul 2006

Denmark

Nevewinter Nights 2 was delayed, that's a REAL problem

raven214

raven214

Krytan Explorer

Join Date: May 2005

R/

I play mostly PvE and I feel that it is too soon. I understand it from a financial point of view -- no monthly fee = more expansions (which also equals less content per expansion ).

I'm not even done with Factions yet -- I just beat it with my main 2 or 3 days ago, and I haven't yet explored any of the Luxon side (all the quests have kept me busy even though I don't like how they're "go here, then go back through here, then go here again, etc. etc.").

I haven't even really started looking at Factions skills as I've been working through missions/quests or working on titles most of the time. Maybe I just play through the game slower than most... I'm sure slower than the more PvP-oriented types.

I thought the pace was just right with Ch1 - Ch2 (1 year). But then again they did have the Sorrow's Furnace addition, so maybe it was due to that... I just hope they make Ch3 really good - new content, new ideas, more testing - and don't just rush it and throw it out the door to meet the deadline (which happens all too often as it is).

Kais Unduli

Kais Unduli

Wilds Pathfinder

Join Date: Sep 2005

Room V

You guys still have at least 3 months before Nightfall is released. Plenty of time to do what you hope to accomplish in game. Hopefully the PvE in Nightfall is better than that in Factions, and I also hope we get some new abilities and skills to use in PvP.

bpphantom

bpphantom

Lion's Arch Merchant

Join Date: May 2005

Canukistan

The Eyes of Ashtabula [Eyes]

I'll be pre-ordering Nightfall, but I still have a TON of Prophesies content to see and explore as well as a bunch of Factions still to go.

I'm a PvEer and a casual GWer. I have another MMO that I play more often usually and I enjoy several offline games.

I just see it as a nice add, but by the time Chapter 4 hits I might be getting into Chapter 3. Good to see that I'll always have something waiting

audioaxes

Jungle Guide

Join Date: May 2005

this is a very good way to KILL this game
i do not feel i got i money's worth from factions.... it felt too much like a $20 expansion not a $50 new game and now we're getting yet another game. I've had fun with guild wars but i wont let a game pull me around. If they start making rushed new games that rely on new professions and skills to force people who want to stay competitive to buy it, I will simply stop play guild wars.

Clobimon

Frost Gate Guardian

Join Date: Jul 2006

If GW:F was released next weekend... too soon. Next weekend is only the midway point though. Keep in mind also that the six month mark falls right at Halloween time. If they're on track and assuming that they will have an event again, I can see them waiting on release until after that, putting it somewhere in mid November.

I don't feel like I do things at an extreme pace, yet I just took out Shiro with my 4th character last night. My fifth is at Unwaking Waters and my sixth is at Eternal Grove. I should be done with all of them by next weekends event (except 5 of 6 will need to do either Gyala or Eternal depending on which side I took them through - but not necessary). Even while doing the missions for myself I've done all of them countless times again to help guildees.

So, over three months left to do some more capping, farming and help guildees with missions without any new PvE content will start to feel like a very long time. Anet can't wait to release new chapters until every single person is ready. They use the term "for dedicated players." Dedicated players have no problems getting through the PvE content in six months. If someone chooses to spend their time repeatedly chest running, farming, running and other things of this type for gold, the reason for not being ready becomes obvious. If you don't have the time to play enough to finish, this too is not a reason to extend the release cycle. Guild Wars doesn't shut down when you log off. Stuff continues to happen... people do quests and missions, earn gold and slowly become ready for the next chapter.

GUE Tech

GUE Tech

Academy Page

Join Date: Sep 2005

No.






..

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

There is only 1 bar that is PvP usable fore the Sin/Rit. I think we found everything that's going to be "discovered" with these classes. They have one specific job to do so you want to do it the best you can. That means there is going to be an efficient bar to run and everything else will be subpar.

Only the core classes are ment to be flexible. Bring on C3.

Shyft the Pyro

Shyft the Pyro

Wilds Pathfinder

Join Date: Sep 2005

NYC, USA

E/Mo

If you're saying that Nightfall is coming just in time, or even too late, ask yourself: would you have said the same thing about Factions only three months after Prophecies was released?

That's where the real problem lies. Factions is much smaller than Prophecies, so "blow through it" people get bored of it much faster while the "explore it fully" people don't get enough time with the 6 month release schedule. Worse, Factions was designed to last less than Prophecies in order to support the 6 month release schedule. I know it's a business decision and all, but that's my main disappointment with Factions. I am convinced it would have been a better game if it was scaled as Prophecies was.

So, personally, I believe that Nightfall comes too soon, but from the standpoint of the altered business model it comes just in time. It only matters whether you, personally, can live with the 6 month schedule, or whether it's too short for you.

Prophecies gave enough time for both the PvP and the PvE players to explore the game fully, as evidenced by multiple "abuses" (gryphon farming in PvE, ranger spirit spamming in PvP) and "loopholes" people managed to uncover over the year it was out. In Factions, PvE content was scaled down to support the release schedule, but the PvP content was only increased, to compensate and provide alternatives in the endgame.

My opinion is that unless the content of all successive chapters is scaled down significantly they will not be able to fit the release schedule, which will lead to people skipping chapters and hurting ANet's business model. But if the content is indeed decreased, that will likely cause disappointment in the community and hurt ANet's business model due to quitting.

It's a catch-22 that only exists because ANet didn't release Factions last November: the players expected Factions to be on the same level in all manners as Prophecies was, and the reality is that from now on, unless ANet goes back to the 1 year release schedule, no chapter will repeat the success of Prophecies. Factions is setting the tone for all future chapters because it's the first 6-month chapter, and I don't like it.

But I will buy Nightfall in the hope that I am proven wrong.

Sai of Winter

Sai of Winter

Jungle Guide

Join Date: Aug 2005

[ale]

Mo/

I'm just glad the Nightfall PvP preview event is coming out next week. The release of Nightfall, which will probably come out October or November, doesn't seem too soon for me anymore. Factions has been somewhat disappointing/boring and I hope Nightfall will live up to Prophecies or better.

Electric Sky

Krytan Explorer

Join Date: May 2006

I get bored of things easy so 6 months is ok i guess, as long as it doesnt mess up my studies haha

Darksun

Darksun

Jungle Guide

Join Date: May 2005

USA

Karr's Castle

W/E

I do think they should stick to a 1 per year basis. The last thing ADD teenagers need is a reason to be LESS patient. My main issue is the spread of players. If they start having the games so close together, get a PUG to do Prophecies Missions will be impossible.

It would be nice if there where a way to sell new content to be used in the old areas. Having 900000000 areas & missions you'll need enough people to fill them all. I don't know what they can do about it. Maybe sell Race packs/ new classes, weapons & items.. idunno..

Li Tian

Li Tian

Frost Gate Guardian

Join Date: Jul 2006

Hero

E/R

i think it is a little soon, but I am looking forward to it anyway, more time to understand the recent class additions would be good and I also think that too many new areas will mean too few pick up players to allow solo play if none of ur friends/ guild r on-line. look at unwaking waters, without prior arrangement never anyone there...

Cuthroat Dibbler

Cuthroat Dibbler

Frost Gate Guardian

Join Date: Feb 2006

UK

Lore School

Me/

Think about the timeline and quit ya whing ... they'll be sticking to 6 months...

so ya get a sneaky peeky...and what does the sneeky peey ACTUALLY do?

Whets your appetite yada yada....
Gives ANet a heap of balancing data they can play with till the end of August....a bunch of final testing for Sept and last preps thru Oct ready for Final presing for release (6 weeks roughly for a decent sized CD and print [manuals etc - if not already done]run) so maybe mid Nov early Dec release...ooh just n time for Xmas ... how fortunate....
SO! Get a grip ... use ya brain and stop the awful noise you make about too soon this and blah blah that ,.... its ANNOYING!
Understand the nature of the process BEFORE you whinge about it.
Thats My (and Jack Daniels) 10 cents worth

Azadaleou

Azadaleou

Academy Page

Join Date: Jun 2005

Ohio

A/W

I didn't buy factions because of the price cost, its way to expensive for what it has to offer. It should of been 19.99....

Yeah nightfall seems to be way to early, I can tell by the designs of the new classes. They are very poorly designed(cosmetically). Looks very rushed.

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

Quote:
Originally Posted by forelli3600
After prophecies we had a full year to discover the possibilities of the existing proffesions and after that year there was a pretty balanced metagame and now everyone is still working on using and adapting the ass and rit to numerous builds being used in gvgs for example.
12 months to fully discover 6 professions, and 6 months to fully discover 2 professions. Do the math...Don't worry about this, there's enough time to fully discover these proffesions.
Quote:
Originally Posted by forelli3600
I think the pve minded ppl wll be happy with a new chapter every 6 months because there will be new content, weaps, armos,....
It's perfect to me, 6 months is enough to discover the full content of a Factios like map, and this way, I'll never get bored.
Quote:
Originally Posted by forelli3600
Will the game become too complicated to balance everything?
This might be possible, but I just hope ANet will continue to work on the balance as much as they can.

Quote:
Originally Posted by forelli3600
But...money rules the world so 2 chapters every year will most likely assure a good amount of profit. I don't blame Anet for doing this. I respect them for working so hard with a pretty small devs team.
Actually, I think this is pretty lame. Of course, it doesn't have a monthly fee, but with a chapter every 6 months, you're paying just as much for a game with monthly fee. I don't mind paying this much, but ANet spams everywhere that it doesn't have monthly fee, but that really isn't much like this.

Quote:
Originally Posted by forelli3600
But maybe they can give us a year after Nightfall to give us a chance to fully discover Factions and Nightfall.
I hope they won't, but we'll see

Thallandor

Thallandor

Desert Nomad

Join Date: May 2005

Singapore

Seers of Serpents [SoS]

R/

I have completed Factions for all six of my toons and got all the new armour i wanted few weeks ago and i played only 4 hour per day on average, even so i feel Factions was lacking and Nightfall is too soon.

If the marketing model of 2 chapters per year means paying a full standalone price for a halfassed game then GW wont last long past C3 since players will only continue to allow themselves to be ripped off so many times.

My negativity like many others here was borned from Factions and will die with Nightfall should it fail to meet expectations once again.

As the old saying goes: Once bitten, twice shy.

Lady Lozza

Lady Lozza

Forge Runner

Join Date: Dec 2005

Oz

Angel Sharks

Me/N

I have to wonder with the people who are complaining that it is too soon, what tim they all started playing GW. I started when it first came out and I have to say that November-April was one very long stint of solo farming because I had nothing else to do. Furthermore I game maybe 10-12 hours a week, and a little more though the holiday period. I'm not bored of factions yet (even though I've only one character yet to complete it) but come November-December (I know 6 months is October but I think it will be closer to xmas before we see Nightfall) I think I will have probably retreated to the desert to farm more hydra, and consequently be becoming bored.

We got a year from Prophecies - Factions. However as someone has already pointed out, there were 6 "new" professions for us all to try. In fact the game was new, we had to learn it, Anet had to hammer out the little bugs that didn't crop up in beta, they had to learn new ways to make the cucrent engine a little more flexible.
So then when we got Factions, we ALREADY knew how to play the game, yes it was shorter, but WE made it even shorter because by the time it came out we had perfected our characters and preferred classes. Certainly we had to hammer out the details. Those who made it to the endgame in the first two weeks of release (we rushed something shocking) will remember their first encounter with Shiro often being ridiculously frustrating - at first. Now, however, the fight is simple, as we know how to do it.
I've no doubt that, with Nightfall, people will once again be able to finish it in a week, and people will (no matter how many missions there are) complain about the length. The onus is actually on us to make it fun (and in many cases) longer. If we rush though the game of course it is going to be short. Factions is a trade off between missions and quests. There are so many more quests than there were in Prophecies, something which I personally LOVE. In Prophecies the mission line was longer and there weren't as many quests. I generally hate missions, because there are times when you have little choice but to pug it, and pugs (more often than not) make missions unpleasent.

Anyhow, I'm getting a little off-topic. Is Nightfall too soon? For me, no. In three months I'm going to have very little trouble finishing what I want to finish and then probably move back to farming som cash for the next chapter. What I've learnt from my Factions rush was that the game is much more enjoyable if you take and do at least SOME of the quests, instead of rushing headlong though the missions. Remember that the team has been working on Nightfall for at least a year. Before you say a year is too short, remember that the hard part, the game-engine, doesn't need to be reinvented for the game, so they actually save themselves an awful lot of time not having to program and then EXTENSIVELY test the engine. Most of what they will worry about will be creating new skills and balancing them, and adding content.

/random rant
The apostrophe is indicative of a contraction or of ownership and NOT OF THE PLURAL (more than one). I am so sick of it being used as such. Since I know that most of you are US players, and English is indeed your first language, please learn to use monks (more than one monk) and not monk's (whatever it is belonging to a monk). Without the apostrophe, it's acutally quicker to type
/random rant

Omega X

Omega X

Ninja Unveiler

Join Date: Jun 2005

Louisiana, USA

Boston Guild[BG]

W/Me

The way that they are developing the games will probably cost them. They will have been already on the 3rd continent. By the time the fourth comes along, the user base will be so all over the place that trying to sell the old content will be useless.

Eventually, they will have to slow down and flesh things out.

Fluffyx

Fluffyx

Krytan Explorer

Join Date: Jul 2005

Courtney PantsuLand

Death By Teazu [TEA]

W/Mo

I think factions took to long to come out for the content it held. I sure hope that there is much more content in Nightfall, because though I loved factions it had nothing compared to Prophecies sadly.

Captain Krompdown

Captain Krompdown

Desert Nomad

Join Date: Aug 2005

The furious fist of Kromp is upon you.

[PhD]; Brave and Manly Leader

factions was a huge disappointment for me.

i'm just hoping for better out of nightfall...maybe then i'll feel rushed when chap 4 comes out in 6 months.

Lady Lozza

Lady Lozza

Forge Runner

Join Date: Dec 2005

Oz

Angel Sharks

Me/N

Omega, I disagree.
I agree that it is unlikely that they will be able to sell old chapters to new players, but I think you will find that they really don't have to. Releasing a full game every six months is more than some gaming developers can boast, the fact that all these games are set in the same world and have the ability to bring characters from place to place, is a BONUS.

Take WoW, sin expansions. Everyone has the same content. Everyone has the same basic background. Add expansions and all that you do is add new maps to a certain number of player accounts.

Now look at GW after 4 chapters. There are players of (basically) 4 different backgrounds. Not all of them will have access to all of the continents. Not all of them will necessarily want to have that access and the character slots and classes it brings. (In all honesty I think 8 characters might be the limit for me, but we will have to see.) Nonetheless there will be people who will have all of the games linked, and the new players can oooh and aaah when they see a rit or assassin for the first time in X map area. They might even learn to appreciate these vanity classes, find an extra use for them. What this gives GW and Anet is flexibility. They don't have to sell previous chapters to the new fan base, they don't even have to sell new chapters to the old fanbase. Like Forgotten Realms, the NAME, the idea of a series, will help to sell it to new players every chapter.

WoW, you will need the original as a bare MINIMUM.
GW, you really won't. Sure, combining skills accross campaigns is sweet, but it really isn't necessary.

So in WoW you will be the same as every other player playing (have the basic map).
In GW you will come accross players who won't necessarily have the same maps, the same "character looks", armour, etc. As the game goes on, more diversity will be introduced.

Finally, if people become interested enough in new map areas "expanions" I think you will find that Anet would probably be willing to sell the map only (no character slots, no new professions) of previous chapters to their client base. As can be seen from the character slot idea, Anet are hardly about to throw the chance for making money out the window.

Nite_Creeper

Nite_Creeper

Academy Page

Join Date: Jan 2006

Maryland

[LaZy]

D/A

Personally, Nightfall will be right on time for me. Sure I've taken 5 characters through Faction's, 3 of them Canthan born. Sure I've farmed every boss/green, and mob possible in factions. Sure I've played more Aspenwood and Alliance Battles then I should have been able too... But I'm still not totally bored with Factions. I'm still skill hunting, exploring, working on alliance titles, and actively PvP'ing.

For one thing, people had way to high of expectations for Factions. This is a stand-alone game as well as an expansion, meaning Anet has to cater to the new players. I know that I, as a seasoned Prophecies player, breezed through the missions in Factions way too easily. I mean, a player should not be able to 100% hench Unwaking Waters and get a master's level on it (I have with my ranger and necro, all you need is interupts and the interupt henchie to stop his eggs). This is the 3rd to last mission, comparable to Southern Shiverpeaks Missions in Prophecies, yet i still dont see people henching those all the time.

The PvP aspects Faction's brought to the table we're great though. There are so many new builds out, and tons more to come. But, with only 2 new professions, and a handfull of skills, by the time nightfall comes out, PvP'ers will be bored as well. Its not like prophecies where we had 6 new professions to work with throughout a year, we only have 2 to work with over 6 months or so.

Where factions went wrong was when they didnt add anything truly challenging for the hardcore PvE fans coming from Prophecies. To alot of us, it seemed like a shotty thrown-together expansion that go rushed and had a horrible story.

For those PvE people, my self included, Nightfall is coming just in time, or far too late. For those people who actually took their time, or who are new to GW, Nightfall just might be a little early, but they can deal with it easily. Otherwise they have 3-4 months to learn to cope with the fact that Nightfall is coming sooner then they might expect or hope.

Siberian

Ascalonian Squire

Join Date: Feb 2006

Quote:
Originally Posted by Lady Lozza
Omega, I disagree.

GW, you really won't. Sure, combining skills accross campaigns is sweet, but it really isn't necessary.
*lol* You need to take a close look at the many things you don't have if your only running factions.

It shocks me the skills that Anet didn't consider to be 'core' for certain classes.

Like for instance a factions warrior has no riposite or deadly riposite or Gladiator's Defense. They're limited to a much narrower variety of defensive stances.

Harmony

Harmony

Frost Gate Guardian

Join Date: Feb 2006

Houston, Texas

Arcane Nexus (ANX)

R/Me

I would love to see them go to the 'once a year thing'. I am a dedicated PVE'er, explorer-fanatic, non-rusher, and my one complaint with Factions is that it felt way too 'rushed'. I was not real fond of the pace, much preferring the more 'laid back' feel of Prophecies.

BellyFlop

BellyFlop

Krytan Explorer

Join Date: May 2005

Quote:
Azadaleou
I didn't buy factions because of the price cost, its way to expensive for what it has to offer. It should of been 19.99....
you talking $,€,£? cos if its pounds £, play.com was and still is selling it for £17.99 from day one.

I got my CE for like £25 or so from tesco.com.

For me i dont care about the price, but found Factions small and ugly (not graphics), and the rest you can read on page 1

Farrell-Zander

Farrell-Zander

Krytan Explorer

Join Date: Aug 2005

Switzerland

It's just in time for me too. I caught myself saying I'm bored more then once every 2 minutes... thats crazy.

DragonFeast

DragonFeast

Academy Page

Join Date: Jun 2006

My basement.

Hand of Dracul [HD]

idk why ppl are complaining... its not too soon... infact i cant wait for it to come out. i want it sooner

sigried

Lion's Arch Merchant

Join Date: Feb 2006

Honduras

Ye Old

W/Mo

im mot sure if im ready but i guess i can handle it the preassure.

Im sure im a extreame PVE and i still have not moved my cantha characters in tyria and have not finish farming all spots but i guess i have to move.

Midnight08

Frost Gate Guardian

Join Date: May 2006

Cantha. DE

Xen of Onslaught (Alliance of Xen-AX)

A/

lol, do you releaize that they could release a chapter every month (with 12 dev teams) and the content hogs in many of us would be salivating at every release=P (i used to spend about $50 a month - 100/mo on new games anyway=P)

master_ranger_matt

master_ranger_matt

Lion's Arch Merchant

Join Date: Nov 2005

Salt Lake City, Utah.... no im not mormon

Radicals Against Tyrants [RAT]

R/Me

I think it is coming too fast. The quality of the game can't be all that great if it is rushed, and 6 months seems to be rushing it. You have to have all the chapters if you want a chance in most pvp, so competitive pvpers who play to win don't really have a choice on when or if they want to get it. I personally haven't beaten the game in Cantha yet because I enjoy taking my time and only doing missions ocassionally.

VitisVinifera

VitisVinifera

Banned

Join Date: Nov 2005

Northern California

HoTR

N/Me

Quote:
Originally Posted by Harmony
I would love to see them go to the 'once a year thing'. I am a dedicated PVE'er, explorer-fanatic, non-rusher, and my one complaint with Factions is that it felt way too 'rushed'. I was not real fond of the pace, much preferring the more 'laid back' feel of Prophecies.
my sentiments exactly. Factions already seems 'older' than Proph, because I've just seen every part of it so many more times. It definitely was either rushed or just the pve element was lost amongst the pvp forcefeeding.

From what little I've read, it seems like Nightfall will be more like Proph than Factions, and that's encouraging.....so far. Maybe this isn't too soon for Nightfall, because Factions wasn't much of an effort.

I'm also wondering if there might be an odds and evens situation, with the focus alternating between pve and pvp.

I'd agree with an earlier poster that 1 game a year with more content and fleshed-out better will sit much better with the majority of players. But I'm giving these guys one more chance to win me back over. And there better not be any Factions CE pre-order debacle situation with this one.

markus_thom

Frost Gate Guardian

Join Date: Apr 2006

Australia(the land of lesser games)

neptunes grace

R/W

Quote:
Originally Posted by Vilaptca
I just finished Factions for the first 3 times four days ago.

I saved all my characters, left them stranded at Unwaking Waters, and then just plowed through the end game on all three in one day. It was nice kind of. Instead of going through the whole game on each character, I stopped for each one when I'd reach a certain point, and then work on the next. Granted, its made Factions take a long time for me to beat, but I find that I didn't get bored so easily as I did with Prophecies.

Now time to repeat that process to get my 3 new Canthan characters done with Factions, and then maybe even Prophecies. I think I've got enough time before Nightfall comes.

I think, whether the expansion is coming too soon or not is your choice. As in, I could have been done with Factions a while ago, but I kind of staggered my playing (and bought Oblivion) to slow me down. I didn't need another Prophecies that I would get bored with so fast. Theres still a lot I haven't done in Factions. I made every character go through the Kurzick side, so that when I'm done and bored with nothing to do, there the Luxon side will wait for me.

If you play casually, yeah, Nightfall may be too soon, if you're hardcore played through Factions in two days, then Nightfall probably couldn't be any sooner.
I went oblivion for pve and stayed guild wars for pvp lol.
hoping nightfall is rich in pve and they extend off it.

forelli3600

forelli3600

Ascalonian Squire

Join Date: Nov 2005

Me/

Ok so almost every1 agrees Nightfall isn't coming too soon. Some even say it's too late.
I agree on that part too if you look at it from the pve side of view. The content in Cantha wasnt that great and Nightfall will be better. It will be more pve focused. So I think we can all expect a great game again.
To get a bit back to the thread.
I was actually asking myself, will new expansions outrun the pace of ppl exploring skills and new metagames?
I mean that if they make a new game every 6 months with new skills every 6 months maybe there will not be enough time to discover every build that can be played in the game.
Ok maybe from the pve side, that isnt that important.
But in pvp a lot of ppl like to discover whats behind a profession and what the possibilities are. It's a challenge to look for new builds that are better then whats there now. But with a new game every 6 months, ppl will not find the time to discover new builds.

I dont say that I don't like a new game every 6 months. It will be challenging to find out what the new professions and skills have to offer.

just 2p

Snowman

Snowman

Jungle Guide

Join Date: Apr 2005

Wales, UK

Devils Scorpions

W/E

The biggest argument WoW Players have over Guildwars is the absoloutly MASSIVE amounts of content.. most MMO's update every 3 months, even Eve-online, which is 90% PvP is contstantly having new ships and new features..

So if other games are growing at a rate of once every 3 months, and guildwars grows at a rate of once every 6 months, I would say, for both pvp and pve Guildwars is actually behind all the rest.

Most people do play a game to death after about 3 months, so 6 months certainly is NOT too soon.

I would MUCH rather have too much to do, than not enough!

eternal pho

Banned

Join Date: Nov 2005

The Licious Fame Farmers {TLG}

W/E

I'm pretty sure people also don't want the game to come out because the game also might be rushed if it had half the development time like Factions.